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  1. Extruding BMP. Is it Possible?
  2. Help - objects won't move in Max
  3. this will make some people's job easier
  4. Where to find a bin?
  5. Online Tutorials ..... Help!
  6. 3dcafe legal?
  7. 3D Program Preference
  8. 3d particle systems?
  9. need help
  10. animation music
  11. 3Ds Max
  12. Codec
  13. sound?
  14. Question about splines
  15. Storyboard??
  16. Hand Texturing
  17. Confusion on due dates
  18. Playing field
  19. Bmps
  20. Importing inventor files to 3ds max.... I found it!!!!!
  21. Problem with recording, help
  22. Animation Teasers
  23. Playing Field Frame
  24. Need Some 3DS Animating Help
  25. I just wanted to say hi..
  26. inventor to max
  27. Virtual Parts Kit
  28. Struggle with Animation
  29. 3DS Max Sound
  30. box grabbing
  31. Where's Sunny????????????
  32. Greatest Helper Award 2003
  33. Bitmaps as texture in 3ds max?
  34. To e-mail autodesk or not to e-mail autodesk...
  35. Working in Parallel
  36. Marching Boots For Animation
  37. Night scene lighting
  38. Animation Conferences
  39. Due Date
  40. Autodesk Codec Response!!!
  41. Max Crashing
  42. Progress of YOUR animation
  43. Inventor to Max
  44. Trouble Animating Containers
  45. Animating Falling Bins with Real World Dynamics
  46. 3D Wire Mesh
  47. Modeling Treads
  48. Radiosity simulations
  49. Uninstalling Max 5
  50. Washed out textures
  51. Mechanical desktop to 3d Max !?!
  52. Map Coordinates on imported objects
  53. Team 912 Animation Teaser
  54. # of your team
  55. Polylines -> 3ds
  56. I need help with 3D studio MAX
  57. Connecting Rendered Scenes
  58. Playing field model
  59. where to get the animation software
  60. 3d anim pix
  61. Playing Field
  62. Sending in your finished animation
  63. Intro and credits
  64. Team #93 Animation
  65. Pneumatic Sounds
  66. Bone structures
  67. 3DS to ProDesktop Conversion
  68. Light Tracer + Bump Map?
  69. 3D Studio Issues
  70. which regional are you submitting at??
  71. Particle spray
  72. new update!
  73. Need help with grouping [in 3ds]
  74. chains in 3ds
  75. Questions regarding textures in 3D Studio Max
  76. Hand Drawn Storyboard?
  77. Help with reactor
  78. HELP!- installing 3DS MAX
  79. Does this look real enough?
  80. Rocket Blast
  81. Team #108 : SigmaC@T Animation Final
  82. ** For those of you that want to show us animations **
  83. question about the animation rule
  84. Plz help with codec
  85. Render with or without threads
  86. Software List
  87. Am I missing something..
  88. Indeo or Intel Indeo?
  89. need help with post production we lost sound
  90. animation storyboard
  91. Cybersonics Team 103 Animation Complete
  92. Codecs Are The Devil!!!
  93. What the heck is the Team Champion??
  94. Team 116 Animation Entry
  95. How could i forget
  96. 449 Animation
  97. Canadian Regional
  98. A Tale of Ten Thousand Crashes
  99. WHAT kinda Computer?
  100. XCORPIONS TEAM 701 animation complete!
  101. Star Wars .max files
  102. One Click To Animation Links
  103. Post a link to your animation here: 2004
  104. 912 Animation
  105. Did you guys get any phone calls?
  106. which software
  107. 3d animation / COpyright music
  108. So what now?
  109. Team 912 Full Animation
  110. animation confirming?
  111. Is anyone besides us submitting at West michigan
  112. The state of Regionals
  113. the final team 217 - the ThunderChickens animation
  114. Animations at Regionals?
  115. All Programs Hate 3ds max
  116. Team 1038: Where are you??
  117. uber angry
  118. Animation Competition Entry and Judging System, a Complaint.
  119. A joke they called Regional Animation Competitions
  120. who won and where?
  121. Use of your animations
  122. Suggstions
  123. Technokats 2003 Animation
  124. At Sacramamento Regional?
  125. What is the best way to learn?
  126. What animation tools are u looking forward to using next year?
  127. Do u thinks its a good idea to start 2004 anim?
  128. we need more respect
  129. What should I do now?
  130. Converting CAD!?
  131. 3d community... yes or no?
