Log in

View Full Version : Ideas about the new game


John JediMaster
15-09-2003, 12:22
We all know that FIRST is going to bring back the autonomous mode, since it was such a hit last year, but what could the new game be? Something they might do is have a game object that would be way harder to deal with than this years boxes, perhaps CD's? Post your Ideas one what FIRST may do for the new game this year.

Gadget470
15-09-2003, 14:48
Originally posted by John JediMaster
We all know that FIRST is going to bring back the autonomous mode, since it was such a hit last year, but what could the new game be? Something they might do is have a game object that would be way harder to deal with than this years boxes, perhaps CD's? Post your Ideas one what FIRST may do for the new game this year.

Nobody officially said "Autonomous Will Be Back".. although I don't doubt it. Many people thought after they started with the 2 v 2 that they'd never stray from it, but then they went to 4 v 0. FIRST I'm sure will have some kind of fancy trick up their sleeves. I expect something affordable but effective and challanging. That's all I can say..

IMDWalrus
15-09-2003, 14:59
Originally posted by Gadget470
Nobody officially said "Autonomous Will Be Back".. although I don't doubt it. Many people thought after they started with the 2 v 2 that they'd never stray from it, but then they went to 4 v 0. FIRST I'm sure will have some kind of fancy trick up their sleeves. I expect something affordable but effective and challanging. That's all I can say..
I wasn't a part of FIRST for the 4 v 0 game (was that 2001?), so take what I say with a grain of salt...or a whole shaker. :)

The general perception I've gained from CD and the FIRST community in general was that the 4 v 0 game was, more often than not, boring for almost everyone involved. The competition between teams is definitely something that makes the game more exciting for spectators. If the game was as bad as I've been told, it doesn't seem like FIRST would want to have a 4 v 0 game again.

Jnadke
15-09-2003, 16:12
I think they should try something like 1 vs 1 vs 1 with a circular or triangular field. For the finals, do 12 teams of two.

I'm sure there would be even more exploiting of the game than last year, however.

Ryan Dognaux
15-09-2003, 16:17
Originally posted by IMDWalrus
If the game was as bad as I've been told, it doesn't seem like FIRST would want to have a 4 v 0 game again.

It wasn't that bad. Anyways, the Autonomous mode was awesome, it brought an angle that gave everyone a fair chance and really leveled the playing field.. so I hope that comes back. I'm still waiting for the 6 team game.. possibly 3 vs 3? or 2 vs 2 vs 2.... it would definately speed matches along, and if the game was good it would make for a great competition :)

Madison
15-09-2003, 16:24
Originally posted by Jnadke
I think they should try something like 1 vs 1 vs 1 with a circular or triangular field. For the finals, do 12 teams of two.

I'm sure there would be even more exploiting of the game than last year, however.

It's been done already -- just prior to alliances. The result -- and biggest problem -- is that two teams end up teaming up against the third. It means that a good robot needs to be able to compete successfully against two other equally good robots. The equation doesn't add up.

Lisa Rodriguez
15-09-2003, 16:43
i've heard that all the games have had some sort of similarity to the lego league games.....just what i've heard, but the lego league game was released today...

WakeZero
15-09-2003, 17:04
Originally posted by Keiko173
i've heard that all the games have had some sort of similarity to the lego league games.....just what i've heard, but the lego league game was released today...

If you look at any two things long enough, you can always come up with a similarity :yikes: :D

I doubt they plan this :rolleyes:

Joel J
15-09-2003, 17:21
Originally posted by WakeZero
If you look at any two things long enough, you can always come up with a similarity :yikes: :D

I doubt they plan this :rolleyes: Look long enough.. doubt they plan this.. bah.. its FIRST we are talking about here!

Sachiel7
15-09-2003, 20:53
I started a thread here:
http://www.chiefdelphi.com/forums/showthread.php?s=&threadid=21911
that talks about some of the similarities and predictions.
I have reviewed all the FLL games, and there has usually been at least one fairly strong similarity between the games from year to year.
Especially last years game. They had a large ramp, and they had to stack a few things( if I remember correctly) .
Anyway, I just came up with an interesting KOTH idea, and its in that thread. I'm going to refer to here with ideas and possibly posting the annual FIRST hint once it comes around.

