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  1. Value of Containers (3 replies)
  2. R3 blue box ralating to G5 and G6 (2 replies)
  3. How to win Engineering Inspiration award??? (11 replies)
  4. Tote Bot vs. Container Bot? (24 replies)
  5. Penalty for knocking over stacks of crates? (15 replies)
  6. Scoring Question (20 replies)
  7. Stacks blocking vision (3 replies)
  8. Two Recycle Bins on a Stack of Totes (20 replies)
  9. G32 Crowded Alliance Stations (0 replies)
  10. Auto Mode Human Player actions. (6 replies)
  11. Browser-based Recycle Rush Score Calculator (5 replies)
  12. Recycling Containers Zip Ties (8 replies)
  13. Quizlet for Game Rules (0 replies)
  14. Cycle time to stack and cap (5 replies)
  15. Carrying Totes (4 replies)
  16. YOU Predict the Average Match Score of 2015's Week 1 Regionals/Districts (37 replies)
  17. Noodle Throwing Strategy (43 replies)
  18. 2015 Recycle Rush Score Calculator (7 replies)
  19. Feeding litter into can from human player station? (23 replies)
  20. Odd things the rules allow, and should probably be changed (76 replies)
  21. Auton Rules (12 replies)
  22. CAN Rules (20 replies)
  23. Long conveyer to move boxes (14 replies)
  24. Oculus Rift Driver Controls? (9 replies)
  25. recycle rush full strategy (27 replies)
  26. Clarification on New Bumper Rules and Reusing Them (14 replies)
  27. The Noodle Agreement (262 replies)
  28. Technicality rules (3 replies)
  29. scoring levels (11 replies)
  30. Fouls and Cards - 2015 vs 2014 (0 replies)
  31. maximum # of game object (13 replies)
  32. Blurring the role of Human Players and Drivers (2 replies)
  33. 2015 District Point Structure (7 replies)
  34. Compatition Ranking (24 replies)
  35. Coopertition Stack, Recycle Rush's very own prisoner dilemma (9 replies)
  36. KOP BOM (11 replies)
  37. 2015 Recycle Rush Scoring (97 replies)
  38. Does you team plans to use Tableau ? (6 replies)
  39. Drive train stattributes (17 replies)
  40. Motorized Cart (5 replies)
  41. Best Matches (5 replies)
  42. Kick-Off Worksheets (18 replies)
  43. Fixtures for FRC (21 replies)
  44. Can we use a Metal raingutter on our FTC Cascade Effect robot? (5 replies)
  45. How do you coach your Drive Team/How to be an Effective Drive Team Coach? (20 replies)
  46. Rank vs. blue banner chance (21 replies)
  47. Drivers Station Kinect - Autonomous Signaling (5 replies)
  48. R13 - Expansion Boards Question (9 replies)
  49. 8 MINI-CIM SWERVE (58 replies)
  50. Cascade Effect Rules Question (1 replies)
  51. Open-Sourcing OPR FIRST 2014 (1 replies)
  52. Legality On Expansion Boards for the RoboRIO (3 replies)
  53. FRC Handbook Chinese Version (4 replies)
  54. Driver Station Rule Check (8 replies)
  55. Advice for new strategist? (24 replies)
  56. unique strategies that worked....... or didn't (49 replies)
  57. Fouls that "Didn't Affect the Outcome of the Match" (37 replies)
  58. foul free club (26 replies)
  59. Einstein 2014 (32 replies)
  60. Different levels of passing inspection (18 replies)
  61. Disabling a robot (24 replies)
  62. Did anyone build an "active" goalie post? (16 replies)
  63. Catch? (5 replies)
  64. Tools to get to Starting Configuration (3 replies)
  65. Passing/Trapping - Assist? (15 replies)
  66. G27 Standard (22 replies)
  67. FRC Scout at Boston Champs (0 replies)
  68. Question about losing bumpers during a match? (24 replies)
  69. G16 warning (3 replies)
  70. Does it meet the criteria (7 replies)
  71. Starting configuration in the Goalie Zone (32 replies)
  72. Computer generated initial alliances (47 replies)
  73. Championship Load-in (19 replies)
  74. CMP 4 Team Alliance Strategies (16 replies)
  75. Missed Inbounder Assists (51 replies)
  76. Trapping an opponents ball (39 replies)
  77. Championship Robot Modifications (17 replies)
  78. Pin vs Blockade vs Traffic Jam (12 replies)
  79. FRC Rule Manual Discrepancies (3 replies)
  80. 4607 C.I.S. Teaser (2 replies)
