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  1. Are these legal on the minibot? (2 replies)
  2. Supply Block (7 replies)
  3. Are extensions with bumpers after the start of the game legal (77 replies)
  4. Picking up opposing team tubes in front of feeder lane (4 replies)
  5. UberTubes Over The Enemy MiniBot Posts (11 replies)
  6. Modifying TETRIX parts (7 replies)
  7. single bumper (11 replies)
  8. Jaguar with multiple motors (4 replies)
  9. Unplugable controller? (5 replies)
  10. <R92> S. - What is 'mechanical hardware' ? (3 replies)
  11. Connectors for Minibot Motors? (4 replies)
  12. Minibot Stored Energy (24 replies)
  13. minibot volume? (3 replies)
  14. 2011 Team Update #2 (30 replies)
  15. Minibot (1 replies)
  16. Offensive or Defensive? (3 replies)
  17. Ubertube question (11 replies)
  18. Need to Confirm: Bumper Height (6 replies)
  19. bumper munipulation rules (2 replies)
  20. Breaking a logo combination (14 replies)
  21. Web version of the logomotion score calculator (15 replies)
  22. Gyro, legal or not? (6 replies)
  23. Robot contact with Ubertube at end of Autonomous? (1 replies)
  24. Deploying non-alliance teams minibot on your robot? (4 replies)
  25. Pneumatics Manual Appendices? (4 replies)
  26. Classmate Netbook (7 replies)
  27. modify cots (2 replies)
  28. Rules Clarification (1 replies)
  29. Manual Arena Section Specifications and Constructions Drawings (2 replies)
  30. Manual Arena Section Specifications and Constructions Drawings (0 replies)
  31. Logomotion Tower (3 replies)
  32. <R15> question... (6 replies)
  33. Clearing/Kicking Mechanisms? (15 replies)
  34. G49 Robot-Robot Interaction (7 replies)
  35. Ideal Alliance Configuration (7 replies)
  36. Feeding VS. Throwing tubes into Play? (32 replies)
  37. mini bot deployment (5 replies)
  38. Robot Configuration (Team Update #1) (2 replies)
  39. Scoring Mechanism (6 replies)
  40. FIRST Q&A - noon today? (11 replies)
  41. A fix creates a problem ... (5 replies)
  42. R48 - Regarding the MINIBOT (1 replies)
  43. Solder on the MINIBOT (2 replies)
  44. Feeding to fully extended arm? (2 replies)
  45. Minibot Tetrix Modification? (17 replies)
  46. Team Update #1 (172 replies)
  47. 42: Did the GDC Plan This Answer? (3 replies)
  48. Minibot maximum dimensions (6 replies)
  49. Bumper In-play Rules (7 replies)
  50. Double Ubertubes (2 replies)
  51. Stabilizer legs (32 replies)
  52. Entering Team Zones Unintentionally (2 replies)
  53. Logomotion Score Calculator Version 0.1.1 (8 replies)
  54. Why is this taking so long? (1 replies)
  55. R22 and previous year's designs (13 replies)
  56. Logomotion (2011) Scoring Simulator/Calc (7 replies)
  57. Abandoning Floor Loading (26 replies)
  58. R14 (8 replies)
  59. Tracking Line Material (9 replies)
  60. 60 inch clarifiction (14 replies)
  61. Rule <R11> "60 Inches" Max diameter? (4 replies)
  62. Minibot Rules (28 replies)
  63. Defense (16 replies)
  64. G49 (8 replies)
  65. Human Player breaking plane of field? (4 replies)
  66. Sub-bumper extension (1 replies)
  67. Scoring Peg Heights (5 replies)
  68. Logomotion Scorer Android App (36 replies)
  69. Support Robot Concept (18 replies)
  70. Will the Game Pieces block sight? (6 replies)
  71. Mini Robot Question (3 replies)
  72. Assisting Teammates (5 replies)
  73. Rules quiz (28 replies)
  74. How many tubes per game (7 replies)
  75. Possable strategy for high ranking points (9 replies)
  76. Multiple pieces on a peg? (8 replies)
  77. Penalties for getting pushed into the opposing alliance's zone? (11 replies)
  78. Goal Post Height (7 replies)
  79. <R45> maximum amount of motors (9 replies)
  80. Chassis Shape (14 replies)
  81. How many Red Cards will there be? (1 replies)
  82. <G40> (9 replies)
  83. Deployment of Minibot (4 replies)
  84. Bumper hight (8 replies)