Gadget470
16-09-2003, 17:59
Originally posted by IMDWalrus
I wasn't a part of FIRST for the 4 v 0 game (was that 2001?), so take what I say with a grain of salt...or a whole shaker. :)

The general perception I've gained from CD and the FIRST community in general was that the 4 v 0 game was, more often than not, boring for almost everyone involved. The competition between teams is definitely something that makes the game more exciting for spectators. If the game was as bad as I've been told, it doesn't seem like FIRST would want to have a 4 v 0 game again.

I'm not saying they will have it again. Dean straightly said he didn't like how it turned out. I'm saying that's just the kind of curveball FIRST throws. Don't "expect" things to be in the game. Count on robust robots.. that's about all.

John JediMaster
16-09-2003, 19:42
Okay, I still think that the autonomous mode will be back, I believe even Dean couldn't say it wasn't a great thing. But I think it might not be stacking, but if it is I think it will be something that would be harder to work with than boxes or goals.

Pat Roche
16-09-2003, 22:19
Originally posted by Ryan Dognaux
It wasn't that bad. Anyways, the Autonomous mode was awesome, it brought an angle that gave everyone a fair chance and really leveled the playing field.. so I hope that comes back. I'm still waiting for the 6 team game.. possibly 3 vs 3? or 2 vs 2 vs 2.... it would definately speed matches along, and if the game was good it would make for a great competition :)


Yea I've been hoping to see 3 v 3 or 2 v 2 v 2 since 2002 (Yes not that long ago.) That with autonomous would make for a fun and interesting game. Teams may also be able to get into more matches and it may create a much more fan friendly game. That could also bring strategy to a new level.

-Pat

Sachiel7
17-09-2003, 00:03
Hmm, well so far the game has been limited to a Max of 4 bots because of the 4 channel limit on the control system.
As I stated in a separate thread, the response from IFI that I received stated that all the info on the new control system will be posted on their site on October 1st.
Perhaps the new system will support more than 4 channels?
The game field would have to be enlarged, but as I've said before, if they're changing the controls, they're likely to change the field, If they want to.
So far we've learned lost about the games from the control systems, pre-season.
Especially last year, when we received info on creating autonomous routines with the eduBot. Also the annual FIRST hint revealed the ramp, and hinted at building things.
Keep an eye out for pre-season documentation. It's full of information!
I beleive Auto mode has been confirmed that it will be in at least the next 2 years by IFI.

Pin Man
30-09-2003, 22:07
For me I didn't like the auto mode but I guess it was ok... I agree though that they will go with it again this year... I think they will probably make auto mode longer like to say 20-25 seconds... I have no clue what they will do for this years game... I hope they do something with tubes like they did in I believe 1997 when my brother was on the team and TJ was able to get 7, yes 7 tires a time up on top of the scoring tree...

KenWittlief
30-09-2003, 22:17
Submarines!

sanddrag
30-09-2003, 22:55
Originally posted by KenWittlief
Submarines! Ohhh, here it goes.

Now, seriously, I don't think they will lengthen the autonomous time for a few reasons. Last year, about the last half the autonomous time did not contain movement of anything in the majority of most matches. The other reason is that for robots that do have programs which take advantage of the whole 15 seconds, they sometimes would get stuck against something early on and be stalling motors for the remainder of the time; very bad for the motors and electronics and it kills your battery too. For teams that don't stall out, they spin the tires for a long period of time, still bad for the tires anyway.

So, I think the autonomous mode will remian at 15 seconds. One part of FIRST is not having enough time to do everything you want; e.g. the 6 week build.

I also think that more points will be scored for tasked performed in autonomous mode than in user mode.

Pin Man
30-09-2003, 23:12
Originally posted by KenWittlief
Submarines!

High School students + electronics + water = the most devestating accidents in the U.S.

Sachiel7
01-10-2003, 11:33
Hmm.
Well, I just found out that this year there are, or were, 5 game committees around the US. Each one was assigned with the task of creating their own game to present it on September 1st, and one would be chosen. So, the game is done. The trick is figuring it out. Here's a "list of likeliness"(this is just my prediction):

Auto Mode - 80%
KOTH - 75%
Basic Scoring by pushing - 100%
2 or more advanced scoring methods - 80%
Same field Size/Shape - 100% (I have had this verified)
Different Driver Positioning - 25% (as in across the wide side of the field)
Balls - 50%
Goals - 50%
Scoring Areas (KOTH included) - 75%
Bins - 25%
Blocks - 50%
Climbing - 40%
Going Under Things - 60%
Ramp (small or large) - 25%
Plateau - 50%
Gates/Fences/Doors - 60%

Anyway, this isn't my full list, but it's a good idea, I guess. Anyway, I still like my "Sumo Circle" idea. A Circle for KOTH points in the center, you have to be touching inside the circle to get the points. Think of the pushing battles....
The only problem is too many bots would block off the whole area in some way...

