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  1. Tetra auto loading zone clarification... (21 replies)
  2. Question: Missing Tetras in Human Loading Zone? (7 replies)
  3. Is the suggested Vision Camera setup ILLEGAL?! (37 replies)
  4. Interaction with other robots (16 replies)
  5. autonomus mode (2 replies)
  6. Autonomous Mode strategy (5 replies)
  7. robot size (18 replies)
  8. Blocking the endzone with tetras (19 replies)
  9. field blocking? (13 replies)
  10. Tetra Scoring Ques. (1 replies)
  11. Design Ideas with strategies (1 replies)
  12. Is there a maximum number of stacked tetras? (4 replies)
  13. Extra tetra scoring (5 replies)
  14. Small tetra weight (1 replies)
  15. Question on "defending" (4 replies)
  16. offense or defense (14 replies)
  17. Vision tetras - can the bot pick up red or blue? (8 replies)
  18. Driving Robots under/into the Goals ... allowed? (8 replies)
  19. Tetra Loading Station (4 replies)
  20. Weight Questions (5 replies)
  21. Ball Shooter (7 replies)
  22. 2005 FRC Rules - PORTUGUESE version (0 replies)
  23. Are the goals bolted to the floor? (1 replies)
  24. What do you want your robot to do? (17 replies)
  25. Teta movement & determining lines (2 replies)
  26. Can an a robot take a tetra from another robot in their allinace? (3 replies)
  27. Few questiosn team wanted me to ask... (3 replies)
  28. Stackable robots (30 replies)
  29. Does <R14> preclude you from practicing after the Fix-it Window (28 replies)
  30. Maximum Number of Capped Tetras? (26 replies)
  31. Teamwork Aspect (9 replies)
  32. Having more than one tetra (15 replies)
  33. Placing Tetras out of bounds (6 replies)
  34. Vision Tetra Alignment Issues (8 replies)
  35. Dimensions (3 replies)
  36. Vision Tetra Alignment accuracy (10 replies)
  37. Q/A questions so far.. (49 replies)
  38. Triple play getting like a team sport (4 replies)
  39. How big is the Loading Zone? (4 replies)
  40. What is a high score in your opinion? (13 replies)
  41. Just where are vision "bonus" tetras placed? (17 replies)
  42. Biggest Challenge of '05 (21 replies)
  43. Robot Weight Limit: Rule Conflict (10 replies)
  44. Slide Idea (12 replies)
  45. Robot Ship Deadline, huge issue. (10 replies)
  46. <R14> and Software Development (12 replies)
  47. Single Tetras at Beginning of match? (6 replies)
  48. Robot size and weight (8 replies)
  49. Electromagnets to pick up tetra? (26 replies)
  50. question on the pressure pad sensors (5 replies)
  51. 3 Team Alliance + On Deck (9 replies)
  52. Pushing robots out of loading zone (24 replies)
  53. Automated Loader without being in loading zone (3 replies)
  54. Most Important Game Aspect of '05 (43 replies)
  55. Two vision tetra on center goal? (8 replies)
  56. Reshaping (2 replies)
  57. Floating Goals? (15 replies)
  58. Best Strategy (2 replies)
  59. Excel Scoring Spreadsheet (10 replies)
  60. How many tetras? (9 replies)
  61. Knockin of tetras (11 replies)
  62. Robot Rule Changes (0 replies)
  63. Number of TERTRAS (8 replies)
  64. Manipulating tetras from the ground. (4 replies)
  65. Battery not Included (10 replies)
  66. RE:Removing Tetras (40 replies)
  67. Pressure Pads (6 replies)
  68. Automated Loading Zones? (24 replies)
  69. "Read the rules!" ...can it be said enough? (14 replies)
  70. Can first go this year without changing a rule (11 replies)
  71. FIRST Vendor Rules discussion (17 replies)
  72. scouting (2 replies)
  73. Looking for girls' game rules. (4 replies)
  74. Mounting Electrical Parts (21 replies)
  75. How slow is too slow? (23 replies)
  76. Previous Years' Rules (12 replies)
  77. Yellow card / Red card usage at 2004 IRI (53 replies)
  78. Rules for hanging, using a loop over the end of the bar (10 replies)
  79. What is the infield fly rule of FIRST? (10 replies)
  80. Least Important Aspect (10 replies)
