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View Full Version : FRC 5829 Awtybots - Practice Video


Xavbro
01-04-2016, 17:50
Hey guys!!

We just wanted to share some practice video to show some improvements we've made from our first event at Bayou.

Changes:

Shooter Angle - We changed our shooter angle to give us a batter shot. We are working getting it more consistent. In the video, we changed the angle and the RPM just to see if it would work.
Front Arms - Our original front arms didn't work the way we wanted them to and got in the way more than helped. With these, we are able to do the CDF and Portcullis. This one is also lighter as well.
Intake - This Intake is lighter and more durable than the old one we had. It's also still in prototype phase but we've finalized the design


Practice video: https://www.youtube.com/watch?v=XY1JUFiR_FA

See you guys at Lone Star!!

Kevin Leonard
01-04-2016, 17:51
Hey guys!!

We just wanted to share some practice video to show some improvements we've made from our first event at Bayou.

Changes:

Shooter Angle - We changed our shooter angle to give us a batter shot. We are working getting it more consistent. In the video, we changed the angle and the RPM just to see if it would work.
Front Arms - Our original front arms didn't work the way we wanted them to and got in the way more than helped. With these, we are able to do the CDF and Portcullis. This one is also lighter as well.
Intake


Missing the video.

Xavbro
01-04-2016, 17:54
Missing the video.

Fixed. Submitted by accident before it was finished. :)

trumpthero786
01-04-2016, 23:29
Very cool. Love the batter shot. Is the shooter at a set angle that you changed or did you modify the shooter so you could tilt it to more angles?

Xavbro
02-04-2016, 01:03
Very cool. Love the batter shot. Is the shooter at a set angle that you changed or did you modify the shooter so you could tilt it to more angles?

We are set at a batter shot angle right now. We figured at Lone Star there would be a lot more defense and we want to be able to shoot up close. We thought about having multiple angles but didn't feel like we had enough time to fully implement it and test it.