ablahblah
18-02-2012, 16:23
Hi all,
We're having a bit of trouble arguing what we can do in terms of ball pickup and bumpers. What we don't get is whether we can
a) have an open area on the robot with no bumpers for ball intake
b) break our bumper perimeter in game
A and B are mutually exclusive.
For a, we need a way to funnel a ball into the robot for launching. The launcher would sit right next to the opening, and would intercept it while launching (our launcher is a rotary arm type). Since the bumper area is 3 to 10 inches off the ground, we don't think a bumper can fit there. I read in the manual that each exterior vertex should have 8 in of bumper next to it, but I can't clarify whether it allows open areas or not.
For b, we're considering to pull out a bumper with a window motor, and retract it as needed. This would break the bumper perimeter, and I'm not sure whether we can just tip off the ends of the chassis with mini bumpers.
Anyone have an idea? I haven't needed to really deal with this in past teams, hehe.
We're having a bit of trouble arguing what we can do in terms of ball pickup and bumpers. What we don't get is whether we can
a) have an open area on the robot with no bumpers for ball intake
b) break our bumper perimeter in game
A and B are mutually exclusive.
For a, we need a way to funnel a ball into the robot for launching. The launcher would sit right next to the opening, and would intercept it while launching (our launcher is a rotary arm type). Since the bumper area is 3 to 10 inches off the ground, we don't think a bumper can fit there. I read in the manual that each exterior vertex should have 8 in of bumper next to it, but I can't clarify whether it allows open areas or not.
For b, we're considering to pull out a bumper with a window motor, and retract it as needed. This would break the bumper perimeter, and I'm not sure whether we can just tip off the ends of the chassis with mini bumpers.
Anyone have an idea? I haven't needed to really deal with this in past teams, hehe.