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Ian Mathew
04-01-2003, 19:25
First of all, I'd like to say that I love the gameplay, and most of the scoring in the actual gameplay. I think this year programming and strategy will take more of an effect. However, I'd like to tell a story about my opening day:

At Kokomo Kickoff Location, I watched eagerly as they raised the curtain, and the games officially began. The scoring was a relief because they mentioned NOTHING about taking the losing team's score, and doing anything to it. However, at our meeting that we had after the kickoff, the manual was looked over. Under Qualification Scoring, we saw something to the effect of: Your qualification score will be your alliance's round score, plus twice your opponents score. Story over.

Now, just when I thought they had gotten rid of the opposing team having to score, they BRING IT BACK. Why, FIRST, why must you do this?

Joe Matt
04-01-2003, 19:33
AGREE. This is insane! :ahh: BUT, you can dominate because it's twice their's plus yours.

Ian Mathew
04-01-2003, 19:45
But now, a team that wins 70-10 doesnt score as much as someone who wins 31-30

Jim Giacchi
04-01-2003, 19:49
Originally posted by Ian Mathew
But now, a team that wins 70-10 doesnt score as much as someone who wins 31-30

True but they don't get as much as a team that wins 200 - 10 :D

Ian Mathew
04-01-2003, 19:51
Originally posted by Jim Giacchi
True but they don't get as much as a team that wins 200 - 10 :D

Well, no they dont.

Ashley Weed
04-01-2003, 20:03
Has anyone created an excel type document or chart that has all score configurations on it.. or is it impossible with this years game?

Alex Forest
04-01-2003, 20:05
do you want one that has the QP's or jsut the boxes/king of hill configs. I have one with only the boxes

Jim Giacchi
04-01-2003, 20:17
Originally posted by Ian Mathew
Well, no they dont.

I'm confused wouldn't a team that wins 200 - 10 get 220 QP's while a team that wins 31 -30 would get 91?

OneAngryDaisy
04-01-2003, 20:18
Originally posted by Jim Giacchi
I'm confused wouldn't a team that wins 200 - 10 get 220 QP's while a team that wins 31 -30 would get 91?

Read the thread again- you must've mixed up two different posts

evulish
04-01-2003, 20:30
Originally posted by weedie
Has anyone created an excel type document or chart that has all score configurations on it.. or is it impossible with this years game?

I might be working on that...dunno...my scoring program is underway.

Noah
04-01-2003, 20:35
It's possible... just HUGE

Alexander McGee
04-01-2003, 22:21
its easier than a few years ago, but i dont know about last year

EStokely
05-01-2003, 00:41
Well hold on.
Just because a 31- 30 win is better than a 90-10 win doesn't make it a bad game.
It just means that you have to really figure out what you are doing out there.

Of course I agree that 200-10 is better :-)

Gope
05-01-2003, 00:53
There is a problem with this type of scoring method. In the past my team, as well as many other teams have built hybred robots that allow for maximum point scoring, not for maximum number of winning games, and that is a very effeective robot in the qualifying. BUt when finals roll around and that robot goes up against a robot that basicly ignored qualifying rounds and repeatedly won game after game after game, im talking about beaty from last year(great bot), then the hybred robot get's its butt kicked.

Cory
05-01-2003, 01:14
Hmmm, I really loved the way that FIRST just happened to not saya a single word about this scoring system on the webcast. That was a major goof, unless... FIRST is seeing if we actually read the rules:D . I had a nice strategy all figured out, and that just shot it all down when I saw it, at least I saw it...


Cory

Teedoff101
05-01-2003, 01:45
A good strategy would be to go and anihilate another alliance and rack up a ton of pts for your alliance. it doesnt matter what they get cause u already have a ton of pts in your scoring zone. The scoring system this year is soooooo much easier than last year. Although at first, everyone at SoCal kickoff got confused until they realized that the large stack doesnt count as anything except as the multiplier. The game should be really fun this year.