  81. CMP Video 2k4 (3 replies)
  82. Jockeying for position (11 replies)
  83. Late as it is for strategy, I was thinking. (19 replies)
  84. Most Important Aspect of Game? (36 replies)
  85. 3X (6 replies)
  86. Goal blocking your corral? Not a problem anymore (15 replies)
  87. Reigonals versus startegies (11 replies)
  88. ball corral block, good or bad? (22 replies)
  89. Replacement Parts Rules clarifacation (6 replies)
  90. 2X Ball Into the Ball Release (23 replies)
  91. sticky hands to retrieve balls? (6 replies)
  92. Must Return Spare Parts to Small Parts? (10 replies)
  93. We can extend beyond the playing field with our ball-knocker-offer??? (35 replies)
  94. what happens when a team is disqualified in the elim rounds? (1 replies)
  95. Public apology from myself (Team 830) (13 replies)
  96. "Spare Parts" Rules Are Broken (138 replies)
  97. Seeding System (23 replies)
  98. Practice round (5 replies)
  99. How Important Is Capping? (32 replies)
  100. Is anyone using this stuff? (2 replies)
  101. Labtops In Player Stations? (16 replies)
  102. specs for the horizontal bar (0 replies)
  103. most feared thing (42 replies)
  104. Now that the build season is done... (13 replies)
  105. operator standing on things? (21 replies)
  106. Financial documents (4 replies)
  107. Duct Tape (10 replies)
  108. mobile goal ownership (7 replies)
  109. Covering Electronics (6 replies)
  110. Suction ????? (2 replies)
  111. Ball Corral blocking (19 replies)
  112. Are we allowed to have headphones on [human players] (4 replies)
  113. How are robots lowered? (5 replies)
  114. 2 human players on one side? (11 replies)
  115. Coach/ Human Player interaction (8 replies)
  116. Legality of reaching over (7 replies)
  117. Would this mesh be legal? (3 replies)
  118. Question on "equivalence" in R71 (3 replies)
  119. About the team numbers (9 replies)
  120. Rotating Lights in the stands? (4 replies)
  121. Hanging from the bar: (8 replies)
  122. Good rule, 2 years late (1 replies)
  123. Goaltending? (8 replies)
  124. Soccer Throw or Basketball Shot? (45 replies)
  125. Help! I need explanations... Qualifying: (4 replies)
  126. Knee Pads (6 replies)
  127. update 8 clarification, drill motor and blue wires (23 replies)
  128. Knocking over Ball via Tee (2 replies)
  129. A Question of Interpretation of goaltending (4 replies)
  130. Collaboration with Oppnents: Gracious or just shrewd? (6 replies)
  131. 2x multiplier removal secnario (34 replies)
  132. "Attaching" to the vertical pole. (10 replies)
  133. Amount of contact this year (18 replies)
  134. use of velcro in 04? (2 replies)
  135. Survey Questions from Cheif Delphi (0 replies)
  136. Rule 5.2.5 HELLLLLLLLLLLP (13 replies)
  137. Flexibility of Goal (10 replies)
  138. R71 update acronym clarification (3 replies)
  139. number of joysticks (5 replies)
  140. destruction of field? (3 replies)
  141. Updated Rulebook (0 replies)
  142. Hanging After Match (12 replies)
  143. Manual in Portuguese (0 replies)
  144. Stool (3 replies)
  145. autonomous rules (9 replies)
  146. just curious (1 replies)
  147. Q&As-How Long for an Answer? (3 replies)
  148. 10 pt. ball into/out of play (23 replies)
  149. New Competition Rules (31 replies)
  150. spiking (15 replies)
  151. first year team needs help (28 replies)
  152. can someone post a Q to the FIRST Q&A site for me? (9 replies)
  153. Rules (1 replies)
  154. Human Box (3 replies)
  155. yet another joystick question (2 replies)
  156. Bumper Rule <R17> (10 replies)
  157. King of the Pole/Platform (18 replies)
  158. robot shootin balls? (3 replies)
  159. How to Hang (9 replies)
  160. Is there a Need for Speed??? (31 replies)
  161. Music / Noise "Restrictions" (47 replies)
  162. Lip at ball chute opening (1 replies)
  163. hanging (7 replies)
  164. Ball Delivery System (2 replies)