  85. Strategy point system (1 replies)
  86. Carbon Fiber? (4 replies)
  87. Minibot Rulings (2 replies)
  88. Scoring with the UBERTUBES? (1 replies)
  89. Tracking Lines (1 replies)
  90. <R11> Dimension wrong? (87 replies)
  91. Minibot Size Restriction (1 replies)
  92. Mini-bots (12 replies)
  93. 4.3.6 vs <R24> Software completion (3 replies)
  94. Regarding the DEPLOYMENT LINE (11 replies)
  95. 5.3.5? (4 replies)
  96. 4 newtons of force??? (8 replies)
  97. How Many Round Trips Can a Team Make? (32 replies)
  98. Scoring in Middle Rack = Bad? (1 replies)
  99. G02 clarification (9 replies)
  100. FRC 2011 Manual for download (5 replies)
  101. Ubertubes order of operations (11 replies)
  102. Coopertition Points? (6 replies)
  103. Question on Rules G42 and about Minibots (8 replies)
  104. No Penalty for causing the other team to get one? (12 replies)
  105. I can't get the game manual!!!!! (3 replies)
  106. Catapulting minibot (52 replies)
  107. 2011 Mini-bot? (35 replies)
  108. minibot release (3 replies)
  109. Role of Analyst (26 replies)
  110. Logomotion Score Calculator (39 replies)
  111. Max score on a single peg (14 replies)
  112. Minibot controller (2 replies)
  113. <G19> (23 replies)
  114. game pieces (6 replies)
  115. Summary of Ranking System (12 replies)
  116. YOU Predict the Average Match Score of 2011's Week 1 Regionals (37 replies)
  117. Rule <G07> (6 replies)
  118. Minibot (60 replies)
  119. Do ubers and doubled values also double as part of a set? (10 replies)
  120. Unplaced ubertubes (18 replies)
  121. Rearranging tubes on scoring pegs? (8 replies)
  122. Do minibots need to stay at the top of the pole? (60 replies)
  123. FRC 2011: Logomotion [Initial Impressions] (97 replies)
  124. 2011 Game Manual PDF? (31 replies)
  125. Match Viewing (13 replies)
  126. How did teams think of using the 'reverse curl' to get on the bar? (17 replies)
  127. A Few Questions (22 replies)
  128. G13, G44 and Pinching Rollers (18 replies)
  129. Rules - to follow or not to follow, that is the question (50 replies)
  130. Perennial Q&A Answers (22 replies)
  131. Thoughts on CoOpertition (59 replies)
  132. Is it legal?? (8 replies)
  133. Sacrificing a State Championship for the Cause??? (69 replies)
  134. Frustrations with Minor Technicalities (57 replies)
  135. Update #20 (33 replies)
  136. Penalties for a part falling off of robot? (41 replies)
  137. Opinions: The importance of elevation/suspension (26 replies)
  138. WET610N DISQUALIFICATION at regional event!! (17 replies)
  139. <G39> Pinning (18 replies)
  140. Ball Magnets (52 replies)
  141. Defense? (30 replies)
  142. 3" ball violation--Why???? (7 replies)
  143. Are COTS shop vacs legal? They have motors (22 replies)
  144. iPhone Seeding score calculator (7 replies)
  145. ARENA Fault (78 replies)
  146. Team 39 building 469 stopper solution (Available in Las Vegas) (91 replies)
  147. How does 469 not violate <R19>? (105 replies)
  148. Scoring System Problems (25 replies)
  149. The 469 auto (101 replies)
  150. How is the grid centered? (1 replies)
  151. The Update, it fixes nothing! (AKA: why is everyone so excited about Update #16?) (65 replies)
  152. putting placards on the robot (10 replies)
  153. Field Fault (7 replies)
  154. Transition between Quals and Elims (4 replies)
  155. Excel Simulation (1 replies)
  156. Update #16 (1 replies)
  157. Rules Challenge - Test your knowledge of Breakaway (10 replies)
  158. Hanging from other robots (9 replies)
  159. Tower question (7 replies)
  160. Rule <G30> (11 replies)
  161. Q&A 6v0 (10 replies)
  162. Drafting Strategies (2 replies)
  163. Breakaway Elimination Strategy (25 replies)
  164. Variation of the Prisoner's Dilemma (5 replies)
  165. Don't count goals scored for the opposition - Yes or No? (40 replies)
  166. Rules, changed by the ref, or correct interpretation? (37 replies)