  81. Question on Referee / Scoring / Questioning Process (9 replies)
  82. Clarifying truss question (6 replies)
  83. Do the rules allow controlling TWO balls simultaneous in autonomous? (8 replies)
  84. Purposely lodging a ball in an enemy alliance's robot (11 replies)
  85. Best Inbounder Qualities? (26 replies)
  86. Does R13 allow for design reuse from previous years? (3 replies)
  87. Starting position and boundries (4 replies)
  88. Smart team vs. Good Team (30 replies)
  89. Red robot pushes in blue ball? (19 replies)
  90. It could happen to you (but we hope not) (73 replies)
  91. Net Problems! (7 replies)
  92. The Dead Ball Debacle (19 replies)
  93. LA REGIONAL: Teams to Look out for (3 replies)
  94. Tip over/knock over - when is it a foul? (11 replies)
  95. The alternatives to spanking (2 replies)
  96. Rule R23 (10 replies)
  97. Two balls on the field in Howell QF-1-2 (8 replies)
  98. Definition of a Pin (7 replies)
  99. Ugh! Paperwork. (26 replies)
  100. I think FIRST needs to appoint more refs to each regional (28 replies)
  101. Human Player + Gloves = ? (6 replies)
  102. HUMAN PLAYER'S JOB (11 replies)
  103. Call properly made, but no points awarded (7 replies)
  104. A simple form to capture your thoughts on tech foul penalties (17 replies)
  105. Is This Allowed ... ? (8 replies)
  106. Moving out of the Goalie Zone in Autonomous (2 replies)
  107. FRC PlayMaker Scouting App (13 replies)
  108. Actually the best pit scouting questions (24 replies)
  109. Secret Sauce Cycles Practice (10 replies)
  110. Ethics of Telling a Team "No" (44 replies)
  111. Defense in Autonomous? (11 replies)
  112. More Than 1 Appendage? (5 replies)
  113. Petition: Lower technical foul values to make this game better (94 replies)
  114. San Diego: Tech Foul in Finals (50 replies)
  115. Balls In Opposing Robots (44 replies)
  116. The Aerial Assist Playbook (23 replies)
  117. Robot Unbagging for Chairman's Video (2 replies)
  118. Game Violations (2 replies)
  119. PNW Auburn-MV - Violent Gameplay (3 replies)
  120. Looking for an Android App (6 replies)
  121. HUMAN PLAYER ASSIST (2 replies)
  122. G40 Question (8 replies)
  123. Truss Shots (10 replies)
  124. Kinect during autonomous? (4 replies)
  125. Secret Sauce: Shot to Human Player (47 replies)
  126. Goalie Bots (42 replies)
  127. Scouting Aerial Assist After Week 1 (10 replies)
  128. Are 3 ball auto's legal? (4 replies)
  129. Autonomous Decisions- HUGE Impact... (11 replies)
  130. Assist Definition Clarification (2 replies)
  131. Too many fouls this year (1 replies)
  132. Scoring over truss (13 replies)
  133. G10 calls? (4 replies)
  134. How can you help GDC make this game better? (70 replies)
  135. Has FIRST canceled tie breaker matches in eliminations?? (11 replies)
  136. Aerial Assist Rules Test (16 replies)
  137. Match Observations and Game Strategy (4 replies)
  138. G40 change? (51 replies)
  139. Intentionally outbounding autonomous balls? (11 replies)
  140. cycles not starting (16 replies)
  141. "FRC SCOUT" is OUT (82 replies)
  142. BOM (8 replies)
  143. Drivers Stopping Scoring (24 replies)
  144. Reversible Bumper Update (17 replies)
  145. Team #4539 Scouting Spreadsheet (2 replies)
  146. New FRC Stat: aWAR (31 replies)
  147. Autonomous Ruling Question (6 replies)
  148. Human Player (Station) capabilities (9 replies)
  149. Withholding most of your robot? Read this (18 replies)
  150. Overt Repeatedly (5 replies)
  151. 3D Printed Parts on BOM (3 replies)
  152. Parts and Weight Limit (2 replies)
  153. Include cRIO in BOM? (1 replies)
  154. Electric Isolation (4 replies)
  155. What are you bagging and tagging? (34 replies)
  156. Picking up ball and G26-1 (1 replies)
  157. On-Robot Controls (22 replies)
  158. Are there any network protocol that we can use at competition? (12 replies)
  159. Cutting Notches into Bumpers (5 replies)
  160. Speakers on our Robot? (3 replies)
  161. Bag And Tag rules (4 replies)
  162. What determines if a gear/chain system is safe? (4 replies)