  165. Can we use sirens on the robot? (14 replies)
  166. Update #2 is available ... (1 replies)
  167. 30 Second Penalty (5 replies)
  168. End of match tethering (2 replies)
  169. to horde or not to horde (11 replies)
  170. "Straddling" the line... (5 replies)
  171. Insights from 2000? (13 replies)
  172. what is more important (5 replies)
  173. # of balls in goals (3 replies)
  174. Official FIRST Team Update (1 replies)
  175. re designing old mechiniism (7 replies)
  176. I´m in Doubt...2x Balls (6 replies)
  177. Dropping attachments? (4 replies)
  178. Springs? (2 replies)
  179. Blocking both ball corrals (15 replies)
  180. Rule <G05> vertical pipe structure? (2 replies)
  181. NOT Blocking the ball deposits (31 replies)
  182. Leaning against vertical bar (28 replies)
  183. Ball Passing (6 replies)
  184. Wanna get a little taller? Is it legal? (21 replies)
  185. Types of Robots for 2004 (13 replies)
  186. Robots Hanging from the Floor (16 replies)
  187. Vacuum (25 replies)
  188. Diamond Plating on sides considered being on the field? (4 replies)
  189. Horizontal/Veritcal Bar Scoring (8 replies)
  190. hanging off off other robots that are hanging off the horiz bar (15 replies)
  191. ball activation (9 replies)
  192. Please Read The Manual !! (5 replies)
  193. A Horrible Idea (35 replies)
  194. Gerbil Power (1 replies)
  195. Good strategy? (45 replies)
  196. Out Of Money already! - <R71> (9 replies)
  197. Make the bar lower to get on? (28 replies)
  198. Ball Chasing (5 replies)
  199. Gasp! (but not that important) (10 replies)
  200. Hanging vs. Manipulating 2x balls (41 replies)
  201. Scoring Program (2 replies)
  202. Legality of Blocking Ball Chutes (29 replies)
  203. Highest Match Score tiebreaker? (4 replies)
  204. One Page Description? (2 replies)
  205. Goaltending...as a strategy? (14 replies)
  206. Maximum Score (37 replies)
  207. The Tournament (2 replies)
  208. Timeout!! (19 replies)
  209. How Many 5 Point Balls? (8 replies)
  210. Knocking out Doubler Ball (47 replies)
  211. the 50 point not touching the field rule (15 replies)
  212. Passing the Balls Thru (7 replies)
  213. Rule Clarification: Are Starting Sides Assigned This Year? (5 replies)
  214. Seeding Explained (3 replies)
  215. Significance of the Human Player (33 replies)
  216. Ball Tee height (2 replies)
  217. Human player rules (16 replies)
  218. Elimination Rounds (9 replies)
  219. Qulaification Seeding (7 replies)
  220. alternating between matches! (11 replies)
  221. Infared Sensors on the field? (4 replies)
  222. Start of the Match: left/right, can we choose? (4 replies)
  223. Size of 2X multiplier ball (4 replies)
  224. Mobile Goal Scoring (14 replies)
  225. Width of the Ball Holders (2 replies)
  226. *4 multiplier? *8!??!? (44 replies)
  227. blocking (22 replies)
  228. throwing balls? (8 replies)
  229. Hanging question (14 replies)
  230. Horizontal Bar: Vertical Velocity (42 replies)
  231. Wall Dimensions (5 replies)
  232. Vertical bar interaction (5 replies)
  233. Exotic Materials List? (12 replies)
  234. Ball Corrals? (11 replies)
  235. Bar Height (3 replies)
  236. Starting position and hanging clarification (2 replies)
  237. End of Match Score (1 replies)
  238. Human Players Only? (28 replies)
  239. 2004 Kickoff Video (1 replies)
  240. PDF Key (11 replies)
  241. Release of Beta Rules? Discussion of the possibility? (2 replies)
  242. Strategy - Your method?? (16 replies)
  243. 2003 Bar Height (12 replies)
  244. To strategize, or not to strategize? That is the question... (3 replies)
  245. Weigh in with or without battery (33 replies)
  246. A New Concept for the Tournament Structure in 2004 (38 replies)
  247. Tossing a bin at the ramp in HP (12 replies)
  248. Tethers...return of an idea from last year. (6 replies)
  249. Scoring (3 replies)
  250. Disabling Autonomous (12 replies)