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  1. Soccer Throw or Basketball Shot?
  2. Goaltending?
  3. Good rule, 2 years late
  4. Hanging from the bar:
  5. Rotating Lights in the stands?
  6. About the team numbers
  7. Question on "equivalence" in R71
  8. Would this mesh be legal?
  9. Legality of reaching over
  10. Coach/ Human Player interaction
  11. 2 human players on one side?
  12. How are robots lowered?
  13. Are we allowed to have headphones on [human players]
  14. Ball Corral blocking
  15. Suction ?????
  16. Covering Electronics
  17. mobile goal ownership
  18. Duct Tape
  19. Financial documents
  20. operator standing on things?
  21. Now that the build season is done...
  22. most feared thing
  23. specs for the horizontal bar
  24. Labtops In Player Stations?
  25. Is anyone using this stuff?
  26. How Important Is Capping?
  27. Practice round
  28. Seeding System
  29. "Spare Parts" Rules Are Broken
  30. Public apology from myself (Team 830)
  31. what happens when a team is disqualified in the elim rounds?
  32. We can extend beyond the playing field with our ball-knocker-offer???
  33. Must Return Spare Parts to Small Parts?
  34. sticky hands to retrieve balls?
  35. 2X Ball Into the Ball Release
  36. Replacement Parts Rules clarifacation
  37. ball corral block, good or bad?
  38. Reigonals versus startegies
  39. Goal blocking your corral? Not a problem anymore
  40. 3X
  41. Most Important Aspect of Game?
  42. Late as it is for strategy, I was thinking.
  43. Jockeying for position
  44. CMP Video 2k4
  45. Least Important Aspect
  46. What is the infield fly rule of FIRST?
  47. Rules for hanging, using a loop over the end of the bar
  48. Yellow card / Red card usage at 2004 IRI
  49. Previous Years' Rules
  50. How slow is too slow?
  51. Mounting Electrical Parts
  52. Looking for girls' game rules.
  53. scouting
  54. FIRST Vendor Rules discussion
  55. Can first go this year without changing a rule
  56. "Read the rules!" ...can it be said enough?
  57. Automated Loading Zones?
  58. Pressure Pads
  59. RE:Removing Tetras
  60. Battery not Included
  61. Manipulating tetras from the ground.
  62. Number of TERTRAS
  63. Robot Rule Changes
  64. Knockin of tetras
  65. How many tetras?
  66. Excel Scoring Spreadsheet
  67. Best Strategy
  68. Floating Goals?
  69. Reshaping
  70. Two vision tetra on center goal?
  71. Most Important Game Aspect of '05
  72. Automated Loader without being in loading zone
  73. Pushing robots out of loading zone
  74. 3 Team Alliance + On Deck
  75. question on the pressure pad sensors
  76. Electromagnets to pick up tetra?
  77. Robot size and weight
  78. Single Tetras at Beginning of match?
  79. <R14> and Software Development
  80. Robot Ship Deadline, huge issue.
  81. Slide Idea
  82. Robot Weight Limit: Rule Conflict
  83. Biggest Challenge of '05
  84. Just where are vision "bonus" tetras placed?
  85. What is a high score in your opinion?
  86. How big is the Loading Zone?
  87. Triple play getting like a team sport
  88. Q/A questions so far..
  89. Vision Tetra Alignment accuracy
  90. Dimensions
  91. Vision Tetra Alignment Issues
  92. Placing Tetras out of bounds
  93. Having more than one tetra
  94. Teamwork Aspect
  95. Maximum Number of Capped Tetras?
  96. Does <R14> preclude you from practicing after the Fix-it Window
  97. Stackable robots
  98. Few questiosn team wanted me to ask...
  99. Can an a robot take a tetra from another robot in their allinace?
  100. Teta movement & determining lines
  101. What do you want your robot to do?
  102. Are the goals bolted to the floor?
  103. 2005 FRC Rules - PORTUGUESE version
  104. Ball Shooter
  105. Weight Questions
  106. Tetra Loading Station
  107. Driving Robots under/into the Goals ... allowed?
  108. Vision tetras - can the bot pick up red or blue?
  109. offense or defense
  110. Question on "defending"
  111. Small tetra weight
  112. Extra tetra scoring
  113. Is there a maximum number of stacked tetras?
  114. Design Ideas with strategies
  115. Tetra Scoring Ques.
  116. field blocking?
