View Full Version : Bucket Rendering
pyr0b0y
02-13-2008, 07:57 PM
i have 5 computers rendering and i need to know how to set up a bucket render. right now i have the five computers doing different parts, so the faster computers are finished and doing nothing while the slower computers are still rendering. thanks
Mazin
02-13-2008, 08:23 PM
Run "Backburner Manager" and "Backburner Monitor" on one computer.
Run "Backburner Server" on each of the computer that will be rendering, and have them connect to the manager.
Now, on the computer that you're rendering from, check "Network render," and use a network path for the place to store the rendered frames (individual frames, not a movie file). Make sure each of the servers can access the network path and have write access.
When the network render dialog pops up, connect to the manager, check Include Maps (make sure you have _no_ missing textures), and then some miracle happens, and then you assemble your animation.
pyr0b0y
02-14-2008, 12:55 PM
i tried this and it just partitions the animation reder to the different computers, i need to know how to get all the computers to render the same animation
Mazin
02-14-2008, 03:33 PM
Umm, it sounds like you just said you want all your computers to duplicate the same thing.
Backburner will send out "parts" of each render sequence to whatever computer's open. A faster computer will get its parts done quicker, so it will automatically be assigned more parts by the manager.
pyr0b0y
02-14-2008, 05:30 PM
can u please explain how to do this, step by step if possible, or if there is a website that you know of. thanks!
BuddyB309
02-14-2008, 09:46 PM
tutorial 01 (http://www.archvision.com/Tutorials.cfm?Tutorial=tutorials/backburner/backburner.cfm)
very good tutorial (http://www.3dv.com/images/down_on_the_farm.pdf)
here, I recommend you look at the second one, it explains EVERYTHING
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