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  1. Robot Starting Position Alignment (2 replies)
  2. Shooter Precision poll (9 replies)
  3. Human players (2 replies)
  4. Scoring Question. (5 replies)
  5. Power Up Calibration for Autonomous (2 replies)
  6. ball speed rule? (6 replies)
  7. <R31> Experienced Opinions Needed (20 replies)
  8. Aluminum Wire (17 replies)
  9. Decent Scouting Program (4 replies)
  10. Small motor used as sensor (19 replies)
  11. autonomus mode question? (1 replies)
  12. Solenoids (2 replies)
  13. Rules Question: What defines a member? (9 replies)
  14. Who is picking up from ground? (15 replies)
  15. Edit- Can we connect more than one speed controller fan per breaker? (7 replies)
  16. Backbot interaction (20 replies)
  17. Shooting pole (2 replies)
  18. Strategy Concept: Feeder-Bot (7 replies)
  19. 3 point shots (24 replies)
  20. BOM (7 replies)
  21. Real cool Robot Idea (17 replies)
  22. Electric Solenoids (3 replies)
  23. Air Conditioning tube legal? (4 replies)
  24. Shooting Mechanism (9 replies)
  25. Allowed Add'l Victor Speed Controllers? (1 replies)
  26. pneumatic rules ? (2 replies)
  27. Goal sensors (4 replies)
  28. Ball Damage (4 replies)
  29. Ball Visibiltiy (1 replies)
  30. Team Identification on Robot (1 replies)
  31. Blocking balls with balls allowed? (16 replies)
  32. Hopper? (23 replies)
  33. Accounting (2 replies)
  34. Will the Center Goal be able to keep up? (2 replies)
  35. Contrary to popular opinion..."wedge" robots are out (23 replies)
  36. Bumpers & the Ramp (2 replies)
  37. ball penalties? (4 replies)
  38. Interesting Q/A's (130 replies)
  39. Is there a limit to how many balls we can pick up? (8 replies)
  40. Revised version of rules (help please) (10 replies)
  41. Sprocket (5 replies)
  42. Cost Accounting for 2005 breaker panel (0 replies)
  43. Strategy???? (14 replies)
  44. Can we keep the robot controller after ship? (4 replies)
  45. Ramp Scoring, At 00:00 or After? (21 replies)
  46. To ramp, or not to ramp? (27 replies)
  47. The rules for 2006 (2 replies)
  48. <S03> What is the definition of shielded (3 replies)
  49. Field Rug Specifications (1 replies)
  50. Sponseship question (2 replies)
  51. Angle of Launcher (3 replies)
  52. Ball Visibility (G13) (3 replies)
  53. Crate Information (9 replies)
  54. Where did my question on the Q&A forum go? (3 replies)
  55. New for 2006: 3 Foot Flags on Robots (47 replies)
  56. height violation while extending (13 replies)
  57. Stacked Balls above 60" limit? (8 replies)
  58. Ramp or No Ramp (29 replies)
  59. POLL: Shooting from... (19 replies)
  60. Carpet Question (1 replies)
  61. Measuring Muzzle Velocity (8 replies)
  62. Corner Goal Ball Counter (9 replies)
  63. Due dates?? (1 replies)
  64. Targeting system (1 replies)
  65. Ramming and Hitting (31 replies)
  66. FRC Q & A Answer ... Interesting (3 replies)
  67. Woodie Flowers award question? (Word limits) (4 replies)
  68. How will the balls be scored? (7 replies)
  69. Question about rules: Does ball damage count as field damage? (11 replies)
  70. Shielding the Shooter (10 replies)
  71. can the game flag be used? (32 replies)
  72. Practice Robot?? (3 replies)
  73. Automonous camera (5 replies)
  74. Ball Deformation (10 replies)
  75. question about the corner-block rule (15 replies)
  76. Video transmition? (1 replies)
  77. Copy and Paste Rules (2 replies)
  78. Two Seperate controlers (8 replies)
  79. Ball Circulation (3 replies)
  80. Section 4.3.1<S03> and turrets (13 replies)
  81. Loose Balls (23 replies)
  82. CIM Motor Use Details (10 replies)
  83. Defensive Strategies (48 replies)
  84. Question on Starting Zone (3 replies)
  85. Question:I Need To Confirm How Many Human Players Can there be? (5 replies)
  86. Got an question on start postion of the robot? (9 replies)
  87. Question: Can robot block lower goals to prevent scoring? Seems unfair. (1 replies)
