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Dragon45
15-01-2003, 15:28
Personally, I prefer Rhino3D. 3DSMax's interface is too messy for me, IMHO. Plus it doesn't handle NURBS very well (from what ive been told).

I've been trying to learn LightWave3D, but the fact is that ive been having less and less time lately, so that's gonna have to wait until next year, i suppose.

LBK Rules
15-01-2003, 15:56
Anim8or. 3ds Max is to hard to learn.

Raven_Writer
15-01-2003, 16:04
Originally posted by LBK Rules
Anim8or. 3ds Max is to hard to learn.
Anim8or is pretty good, but I prefer bryce and blender.

Dragon45
15-01-2003, 18:16
Blender is quite interesting... once open-source developers start using it, im sure some weird and wack things will start popping up with it.

Or, some not-so-weird or wacky things. Like, for example, a better interface. I've talked to hard-core Blender users who say that Blender is the best out there (and the stuff ive seen made with it is incredible for a free program 10 megs in size) but until the interface gets polished, im not touching it.

Another thing: Why the heck doesn't it support .jpg or .bmp or anything other than .tiff??

Raven_Writer
15-01-2003, 18:26
Originally posted by Dragon45
Blender is quite interesting... once open-source developers start using it, im sure some weird and wack things will start popping up with it.

Or, some not-so-weird or wacky things. Like, for example, a better interface. I've talked to hard-core Blender users who say that Blender is the best out there (and the stuff ive seen made with it is incredible for a free program 10 megs in size) but until the interface gets polished, im not touching it.

Another thing: Why the heck doesn't it support .jpg or .bmp or anything other than .tiff??
This answer to "Why the heck doesn't it support .jpg or .bmp or anything other than .tff??" might be wrong. But I think it's because of the patents (if there is any).

AJ Quick
15-01-2003, 19:06
I hate Blender's interface, it is a horrible program to understand. Yet it can do some very cool stuff.

I prefer TurboCAD Pro, just because it was cheap, and could do the complex stuff I was interested in. Now I am looking into Inventor, and I absolutely love it. I have also used 3Dmax for animations, but I really can't draw in it too well.

Inventor all the way.

Dragon45
15-01-2003, 19:43
Actually, they only support .tiff because Blender is designed to work on any platform... supposedly, .tiff is the only format that runs on all the major OSs (again i doubt this statement, knowing that almost 95% of sites use .jpg) .

at least, that wa the explanation give nby a Blender die-hard.

Soukup
16-01-2003, 07:23
soory for being so harsh but evidently some of you have not read any of the previous posts in the animation competition. Debating what porgram you use is pointless...it's a comlpete matter of opinion...so wasting your time saying which interface is better than which is stpuid. it doesn't matter...whatever works...works.

Koko Ed
16-01-2003, 07:38
3D Studio Max is all that I know and while it's a bear to work with it is obviously a powerful tool and I truly believe worthwhile learning. I'll keep on keeping on.

LBK Rules
16-01-2003, 14:20
I might have time to learn it, if I had it on my computer.

Does anyone know a legal way to put it on more then one computer (distant, non-networked) and run them at the same time?

Cory
16-01-2003, 14:43
I have been using Inventor 6 for about 3 days and I love it. I am already creating really complex things, and it is SO EASY. Everyone check out inventor, you will be much more productive. It is so much easier than autoCAD, which i couldnt use well at all.

Cory

LBK Rules
16-01-2003, 15:13
As I said in my other post, I would if I had the software.

Matt VP
16-01-2003, 20:51
What up, Dragon :)

This is Protoform-X from TAU

Raven_Writer
16-01-2003, 20:54
Originally posted by TEAM_74
soory for being so harsh but evidently some of you have not read any of the previous posts in the animation competition. Debating what porgram you use is pointless...it's a comlpete matter of opinion...so wasting your time saying which interface is better than which is stpuid. it doesn't matter...whatever works...works.
He does have a point. To bad I didn't think about this answer. But, yea....it is a matter of opinion.

LBK Rules
16-01-2003, 21:03
Mabe this should be moved to Chit-Chat.

HFWang
17-01-2003, 15:18
I have used blender and loved the interface. It does feel sparse and utilitarian at first, but once you get used to it... Well, its like a glove kind of. Keep one hand on the keyboard and things got done MUCH faster than in say 3ds.

I didn't much like the learning curve, but once you figure it out, the UI is fairly consistent throughout. If a certain modifier key snaps selection to X pixels, you can be pretty darn sure using it as a modifier key for other functions will do something similar.

Daishichimaru
20-01-2003, 08:38
Originally posted by Matt VP
What up, Dragon :)

This is Protoform-X from TAU

Hot $@#$@#$@#$@#! I thought there were a few TAUers over here.

...Play Überhack. Resistance is futile. You will be assimilated....

-Spunkmonkey

Duke 13370
20-01-2003, 08:47
I love blender, but when i got my new pc, blender would't support my video card.:(

Anim8or is good, though.

HFWang
20-01-2003, 17:55
whoa. TAU guys...

I thought you guys merged with SYB?