Erin Rapacki
01-10-2003, 11:56
By attending the Manchester FIRST Forum back last June, it seemed that Autonomous and 2 v 2 were definatley sticking around. Also, more selection and variability in the kit of parts was something they wanted to work on.

As for the 5 regional groups, don't even try to get a word out of them about their suggested game... they won't say anything. And most likely, 2004's game would be some kind of mix of all of them (picking the best aspects of each game and combining them).

I'm not even going to bother seriously trying to guess 2004's game. I'm just going to keep preparing my team for the unpredictable.

WakeZero
01-10-2003, 12:41
My take on the new autonomous mode will be this:

Teams have the option of having an autonomous mode, and how long that autonomous mode will last.

How long your robot runs in autonomous mode is what determines your multiplier. So if you don't run any autonomous, you get a multiplier of 1, but say you do a 15 second autonomous mode, you get a multiplier of 2. 30 seconds could be 3, and 60 seconds could be 4. I wouldn't go higher than that however =)

Jeff Waegelin
01-10-2003, 12:51
Originally posted by WakeZero
My take on the new autonomous mode will be this:

Teams have the option of having an autonomous mode, and how long that autonomous mode will last.

How long your robot runs in autonomous mode is what determines your multiplier. So if you don't run any autonomous, you get a multiplier of 1, but say you do a 15 second autonomous mode, you get a multiplier of 2. 30 seconds could be 3, and 60 seconds could be 4. I wouldn't go higher than that however =)

Yuck... I hear "multiplier" and I get reminded of the confusing scoring from 2001. While your idea is a great way to encourage autonomous action, it would be very, very confusing to score, to follow from the stands, and to strategize.

Amanda Morrison
01-10-2003, 13:07
As far as the regional groups' presentations of their games go, I don't think we'll be finding anything out very soon.

I think it's clear that autonomous will stick around. When the 2003 game was announced, programmers around the US rejoiced. It was a fun (and unpredictible) way to toss the game around a bit.

2001 - balls
2002 - soccer balls
2003 - bins

So I think it's safe to say that we'll have some kind of variable that begins with a 'b'. Bats? Bubbles? Teddy Bears? The world may never know. ;)

All seriousness, I think this needs to be said. The five regional groups that worked on this year's game (another thing to be noted... what if FIRST doesn't pick ANY of their games?) worked hard on what they presented to FIRST. I am sure that this year's game will be a challenge, one more mind boggling and brain testing than the last couple years.

Prepare to be swept away.

Jon Reese
01-10-2003, 13:35
we all know that the auto mode will stick. i dont think it will affect points and not be manditory. like last year there where many teams with out an auto mode. on 231 we had to make an auto mode for another team. (thanks to the worlds best programmer brandon halgengens!!!!!!!!!!!). i also think a king of the hill will be around to!!!!!!! it will be a physical game. lots of pushing oh yeah. i also like the idea about gates. but what am i to say........im a lowly d/o and team caiptan..........

Sachiel7
01-10-2003, 13:58
Heh, I didn't notice the "B" thing until now...
Here's my "B" idea:

Bean Bags!!!

I'm sure each of the 5 groups worked hard, and did a great job. I'm sure this coming year's game will be a great challenge. I don't really want to know what it is exactly, but I like little hints and guesses that get you thinking. It would be pretty neat if they did show us some of the unused ideas though...
Maybe after they reveal the game, they can post all 5 groups' presentations on the site or something. Or, they might be saving some of the ideas for another year... you never know...

WakeZero
01-10-2003, 14:39
Originally posted by Jeff Waegelin
Yuck... I hear "multiplier" and I get reminded of the confusing scoring from 2001. While your idea is a great way to encourage autonomous action, it would be very, very confusing to score, to follow from the stands, and to strategize.