  117. Blocking the endzone with tetras
  118. robot size
  119. Autonomous Mode strategy
  120. autonomus mode
  121. Interaction with other robots
  122. Is the suggested Vision Camera setup ILLEGAL?!
  123. Question: Missing Tetras in Human Loading Zone?
  124. Tetra auto loading zone clarification...
  125. Ruling for what defines being at the auto-loader
  126. Who Owns This Goal
  127. "Triple Play" Human Player Question
  128. Loading Zone Questions? What needs to be in...
  129. What is "in"?
  130. Fix-it Window and Mechanisms
  131. Where do I look for an official answer?
  132. Will the tetras spin?
  133. Team Playbook
  134. Kit of Parts Checklist...
  135. Blocking opponent's loading zone
  136. Need for some official DEFINITIONS
  137. Stealing Vision Tetras
  138. Mars Pathfinder's "Box" Was a Tetra
  139. Using pressure pad to control during Autonomous
  140. Shallow Pot Magnets on Tetra
  141. Strategy Sub-team
  142. Elevation of the Tetras?
  143. FIRST release/injury form
  144. Position of tetras
  145. multiple tetra stacking
  146. G15 explained - interference examples
  147. pyop (post your own plays)
  148. Touching carpet under goals
  149. Error - Section 5?
  150. Coaches
  151. Minefield Strategy?
  152. Rules on metal casters
  153. Bumper Classification
  154. Are these tetras stacked?
  155. Another Stack Attack
  156. Player station question...
  157. Combined Rulebook
  158. Do defensive, low scoring tactics work?
  159. Rule <R08>, weight of upgrade parts
  160. FIRSTbot - A.I. Q & A system
  161. What's your material
  162. Regarding <G13> - placement of the tetra by the human player.
  163. Confusing Shipping date, NYC regional
  164. Are you planning to use your Human Players?
  165. Question about rule <R26> --> Colours
  166. Keeping batteries during shipping
  167. Strategy?
  168. Negative Scoring
  169. beginning of a match
  170. human player communication
  171. Release of tetra at match end by referee.
  172. Mini RC usage question ...
  173. Legality of using Tape for Labels?
  174. Shock absorbers?
  175. Extent on Defensive Game
  176. "Load Bearing Surface"
  177. LED Weight
  178. After the match
  179. Strategy???
  180. Manual placement of tetras
  181. Strategy Poll "please vote!"
  182. Alliance Selection 2005- Like it?
  183. Safety of the players in the players station. How high is too high?
  184. stealling tetras??????????????
  185. Autonomous: CMUCam or dead reckoning?
  186. how high
  187. how is the game played?
  188. Want your alliance to defend?
  189. Bot blocks field with arm in LZ - Penalties?
  190. Defensive or offensive? (to you)
  191. Our strategy regarding "hats"
  192. COTS parts that were in the kit?
  193. Tetra Stacking Capabilities
  194. Introducing the Driver Strategy Database's Online Database
  195. Penalty for raising tetra higher than player station?
  196. Ranking Spreadsheet
  197. Do you get to choose your startin position?
  198. Resetters need to watch the rules.
  199. Autonomous Strategy
  200. Are The Penalties Too High?
  201. simple mistakes
  202. Multiple tetras
  203. Bill of Materials, what goes in it?
  204. More points for a capped vision tetra.
  205. Driving Experience
  206. Winning Defensive Allaince?
  207. Pushing into goals, and pinning
  208. Regional-specific rules, etc., and do the referees read the rules?
  209. Breaking the plane
  210. [moderated]: A Challenge: YOU Rewrite G25
  211. Coaches and the starting line
  212. Best Game STRATEGY
  213. Game Proposal
  214. Should technical mentors be allowed to help repair robots during finals?
  215. auto vs. manual loading zone, which one?
  216. Help: Need VHS tape or DVD of "TriplePlay" video
  217. Advanced Searching Features - FIRSTsearch
  218. 1318's QA summary
  219. Introducing FIRSTsearch to go
  220. Need Your Input - Is my OI panel still legal?
  221. Should FIRST address "ramp bots"?
  222. Should referees signal disqualifications?
  223. A question
  224. Animations
  225. 2005 - Radio Communication
  226. Rules for inflatable objects...
  227. FRC Role Playing Game
  228. 2006 Game Documents
  229. How does your team spend the Kickoff afternoon?
  230. New Rules for 2006
  231. Encryption Cracking Talk.
  232. Shoot or Roll?
  233. Looking for the Blue prints for the Arena
  234. 3 or more bots on the Alliance Platform
  235. Center Goal?
  236. Angle of the center goal?
  237. Brain hurting yet?
  238. Goal Scoring
  239. Measuring projectile poof balls
  240. Rule 8.4.1
  241. Best Way to Shoot the Balls??
  242. The Center Goal
  243. Goal Blocking????
  244. Post ship practice and code development
  245. First Revision
  246. Point Changes
  247. best way to score in the lower goals ??
  248. New alliance selection method
  249. autonmous corner or center
  250. Ball Collection By Defensive Alliance