alexrcoleman
18-01-2014, 12:37
Hey, this is Team 61 O-Zone. I noticed that the JoystickDriver.c file contained a commented out line // joystickCopy.TeamColor = false; in the section of the code where the default values for the joystick are set. This made me curious if it was in fact possible to detect the TeamColor through the joystick. I also noted that when the tempBuffer values are read and converted into the fields for the joystick, the first one used is joystickCopy.UserMode = tempBuffer[1]; This is interesting because arrays start with element 0, so what does tempBuffer[0] contain? Is it the team color flag? If so, why is it not implemented?
Thanks!
Note: When I say team/alliance color, I'm talking about whether the robot is set up in Samantha to be Red or Blue.
Thanks!
Note: When I say team/alliance color, I'm talking about whether the robot is set up in Samantha to be Red or Blue.