Cory
05-01-2003, 02:07
Actually, unless you can stack these containers 23 tall(If anyone can, I will worship them), you are better off getting a good score, but trying to make sure your opponent gets a good score too, because it will add up to being much more than your own points. However, consistently slaughtering opposing allainces will show the high-ranked teams that you are a force to contend with, and that will get you into finals:D


Cory

Nate Smith
05-01-2003, 08:35
Originally posted by Gope
There is a problem with this type of scoring method. In the past my team, as well as many other teams have built hybred robots that allow for maximum point scoring, not for maximum number of winning games, and that is a very effeective robot in the qualifying. BUt when finals roll around and that robot goes up against a robot that basicly ignored qualifying rounds and repeatedly won game after game after game, im talking about beaty from last year(great bot), then the hybred robot get's its butt kicked.

FIRST actually covered this one...if you read in the game section of the manual a bit more, you'll see that this same system is used in the qualifying matches...basically, play two matches, compute scores the same way as you used in qualifying, add the EP(elimination points) together, and whoever has the most advances...no more two separate games between qualifying and elimination...

Ashley Weed
05-01-2003, 08:43
Originally posted by EStokely
Well hold on.
Just because a 31- 30 win is better than a 90-10 win doesn't make it a bad game.
It just means that you have to really figure out what you are doing out there.

Of course I agree that 200-10 is better :-)

I am just crunching numbers over and over to try to evolve the beginning of a strategy, and while reading.... I just don't understnad how there is any advantage to giving the opposing alliance points this year. I think no matter what that you want to take all of the points you can possibly get.

dmellich
05-01-2003, 08:48
Originally posted by EStokely

Well hold on. Just because a 31- 30 win is better than a 90-10 win doesn't make it a bad game. It just means that you have to really figure out what you are doing out there.

Of course I agree that 200-10 is better :-)

Eric, better check your math. A 31 - 30 score is not better than a 90 - 10. The formula is

your score + (2*opponents score)

Katie Reynolds
05-01-2003, 10:00
Originally posted by dmellich
Eric, better check your math. A 31 - 30 score is not better than a 90 - 10. The formula is your score + (2*opponents score)
Blue: 30
Red: 31
Red final: 31 + (30*2) = 91
----------------
Blue: 10
Red: 90
Red final: 90 + (10*2) = 110

- Katie

Judy
05-01-2003, 12:13
Hey guys... looks like fun eh? *screams*
K, one thing my team realized in relation to your own points (we didnt have the manual at our brainstorm session, so the tqwice the losers score thing got over looked) but here's a tip from my team, in order to get the highest number of points, make the number of the boxes on the floor and the number of boxes in your stack even(I hope this is what someone was getting at when looking to create highest possible scores, otherwise this is a big waste of time) Anywayz, hope this helps a lil...
~Ann-Marie team 783

Gope
05-01-2003, 15:24
Originally posted by Nate Smith
FIRST actually covered this one...if you read in the game section of the manual a bit more, you'll see that this same system is used in the qualifying matches...basically, play two matches, compute scores the same way as you used in qualifying, add the EP(elimination points) together, and whoever has the most advances...no more two separate games between qualifying and elimination...

Say your last years beaty, they basicly won EVERY match, you go and win every match in qualifying 30 - 0, u seed very low, u get drafted, you go win ever tournament match 30 - 0.

Now say your last years WildStang, they won most of their games, you go win every match in qualifying 130-90, you seed very high, u draft (beaty already picked) a good robot(also a hybred), you go to the tourny and win all matchs up to semi-finals 130-90, you go against beaty in finals, you loose 0 - 30.

You can play this game to seed, or to win, I simply can't recall a game where you could do both.

HolyMasamune
05-01-2003, 19:23
i actually like the way they're doing it this year because it still encourages to "work" with the other team and help them score but it also benefits you for having a good robot that can score a lot. plus the playoffs are better because it's calculated by points

EStokely
05-01-2003, 21:13
Opps
<<Eric, better check your math. A 31 - 30 score is not better than a 90 - 10. The formula is your score + (2*opponents score) >>
OK so simple math is a problem. Is now a bad time to mention I teach math? :-)

I agree with the statement that the prelim and the finals are different games that usually have different robots winning them, BUT most of us would LOVE to be in the top 8 at lunch on Sat.

that first 15 seconds is looking more and more important....

Taiku
10-01-2007, 14:54
If any of you want an easy way to test score and practice scoring strategies. If your interested is located in Technical -> Programming -V>Robotics Score System!