Last year there was a multiplier and it wasn't so bad... its just that 2001 had many other problems as well :yikes:

dlavery
01-10-2003, 16:32
Originally posted by Amanda Morrison

So I think it's safe to say that we'll have some kind of variable that begins with a 'b'. Bats? Bubbles? Teddy Bears? The world may never know. ;)

Balloons (ssshhhhh!!) :rolleyes:

WakeZero
01-10-2003, 18:38
Originally posted by dlavery
Balloons (ssshhhhh!!) :rolleyes:

POP...

POP, POP, POP, POP, POP, POP, POP, POP,POP, POP, POP, POP, POP, POP, POP, POP,POP, POP, POP, POP, POP, POP, POP :yikes:

Jnadke
01-10-2003, 18:58
I think that a 1vs1vs1vs1 game would be interesting. Teams could put negative objects in your goal, or positive ones.

For qualification, the winner gets the sum of the points of the three other teams. The individual teams take their own scores. Of course, there would be a rule that no team takes home negative scores (if you get negative, goes to zero).

For eliminations, the top 8 teams would pick three teams each. It would be a double-round elimination. Each team on every alliance would be required to play at least one round. The game is played exactly like qualification, in that each team gets their own points, and the winner gets the sum of the other three. The winning alliance for the match is the alliance with the highest sum after 2 rounds. This is interesting because after a match Alliance A could have scores of 20 and 30, while alliance B would have -10 and 40. Alliance A would leave with 50 points while alliance B would leave with 40 points. Even though you won, you lost because you didn't watch out for your teammate (could have gotten ganged-up on). The key is to win while helping your teammate and helping/hurting your opponents.

As for field layout. A simple octagon could work. Teams would be layed out in a square arrangement (so there would be 4 player stations). In the center would be a rectangular, or circular (better), KoTH ramp that can hold, at most, 3 full-size robots. The goals would be located in front of each driver. The objective? Ball-pit balls (the one's that kids play in). Each robot would start on a raised platform to the right of the driver station, with a ramp. Your team's balls would be located on the opposite side of the field on the floor, but would be contained by a simple ramp-like "boundary" so that the balls can't get out unintentionally but your robot can traverse the field (these could easily be made from those rubber mats you put over hoses/wiring so people don't trip over them).

As for scoring, every ball of your color in your goal is 3 points, and every ball of another color is -1 points. If your robot is on top of the ramp, you get 30 points.

Rich Wong
01-10-2003, 19:29
Rumor said that the new game components will be 50 colored hamster balls will be placed on the playing field (with hamsters) and the robots must collect them as fast as they can.
If a hamster is injured- DQ!
;)

JJG13
01-10-2003, 19:43
Bowling Balls!

But does anyone know how many bins were left over from last years competition? If there is a lot than maybe they will be included this year. Prehaps not a whole wall of them but five or ten.

KenWittlief
01-10-2003, 19:52
bowling pins would be more of a challenge.

Knowing the kinds of games Dean and Woodie came up with over the last 12 years, you wouldnt have to pickup the bowling pins

or stand them up

you would have to stack them

or put them on a railing 8 feet in the air :c)

SarahB
01-10-2003, 20:15
Originally posted by JJG13

But does anyone know how many bins were left over from last years competition? If there is a lot than maybe they will be included this year. Prehaps not a whole wall of them but five or ten.

There were TONS at FIRST HQ when I was there for the Garage sale, and they weren't letting anyone take any.

They claimed it was for an off season but I've never heard of off seasons getting the actual bins from first, especially in that kind of quantity...

Hmmm...

KenWittlief
01-10-2003, 20:24
nah, No way!

FIRST has never used the primary scoring object two years in a row.

We've had tennis ball, soccer balls, gaint inflatable balls, inner tubes, floppy doughnut things filled with shipping peanuts, the containers from last year,

Im sure Im missing some here.

Sachiel7
01-10-2003, 20:25
Bins??? Again?!??!
The only problem is that just about the only thing you can do with bins is stack them... pretty much...
I'm not sure the bins would stick, especially after the number that were destroyed...
Plus, why have one of the same challenges over again?
Hmm...
But it is peculiar...

Frank(Aflak)
01-10-2003, 20:27
How about a free-for-all deathmatch? Haha, just kidding.

