View Full Version : Handy Point Scoring Reference Chart
Grommit
01-04-2003, 09:01 PM
I created a chart to count the points earned for various combinations of stacks and total boxes. It'll be helpful in competition for on the spot strategizing, and better strategy makes a better game for all of us. Enjoy the season!
Note: I didn't do this, but if you want, it may be helpful to highlight the highest combo(s) in each column. This can give you a goal to achieve in round.
-Shrenik, MVRT #115
Good Luck!
Dinush
01-04-2003, 09:09 PM
are you sure you don't want to change 'balls' in D1 to boxes/bins/containers? Something that will describe the objects better than 'balls'? LOL
And Thank You very much for that! I'm sure everyone appreciates it!
Alexander McGee
01-04-2003, 09:50 PM
thanks a lot, it will be used.
Morgan Jones
01-04-2003, 09:59 PM
Originally posted by Grommit
Note: I didn't do this, but if you want, it may be helpful to highlight the highest combo(s) in each column. This can give you a goal to achieve in round.
Determining the highest combination is easier than using the chart: half of the boxes in your zone should be in a stack.
Suneet
01-05-2003, 12:30 AM
Speaking of charts, did you notice this?
y=a*x^2+b*x+c
y= raw score
a=-1
x=Number of boxes in your highest stack
b=Total number of boxes on your side
c=0, 25, or 50, depending on the #of bots in the middle for you.
I'll admit it's not quite accurate, but that's not my fault.
Grommit
01-05-2003, 11:38 PM
OOPS! I'm still thinking about soccer balls! Whoops! Hope that doesn't get confusing, sorry about that.
Yep, half the boxes should be in a stack:
f(x) = n(x-n) = nx-x^2
f'(x) = n-2x = 0
x = n/2
f''(x) = -2, therefore n/2 is a maximum.
Yeah, the ax^2+bx+c was a clever hint :-D, especially tricky because it implied that there might be a projectile, since this is a generalization of the parabolic path of a flying object...
Unfortunately the c gets messy.
Have fun with the game! Good Luck!
Do you know if boxes on their side will count as 2 boxes?
tatsak42
01-05-2003, 11:41 PM
Yah, they said that boxes on their side would be 2 boxes. If you get two boxes and do it so they don't sink into each other, that's three. That's what they said on the kickoff thing, at least
Mark Garver
01-05-2003, 11:44 PM
This thread may be helpful as well:
http://www.chiefdelphi.com/forums/showthread.php?s=&threadid=15850&perpage=15&pagenumber=1
Just a thought
Grommit
01-07-2003, 08:04 PM
Although the kickoff said that the height counts, it just feels unlikely that one box will or should be counted as a stack of two. Two as three is plausible, and supported by the kickoff, but it just seems odd that a pox that's just been knocked over is a stack of two. Has there been any official word on this?
Thanks.
At kickoff, they used a tall point with red rings at the different "stack heights" (first ring at height of one box flat-down, second ring at height of second perfectly meshed box, etc). If a box lands on it's width (short side), then the length's going to be pointed skywards, and so it'll stick up into the 2-box height. So yeah, if you don't have any stacks, but one box lying on its width, that'll count as a stack of two, or atleast thats how it seems from what they showed at kickoff.
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