  88. Circuit Breakers for motors (3 replies)
  89. There arent many specific rules about the human player... (16 replies)
  90. questions not specifically detailed in the manual (3 replies)
  91. Ball Recirculation Question (23 replies)
  92. When does a center high goal really get scored? (14 replies)
  93. Are the robots getting too heavy? (16 replies)
  94. Platform Surface (2 replies)
  95. Forced offside penalty? (9 replies)
  96. Q. about "the ball" (10 replies)
  97. who gets the points? (11 replies)
  98. Question: What If The Ball Goes out of the Arena?... (13 replies)
  99. Quickly Search all the rules (1 replies)
  100. Shooters or Nonshooters (6 replies)
  101. Can Wireless Video Cameras Be Used? (50 replies)
  102. S03 and turrets (3 replies)
  103. Drive belt (3 replies)
  104. Question on rule S03 (2 replies)
  105. Number of balls shot in Autonomous (5 replies)
  106. Pros and Cons. Shooting or Rolling (26 replies)
  107. Is anyone using a part design that looks like one of them from the kickoff video (3 replies)
  108. Human players scoring (19 replies)
  109. Bumpers for a game purpose? (6 replies)
  110. 2006 "Aim High" Manual Translated (1 replies)
  111. Questions. (1 replies)
  112. How will FIRST measure muzzle velocity? (68 replies)
  113. Defensive Strategy (5 replies)
  114. Safety rule 2 (2 replies)
  115. scoring in center goal from platform (26 replies)
  116. 4.3.4.1 - onboard laser? (29 replies)
  117. Speed of the Ball (1 replies)
  118. FIRST Q&A (2 replies)
  119. Robot rule 20 (10 replies)
  120. Autonomous Stage (3 replies)
  121. A strange defense (17 replies)
  122. between phase scoring calculation question? (2 replies)
  123. Placement of Robots??? (2 replies)
  124. Starting Position (2 replies)
  125. Ball Collection By Defensive Alliance (18 replies)
  126. autonmous corner or center (55 replies)
  127. New alliance selection method (5 replies)
  128. best way to score in the lower goals ?? (17 replies)
  129. Point Changes (6 replies)
  130. First Revision (2 replies)
  131. Post ship practice and code development (5 replies)
  132. Goal Blocking???? (6 replies)
  133. The Center Goal (13 replies)
  134. Best Way to Shoot the Balls?? (54 replies)
  135. Rule 8.4.1 (37 replies)
  136. Measuring projectile poof balls (11 replies)
  137. Goal Scoring (31 replies)
  138. Brain hurting yet? (16 replies)
  139. Angle of the center goal? (6 replies)
  140. Center Goal? (7 replies)
  141. 3 or more bots on the Alliance Platform (14 replies)
  142. Looking for the Blue prints for the Arena (4 replies)
  143. Shoot or Roll? (18 replies)
  144. Encryption Cracking Talk. (4 replies)
  145. New Rules for 2006 (21 replies)
  146. How does your team spend the Kickoff afternoon? (43 replies)
  147. 2006 Game Documents (28 replies)
  148. FRC Role Playing Game (6 replies)
  149. Rules for inflatable objects... (13 replies)
  150. 2005 - Radio Communication (41 replies)
  151. Animations (4 replies)
  152. A question (12 replies)
  153. Should referees signal disqualifications? (18 replies)
  154. Should FIRST address "ramp bots"? (73 replies)
  155. Need Your Input - Is my OI panel still legal? (12 replies)
  156. Introducing FIRSTsearch to go (9 replies)
  157. 1318's QA summary (0 replies)
  158. Advanced Searching Features - FIRSTsearch (5 replies)
  159. Help: Need VHS tape or DVD of "TriplePlay" video (4 replies)
  160. auto vs. manual loading zone, which one? (44 replies)
  161. Should technical mentors be allowed to help repair robots during finals? (20 replies)
  162. Game Proposal (2 replies)
  163. Best Game STRATEGY (15 replies)
  164. Coaches and the starting line (21 replies)
  165. [moderated]: A Challenge: YOU Rewrite G25 (0 replies)
  166. Breaking the plane (16 replies)
  167. Regional-specific rules, etc., and do the referees read the rules? (53 replies)
  168. Pushing into goals, and pinning (7 replies)
  169. Winning Defensive Allaince? (36 replies)
