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Unread 02-20-2003, 03:45 PM
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Team 68's REAL ROBOT!!!

here it is, the real thing. sorry, but i couldn't help posting the pictures of our mockup robot earlier this season. This is the truck town robot. enjoy.
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Unread 02-20-2003, 03:48 PM
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image 2 0f 4

arms go up too, (DUH)
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Unread 02-20-2003, 03:49 PM
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pic 3 0f 4

and arms go out
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Unread 02-20-2003, 03:51 PM
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image/pic 4 of 4

and arms go over, you get the point.
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Unread 02-20-2003, 03:59 PM
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... ... Wow... Just wow
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Unread 02-20-2003, 04:01 PM
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Oh my god!

I can't belive you actually did it! I could not think of how to get over the sides and block the bar too, but you did it. Wow. It looks almost unstoppable. I applaud you.
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Unread 02-20-2003, 04:29 PM
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One more

better view of the second and third stage arms
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Unread 02-20-2003, 04:38 PM
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Fantastic Robot, wonderful job on all of the welding

I have a feeling it is going to take a whippen though this year guarding all of the different access areas.
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Unread 02-20-2003, 04:52 PM
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Truck Town does it again....

Guys, that is a fabulous looking machine...my hats' off to you.

See you at the GLR!

(PS: Hopefully that one won't tip over like the onle last year did...I remember that happening to you guys...)
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Unread 02-20-2003, 05:07 PM
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Cleveland last year

Quote:
(PS: Hopefully that one won't tip over like the onle last year did...I remember that happening to you guys...)
This one shouldn't do anything like that. And if you remember correctly the problem of tipping was taken care of shortly after it was discovered to be a possible problem. The problem of tipping didn't take place again at Great Lakes, Western Michigan, or Nationals. Lets hope there isn't a call for reverse engineering this year.

Great job guys, you make myself as an alumnus very proud!!!

Hey Alex, how about some stats? Toss in some Mr. Smith calculations
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Unread 02-20-2003, 05:37 PM
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How do you make sure it is aligned properly before deploying the secondary arms?
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Unread 02-20-2003, 05:42 PM
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The robot looks great! Very creative design. Except one thing that keep bugging me.

I believe the rules states that robots are not allow to interact with the barrier... Just like at 2001 when robots aren't supposed to use the limbo bar to climb over, or at 2000 when robots aren't suppose to touch the goals to score balls.

So, when an opponent robot push against your fork, and the ended up pushing against the barrier, wouldn't that be illegal when you are using the barrier to help block enemy robot?

I suppose a different angle to look at this is if a robot is in front of the barrier, and an opponent robot push against the first robot, and can't go under the bar because the first robot won't fit under... than that would be ok because the robot isn't intentionally using the barrier to block the opponent robot...

I don't mean to be disrespectful... I am just wondering if you thought about this when you design the robot?
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Unread 02-20-2003, 06:05 PM
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Quote:
Originally posted by Ken L
I believe the rules states that robots are not allow to interact with the barrier...
yes, we have thought of this. the rule states (please correct me if i am wrong) that you can not interact with more than one "face" of the barrier. well, there is no way that (even if u pushed on both sides) those arms would pinch so that it touched on two sides. This form of agressive pushing is also considered "pinning"

GM31
Reacting is grabbing or using the top of the field borders, the top of the driver stations, the top of the pipes at midfield, and the top of the platform/ramp polycarbonate sides with the intent of supporting a robot or robot part. It is also unacceptable to grab onto or push hard enough against multiple surfaces simultaneously in order to wedge and make immovable a robot. Contact with all of the barriers is acceptable

at the end of the game, however, we have to lift our arms up, in order to get the extra 25 points
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Unread 02-20-2003, 06:17 PM
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Does the bot lift up off the HDPE and put all of its weight on the carpet until the last second? Or is no weight tranfered to the carpet?
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Unread 02-20-2003, 06:26 PM
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Very Cool. It looks neat and strong. However, it seems like it would be easy to eliminate the king of the hill points by pressing the forks against the midfield barrier.
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