I think that the more robots on the feild at once, the more fun. Can you imagine teams of 4 dueling for controll of a ramp or box or ball? A lot more strategy would open up. Teams could design only for speed and maneuverability because odds are that they will always have someone who designed only for power on their alliance.

It would also make partner selection a lot more interesting.

SarahB
01-10-2003, 20:33
They don't necessarily have to be the primary scoring object. Maybe it could be part of the field? Like a ramp made of bins, or a goal or other obstacle, something like that. People complained about the ramp being too expensive, so why not use the bins? They're not terribly expensive(at least not HDPE expensive), they require little to no tools to assemble, and a lot of teams already have them.

Joe Ross
01-10-2003, 20:57
I think that autonomous mode will stay very similar this year. Dead reackoning will still be able to do decently and there will be a way to easily use sensors to assist. I also think that it will be about the same amount of time.

Why? Last year autonomous was new, but the controllers were not. Now we have a more capable controller, but there is a learning curve. Next year, I expect that autonomous mode will be expanded.

Andy Baker
01-10-2003, 22:40
Originally posted by KenWittlief
FIRST has never used the primary scoring object two years in a row.
...
Im sure Im missing some here.

Yep. We used the same balls in 2000 and 2001. At least, some of them were the same.

Andy B.

Joe Matt
01-10-2003, 22:43
Remember my idea:

Those free AOL CDs! :ahh:

Matt Leese
01-10-2003, 23:26
Originally posted by SarahB
There were TONS at FIRST HQ when I was there for the Garage sale, and they weren't letting anyone take any.

They claimed it was for an off season but I've never heard of off seasons getting the actual bins from first, especially in that kind of quantity...

Hmmm...
Yep, they do. I know that we used bins from FIRST at the Maryland State Fair Competition. I think FIRST has gotten more friendly to post season competitions over the past year or so. Particularly when they're run by the same people that run regionals.

Matt

Tarsen
02-10-2003, 20:03
im hoping it will be really strange, like stacking kittens, or creating cold fusion right there on the field. hehehe, but that might be a little obscenely hard.

of course maybe we will have to open the crates, put something into them, close the crate, and then stack them, all while trying to undo the other team's work

generalbrando
02-10-2003, 23:04
I'm amazed that we're speculating already and more amazed that I'm compelled to give my two cents!

I don't see the bins coming back but I sure hope autonomous stays around. It's good fun (sorry to Josh who was almost injured by out autonomous programming). All I can say about the ramp idea is that if there is one, it'll probably be at 15 degrees, right? Who knows.

Amanda, look what you've started with this B business! I like the idea of ballons...we do have compressors you know! I could see the off season robot employed at local birthday parties, blowing up ballons at a rate of 10 a minute (i didn't do the math, so don't quote me).

If it starts with a B, I'm going for bananas! (hey, monkeys like bananas, what can I say?)

Rich Wong
02-10-2003, 23:27
Originally posted by generalbrando
I'm amazed that we're speculating already and more amazed that I'm compelled to give my two cents!



Speculating is FUN!
I heard the game teams would blindly walk into a Home Depot and the first thing they fallover on will becom the next items for the new game. (so they said)
;)

Rickertsen2
02-10-2003, 23:48
I have absolutely no clue other that i would be shocked if auto mode left.

Sachiel7
03-10-2003, 00:03
I'm taking a trip to home depot!

KenWittlief
03-10-2003, 09:45
Maybe they will have a 'reverse auton mode'

in the past we always had human players controlling the robot

maybe this year the robot will control the human player, guilding him remotely around the field blindfolded, and telling him what to do.

[robot voice with reverb] Ok human, lets see how YOU like running into a plexiglass wall at 20mph!

:c)

Sachiel7
03-10-2003, 09:55
I thought about auto mode, and it gets old after a while having it at the beginning of a match. The only problem is that you can't really have it anywhere else, and make sense. If they do extend the time, I hope they also extend the overall match time...I want more user operation back...
Or, auto mode may be shorter... did you notice how in most situations, after about 10 or less seconds, most bots had completed their auto mode, or messed up? Everyone was just watching the bots sit there for 5 seconds most of the time.

Soukup
03-10-2003, 10:44
There will definently be more robots on the field this year. FIRST struggled through some of the competitions this yaer to keep things moving. There was usually like a one minute break in between the reset of the field, and rematches or computer problems really chewed up time, and at Nationals you could really see the diference when Archimedes was so far behind Galileo. I believe they are going to try to get 6 temas on the field, one because nobody would have any previous strategy to use in 3 on 3 situations, 2, it would give teams more matches, and 3, the posibilities are endless. Look for some interesting game setup this year....