  170. Driving Experience (20 replies)
  171. More points for a capped vision tetra. (5 replies)
  172. Bill of Materials, what goes in it? (2 replies)
  173. Multiple tetras (28 replies)
  174. simple mistakes (8 replies)
  175. Are The Penalties Too High? (49 replies)
  176. Autonomous Strategy (19 replies)
  177. Resetters need to watch the rules. (10 replies)
  178. Do you get to choose your startin position? (3 replies)
  179. Ranking Spreadsheet (0 replies)
  180. Penalty for raising tetra higher than player station? (61 replies)
  181. Introducing the Driver Strategy Database's Online Database (17 replies)
  182. Tetra Stacking Capabilities (3 replies)
  183. COTS parts that were in the kit? (13 replies)
  184. Our strategy regarding "hats" (7 replies)
  185. Defensive or offensive? (to you) (17 replies)
  186. Bot blocks field with arm in LZ - Penalties? (8 replies)
  187. Want your alliance to defend? (30 replies)
  188. how is the game played? (2 replies)
  189. how high (23 replies)
  190. Autonomous: CMUCam or dead reckoning? (18 replies)
  191. stealling tetras?????????????? (10 replies)
  192. Safety of the players in the players station. How high is too high? (9 replies)
  193. Alliance Selection 2005- Like it? (42 replies)
  194. Strategy Poll "please vote!" (2 replies)
  195. Manual placement of tetras (7 replies)
  196. Strategy??? (1 replies)
  197. After the match (7 replies)
  198. LED Weight (9 replies)
  199. "Load Bearing Surface" (118 replies)
  200. Extent on Defensive Game (1 replies)
  201. Shock absorbers? (1 replies)
  202. Legality of using Tape for Labels? (7 replies)
  203. Mini RC usage question ... (3 replies)
  204. Release of tetra at match end by referee. (8 replies)
  205. human player communication (29 replies)
  206. beginning of a match (2 replies)
  207. Negative Scoring (16 replies)
  208. Strategy? (7 replies)
  209. Keeping batteries during shipping (4 replies)
  210. Question about rule <R26> --> Colours (6 replies)
  211. Are you planning to use your Human Players? (23 replies)
  212. Confusing Shipping date, NYC regional (1 replies)
  213. Regarding <G13> - placement of the tetra by the human player. (7 replies)
  214. What's your material (4 replies)
  215. FIRSTbot - A.I. Q & A system (4 replies)
  216. Rule <R08>, weight of upgrade parts (6 replies)
  217. Do defensive, low scoring tactics work? (37 replies)
  218. Combined Rulebook (1 replies)
  219. Player station question... (11 replies)
  220. Another Stack Attack (26 replies)
  221. Are these tetras stacked? (2 replies)
  222. Bumper Classification (5 replies)
  223. Rules on metal casters (16 replies)
  224. Minefield Strategy? (17 replies)
  225. Coaches (8 replies)
  226. Error - Section 5? (1 replies)
  227. Touching carpet under goals (4 replies)
  228. pyop (post your own plays) (7 replies)
  229. G15 explained - interference examples (6 replies)
  230. multiple tetra stacking (41 replies)
  231. Position of tetras (2 replies)
  232. FIRST release/injury form (9 replies)
  233. Elevation of the Tetras? (8 replies)
  234. Strategy Sub-team (2 replies)
  235. Shallow Pot Magnets on Tetra (4 replies)
  236. Using pressure pad to control during Autonomous (8 replies)
  237. Mars Pathfinder's "Box" Was a Tetra (6 replies)
  238. Stealing Vision Tetras (4 replies)
  239. Need for some official DEFINITIONS (4 replies)
  240. Blocking opponent's loading zone (6 replies)
  241. Kit of Parts Checklist... (1 replies)
  242. Team Playbook (23 replies)
  243. Will the tetras spin? (15 replies)
  244. Where do I look for an official answer? (1 replies)
  245. Fix-it Window and Mechanisms (4 replies)
  246. What is "in"? (3 replies)
  247. Loading Zone Questions? What needs to be in... (7 replies)
  248. "Triple Play" Human Player Question (22 replies)
  249. Who Owns This Goal (24 replies)
  250. Ruling for what defines being at the auto-loader (4 replies)