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View Full Version : Team Fusion 364 Improvements


Landonh12
27-03-2015, 18:10
Now that our season is over (lost Finals 2 at the Bayou Regional by 2 points), we decided to make some additions to our robot for Off-Season events. Currently, we don't have a way of keeping an RC secure on top of a stack, but that will be added soon. Here is a video of our new lift mechanism - the traditional "side" grabber. We can make a stack of 5 in 30 seconds.

https://www.youtube.com/watch?v=LmPkogyLyD8&feature=youtu.be

Kevin Sevcik
27-03-2015, 18:55
Now that our season is over (lost Finals 2 at the Bayou Regional by 2 points), we decided to make some additions to our robot for Off-Season events. Currently, we don't have a way of keeping an RC secure on top of a stack, but that will be added soon. Here is a video of our new lift mechanism - the traditional "side" grabber. We can make a stack of 5 in 30 seconds.

https://www.youtube.com/watch?v=LmPkogyLyD8&feature=youtu.beI am so using the upside down tote idea to feed totes from the HP. We're currently exclusively landfill thanks to the tote faceplant feeding problem.

puneeth.meruva
27-03-2015, 19:55
Does that tote by the feeder station have to be upside down? If a tote is fed upside down through the chute, does it land such that you can align it against the wall to start making stacks?

Landonh12
27-03-2015, 20:07
Does that tote by the feeder station have to be upside down? If a tote is fed upside down through the chute, does it land such that you can align it against the wall to start making stacks?

I am not sure if a tote can be fed through the human player station up-side down. I am also not sure if it will land in the correct orientation. We are just using an up-side down tote as a temporary replacement for a tethered ramp of some sort. If you can feed it through up-side down and position it correctly, that would eliminate the need to create a tethered ramp.

GeeTwo
27-03-2015, 21:17
I am not sure if a tote can be fed through the human player station up-side down.

The hole for the tote is tapered so that the tote will not pass through inverted.

Correction - the plate at the bottom of the chute has tabs that are too close together for an inverted tote to fit in the space -- see page 22 of the Field Drawings (http://www.usfirst.org/sites/default/files/uploadedFiles/Robotics_Programs/FRC/Game_and_Season__Info/2015/2015-Game-Specific.pdf). These tabs are 15.25" apart,and the top of a tote is (per game rules 2.3.1), 16.9" wide.

Nate Laverdure
27-03-2015, 21:24
The hole for the tote is tapered so that the tote will not pass through inverted.
No it's not (http://www.usfirst.org/sites/default/files/uploadedFiles/Robotics_Programs/FRC/Game_and_Season__Info/2015/2015-Game-Specific.pdf).

Lil' Lavery
27-03-2015, 22:02
The chute is designed so totes cannot be fed through the chute upside down.

However, a right side up tote works almost as well as a ramp as an upside down one. The yellow totes can be useful for this.