  163. BOM question (5 replies)
  164. What questions to include on a scouting sheet (9 replies)
  165. 2014 T3 Aerial Assist Strategy (0 replies)
  166. Question regarding the goalie zone (3 replies)
  167. 20" rule (6 replies)
  168. How do you grab the ball? (7 replies)
  169. Bumper notch, R21 (7 replies)
  170. Strategy vs. Execution (18 replies)
  171. Rules regarding lights on robot (5 replies)
  172. multiple LED strips on one relay (1 replies)
  173. Regarding extensions (6 replies)
  174. Question Regarding Rules (3 replies)
  175. Touching Robots During Auto Mode (5 replies)
  176. Not in a zone? (3 replies)
  177. Rule R18? (16 replies)
  178. ball cycle time & other question (2 replies)
  179. More Than 1 Appendice? (1 replies)
  180. Choosing a Strategy For an Alliance (12 replies)
  181. Bumper Support? (2 replies)
  182. Help with rules Clarification (3 replies)
  183. Hinged Bumpers? (6 replies)
  184. Epoxy Glue? (3 replies)
  185. Hold Back Mass (8 replies)
  186. rough scouting sheet 2014 (6 replies)
  187. How accurate does scouting need to be? (12 replies)
  188. Robot Bumpers Rules (12 replies)
  189. AM14U Kitbot and R26 (5 replies)
  190. Aerial Assist Strategy (26 replies)
  191. Claiming Possession (0 replies)
  192. Can you begin the game with a tensioned rope/string? (5 replies)
  193. The most interesting zone 1 robot in the world. (9 replies)
  194. The SAM Thread (8 replies)
  195. 20 inch extension? (3 replies)
  196. Two joystick tank drive vs one stick arcade drive (10 replies)
  197. More Than 1 Ball In Autonomous? (19 replies)
  198. Cycle Time (19 replies)
  199. 30 Pound Exclusion Rule (2 replies)
  200. Robot Perimeter in Bumper Zone? (1 replies)
  201. Goalie in autonomous? (11 replies)
  202. Bumper Rules (3 replies)
  203. Kinect on the Driver Station in Autonomous (4 replies)
  204. Truss points in autonomous? (12 replies)
  205. Ranking Criteria Depth (0 replies)
  206. Abilities of the top teams at a regional? (88 replies)
  207. rule 3.2.2 Clarification (2 replies)
  208. FRAME PERIMETER question (7 replies)
  209. A Coach for the Alliance - The Supercoach (23 replies)
  210. starting tension (4 replies)
  211. useing a bow (5 replies)
  212. cRIOs with patch cables (10 replies)
  213. defense tackle or offensive guard? (14 replies)
  214. Defence on the High Goal? (47 replies)
  215. Can a sledge hammer be used? (17 replies)
  216. Can we use a manufactured winch? (6 replies)
  217. Is a bearing a "minor protusion"? (5 replies)
  218. Linear or Angled (3 replies)
  219. Cutting corners (on the robot!) (36 replies)
  220. rule 3.1.4 and G29 Clarification (3 replies)
  221. Ball "Scuffs" and G10 (8 replies)
  222. Releasing Stored Energy Safely (5 replies)
  223. 4 robots per an alliance!!?!?!?! (9 replies)
  224. Arm above 60in (4 replies)
  225. Rule Update 1-14-14 (4 replies)
  226. Robot Size Question (8 replies)
  227. Legal Counterweights (9 replies)
  228. Question on rule <R3> (4 replies)
  229. Fair market value for scrap (16 replies)
  230. Rules summary (9 replies)
  231. How viable is full court Assisting? (51 replies)
  232. FRC Team Website (3 replies)
  233. Autonomous Shooting (4 replies)
  234. Bumper Zone (7 replies)
  235. G12 Update clarification (10 replies)
  236. Game 2014 (5 replies)
  237. Flipping bots (18 replies)
  238. Concerns about goalie zone (5 replies)
  239. Game Manual in Spanish (4 replies)
  240. Clarification on R29 (2 replies)
  241. Can an immobile robot POSSESS a BALL? (14 replies)
  242. Defense in the 1 point goal (11 replies)
  243. typo in the FRC Manual (8 replies)
  244. Reusing brackets of Last Year's FRC Bumpers on this Year's FRC Bumpers (17 replies)
  245. 2014 FRC Game Breakdown (21 replies)
  246. Hidden Update from 2014-01-07 (10 replies)
  247. rule 3.2.2.1 G4 Clarification (11 replies)
  248. Rule 3.1.4 Clarification (5 replies)
  249. Teamwork Strategy (2 replies)
  250. Human Player Skills? (10 replies)