  167. Suspending (38 replies)
  168. Not Showing Up To A Match - Seeding Points? (16 replies)
  169. Playing two different games this year? (38 replies)
  170. Penalties - which ones are most common? (25 replies)
  171. A novel strategy: Always score for your opponents (118 replies)
  172. Week 1 (53 replies)
  173. 2010 week 1 low scores (44 replies)
  174. Memory foam to protect top of robot- legal? (11 replies)
  175. Inconsistency in Scoring Robot Hanging (10 replies)
  176. <T15> and hanging from the bump (2 replies)
  177. Charging pneumatics system before match (28 replies)
  178. Extending before finale? (13 replies)
  179. Starting Energy Limits for Springs? (8 replies)
  180. Ball Return Worries (12 replies)
  181. Binoculars? (11 replies)
  182. Dumb question #30291839472923 (6 replies)
  183. New BB post (2 replies)
  184. Can we use another computer? (4 replies)
  185. Can team members rotate positions? (16 replies)
  186. Clarification on rule <G09> (2 replies)
  187. Finale Rules Check (1 replies)
  188. Clarification of Rule G28 (1 replies)
  189. Bumper Rules? (4 replies)
  190. Number of Players (2 replies)
  191. Bolt stepping outside robot's frame (9 replies)
  192. Panic moment (2 replies)
  193. ELEVATED ROBOT (14 replies)
  194. Kicking Clarification??? (17 replies)
  195. A question about the robot's light (13 replies)
  196. Pushing Power? (29 replies)
  197. Bumps or Tunnels (9 replies)
  198. auto-correct device as going over hump (9 replies)
  199. Withholding Allowance (7 replies)
  200. Goaltending (3 replies)
  201. Sonar Sensors legal (11 replies)
  202. Vision target mounting (3 replies)
  203. Slip Cover Bumpers? (4 replies)
  204. Robot length (8 replies)
  205. Outside the field? (1 replies)
  206. Checking <R19> (7 replies)
  207. Velcro (16 replies)
  208. Should we really be comparing Breakaway to soccer? (9 replies)
  209. Gas Shock Legality? (25 replies)
  210. Axis Camera limitations (6 replies)
  211. legal pnuematic solenoid (5 replies)
  212. Passing the main robot frame with the kicker. (3 replies)
  213. Bumper Zipper Legality (2 replies)
  214. Withholding limits and GP (100 replies)
  215. Bumper diameter compulsory? (10 replies)
  216. Bagging bumpers? (3 replies)
  217. Older AM Planetary still COTS? (2 replies)
  218. Tower question? (7 replies)
  219. Can human players bring the ball to the player with the trident? (18 replies)
  220. <R07>E Bumper clarification (20 replies)
  221. Bumer question... (8 replies)
  222. <R01> What would be rejected? (3 replies)
  223. "Painting" on the field (4 replies)
  224. materials rules (7 replies)
  225. Game Strategy (12 replies)
  226. Can wheels extend past the frame? (17 replies)
  227. Crate thickness? (2 replies)
  228. Ball Return Demensions (1 replies)
  229. Robot Starting Positions (10 replies)
  230. Falling Robot Perimeter (3 replies)
  231. Telescoping Tubing Extended with Air Pressure or Springs? (8 replies)
  232. Reasoning of the GDC (35 replies)
  233. Who is hanging and how? (64 replies)
  234. Possession and Herding (6 replies)
  235. Corraling the ball (12 replies)
  236. Ball out of Bounds Penalty (3 replies)
  237. POLL: Finale (9 replies)
  238. Finale Configuration too short for the tower? (1 replies)
  239. Ball possession (3 replies)
  240. Suspended and touching two Elevated robots? (8 replies)
  241. Operator Interface (2 replies)
  242. Controlling balls above the bumper (7 replies)
  243. Post/Pipe Diameter (4 replies)
  244. Tunnel hight? (2 replies)
  245. Legality of blocking balls (was: HEy) (11 replies)
  246. Bumper Cover Penalty (1 replies)
  247. Broken Kicker and G30 rule (2 replies)
  248. Autonomous Mode (15 replies)
  249. ELEVATED ROBOT means ELEVATED ROBOT to the Towe or and Platformr (4 replies)
  250. Fasteners extending outside the FRAME PERIMETER (126 replies)