  132. Judging The Animations
  133. Animators Unite
  134. Team 75's 2003 Animation Entry
  135. Chesapeake Regional Judging
  136. Want to be famous???? FIRST Animation teams submit to Eye Drops!
  137. Less lag animation.
  138. UCF Regional Animation Judging
  139. 3ds max problems..
  140. I am having PROBLEMS!
  141. 234's Animation
  142. What.. animation disqualified!!!
  143. Autodesk hath taken pity on us...
  144. Midwest Regional Animation Finalists
  145. All anim8ors :) need to see this model
  146. Bin Model Needed! Please Help!
  147. DQ'ed, but it was SO COOL!
  148. Westside Boiler Invasion, Animation Online.
  149. Animation at Nationals
  150. Splines - Vertex #
  151. Animation Winners at Nats
  152. People didn't understand my last thread
  153. Post what you think should change next year for animations.
  154. Animators!! I need your help!!
  155. Give some comments to 114's animation
  156. quick way to see 967's animation
  157. First's official game explanation animation
  158. Scores/Reviews
  159. 967 visualization
  160. Reactor
  161. Visualization scholarships
  162. Animators in Indy
  163. From our Perspective
  164. Animation/Graphic Arts schools?
  165. Forget the FIRST
  166. Awards?
  167. Animation/ Graphic Art schools
  168. Live Action Video - 3D Animation Combination
  169. Off Season Play Time
  170. Offseason work
  171. 3ds max 6
  172. Some artwork (3d car: Pagani Zonda)
  173. 3D Animation Workshops and more
  174. 3D Animation Events/Workshops
  175. What should be covered in an Animation workshop?
  176. The Autodesk Design Awards 2003 – Call for Entries
  177. New year, new ideas!!
  178. Anyone using other tools?
  179. Wishlist - longer trial period for 3DS MAx
  180. Linux
  181. Any one enter the Autodesk Design Awards???
  182. Rendering Tips
  183. Help:animated tank tred
  184. Rendering on Unix
  185. 3ds max
  186. Submit your animation to the SEMAFX animation festival
  187. team wants to do annimation for 1st time in 5 years - HELP!
  188. What will this year's topic be?
  189. Any Tips on the Design of Drives
  190. Using copyrighted music
  191. Weekly/Bi-Weekly contest?
  192. Animation Question- Material from Camera
  193. Adding Sound Effects and Music to an Animation
  194. 3ds max 6 License Export
  195. Would there be interest in...?
  196. Question on mental ray and 3dsmax6 licensing
  197. Raising the bar?
  198. Robot holding a ball... WIP ..image
  199. Finding an Animation Team Leader
  200. Adding realism through plugins or alternate rendering engines
  201. 3dsmax r5/r6 compatibility?
  202. Max6 + Mental Ray issues
  203. Making / Finding Realistic Textures
  204. T3 Kickoff Animation Showcase
  205. originality
  206. Can't find CD?
  207. 2004 Codec Requirements
  208. Field 3D model, any takers?
  209. 2004 Animation Links
  210. Animation Ideals
  211. SEMAFX "The History of Animation"! This one's for you Randy
  212. network rendering bootable CD
  213. What do you do to organize ur animation making process?
  214. Video Editing Software
  215. .max 2004 FRC field, download and use!
  216. Setting up a render farm
  217. Envioments for showing off objects
  218. Promotional Video
  219. Some mental ray shaders
  220. Rough Draft
  221. Ideas
  222. Using Reactor...
  223. music for animation
  224. Wacky Autodesk Submission System
  225. kil-a-byte jetpack
  226. Test render
  227. Animator program usage
  228. Mental Ray Network Rendering
  229. 341 Needs Animation Help!
  230. Texture Animation
  231. Splines
  232. Ignition Animation
  233. Regionals Animation Awards?
  234. Network Rendering in 3dsmax
  235. Video as a texture in 3DS Max??
  236. Can I get a link on any information on the animations, please?
  237. We ar looking for a 3d artist
  238. Downloaded models
  239. radiosity and rendering
  240. Questions about Textures and Models
  241. 3D Studio Max 5
  242. Where to?
  243. missing .dll in max6
  244. Assistance converting Inventor to 3DS Max
  245. Due Date for Animation
  246. Adding objects
  247. How do I post to Autodesk?
  248. Animation Music (not like the others, I think)
  249. Tribotec Team # 1382 Charaters
  250. Rookie team status (animation)