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Ether
27-02-2014, 18:21
Thread created automatically to discuss a document in CD-Media.

Parabolic Trajectory Calculations (http://www.chiefdelphi.com/media/papers/2946?) by Ether

Ether
27-02-2014, 18:23
For those of you who downloaded the Parabolic vs Air Drag Trajectory spreadsheet, please note that I just uploaded revB to correct a small error. The user input "launch height" was not being imported into the parabola equation.

Ether
28-02-2014, 12:07
For those of you who downloaded the Parabolic vs Air Drag Trajectory spreadsheet, please note that I just uploaded revB to correct a small error. The user input "launch height" was not being imported into the parabola equation.

I should have mentioned:

The parabola plot with the original version was correct as long as you didn't change the launch height.

And even if you did change the launch height, the error affected only the parabola, not the air-drag trajectory.

Hugh Meyer
04-03-2014, 09:55
Ether,

Would you more clearly define the launch angle? A drawing would be nice. Is that from the horizon, or a plumb line? Thanks.

-Hugh

Ether
04-03-2014, 10:19
Would you more clearly define the launch angle? Is that from the horizon, or a plumb line?

It's the elevation angle (http://www.mathwords.com/a/angle_elevation.htm) (from the horizontal).

The reason you don't see the graph appear to visually correspond to the launch angle is because the X and Y axes are not scaled equally, and when you change the launch angle the scaling auto-adjusts to fit the graph.

While you're here, does your team happen to have any test data to confirm (or refute) the 37 ft/sec terminal velocity number for this year's game piece?

Hugh Meyer
04-03-2014, 10:36
Thank you.

We do not have any data, but we have been talking about it. How would we measure the terminal velocity?

-Hugh

marccenter
04-03-2014, 12:23
Ether,

The assumption appears reasonable with the shooting range we are seeing on our robot.

I just found the thread today. When we unbag the robot on Saturday, I will be attempting to increase our shooting percentage via angle and may be able to provide some data after that point.

We did overshoot the target a bit last weekend at Southfield, MI a few more times than I would have liked.

Ether
04-03-2014, 12:28
The assumption appears reasonable with the shooting range we are seeing on our robot.

I think there might be a misunderstanding. Terminal Velocity (http://www.grc.nasa.gov/WWW/k-12/airplane/termv.html) is independent of shooting range. It is a function of mg, Cd, rho, and A only.

Ether
04-03-2014, 14:00
How would we measure the terminal velocity?


I don't know for sure; I've never done it. Perhaps drop the ball from a sufficient height next to a marked wall in a tall room and take high speed video with a camera that timestamps the frames. Then tweak the value of Terminal Velocity in this (http://www.chiefdelphi.com/media/papers/download/3900) spreadsheet until the model matches your data.

I just posted a small revision (revC (http://www.chiefdelphi.com/media/papers/download/3898)) to the air-drag spreadsheet. I turned off the auto-scaling in the graph and re-shaped it so the launch angle "looks" more like the real thing. It may make it easier to visualize what's changing when you change the input parameters. The downside is you lose some resolution.

http://www.chiefdelphi.com/media/papers/2946

Ether
17-02-2016, 19:15
Given launch speed and a desired point (d,h) on the trajectory, show the derivation of and formulas for the launch angles and the equations of the two parabolic (no air drag) solutions.

http://www.chiefdelphi.com/media/papers/download/4614

GeeTwo
17-02-2016, 23:44
How would we measure the terminal velocity?

My first thought is a football stadium and a radar or ultrasonic speed gun. The procedure is pretty obvious.

If you don't have a speed gun, a strobe of some sort, including the video method suggested by Ether would be next.

As for 3946, we did the air-resistance-free calculation, added about 50%, tested that we had more than we needed to hit the goal at the ranges we wanted, then we'll back down based on empirical launch data until we hit the goal at the desired range (this year, with our rear bumper in the outer works). Not as elegant as the full-physics solution, but we've built several high-percentage launchers using this paradigm.