Sachiel7
03-10-2003, 11:25
The only problem with 6 robots is that it is 90% possible that the field size/shape will remain the same. Why? FIRST has put some big bucks into making a few permanent fields for regionals. They have only had these fields for about 2 years. The field is already fairly crowded with 4 bots, not to mention 6. I do like the idea, however, but it would require field expansion, which is not too likely.

KenWittlief
03-10-2003, 13:17
Hmmm.... moving the auton mode to the end of the match would make it interesting

esp if you had to do a king-of-the-hill sort of thing to score more points

Sachiel7
03-10-2003, 23:05
That would be a good idea...
The only thing is to have an effective mode, your bot would have to track it's position throughout the entire user time. I wonder if FIRST would expect this? Probably not, but you never know. I'm thinking it'll just be at the beginning again, 15 or less seconds.
KOTH will probably be back, and more than likely in a new and more challenging way. But it would have to be simple enough that rookies w/ just a decent drive can score the basic KOTH points.

KenWittlief
04-10-2003, 10:30
Originally posted by Sachiel7
That would be a good idea... (auton mode moved to the end of the match)
The only thing is to have an effective mode, your bot would have to track it's position throughout the entire user time.

hey, dont go thinking yourself into a box :c)

if autonmode is at the end of the match you could:

1. park the bot at a certain location just before auton starts.
2. point your bot is a certain direction
3. communicate information to the bot with your operator interface just before auton mode starts with different switch settings or joystick input (includeing where it is on the field)

other possible auton ideas for the new game. Require the robot to perform certain tasks automatically -for example, if you must pick up a object to score, the driver steers the bot towards the object, but the bot senses its there and grabs it by itself.

the possibilities are endless, and so are Dean and Woodies imaginations.

Rich Wong
04-10-2003, 10:35
if autonmode is at the end of the match you could:

1. park the bot at a certain location just before auton starts.
2. point your bot is a certain direction
3. communicate information to the bot with your operator interface just before auton mode starts with different switch settings or joystick input (includeing where it is on the field)

other possible auton ideas for the new game. Require the robot to perform certain tasks automatically -for example, if you must pick up a object to score, the driver steers the bot towards the object, but the bot senses its there and grabs it by itself.
---------------------------
oh.... these are great ideas!

(.... mental note auto-mode at end of game)

:D

djcapelis
04-10-2003, 14:42
I'm waiting for them to put that reflective tape all over the field so you can automatically detect where you are on the field, it would also be nice if robots where required to have it as well.

Sachiel7
04-10-2003, 15:18
Maybe that will be the FLL similarity?
The FLL field has "squares" of black lines that the Light sensor can use to tell which "square" it is on the field. Maybe the new field will be the same?

Rickertsen2
04-10-2003, 15:44
Originally posted by djcapelis
I'm waiting for them to put that reflective tape all over the field so you can automatically detect where you are on the field, it would also be nice if robots where required to have it as well.

how about RFID tags... The are much cheaper, practical, and you can descriminate btw diff objects.

btw: RFID tags are little strips you put on stuff that can be read from several feet away and can each conain specific information. The most familliar example is the anti-theft tags that stores/manufacturers put on stuff to prevent theft. you know the thingsthat set off alarms when you try to leave if thye are not deactivated. The things that they ignore anyway even if you do set off the alarm.

Wayne C.
04-10-2003, 19:45
In two words-

Punching Clowns



(we submitted that game for the survey. Nobody said NO yet)

Try picking those suckers up!


Send in the Clowns!!!!
WC:cool:

Dan Richardson
05-10-2003, 00:51
Hrmm so they said combination, You know what would be kewl? ( mayb not practical but cool ).. Why not have a few different games.. say they picked 3 of the 5 best games, and kept it like 2v2 or 3v3 for each one. You would be told what kind of game your playing when you get your match lists.. and every time it would change.

Every team would be allowed up to 3 different modifications ( say a ball scooper, a bin stacker and a goal clamper ) meaning you wouldn't have to go into each game with all 3.. you cauld remove them or attach one based on what game you were playing.

In the finals, it would be shortend.. so that you would only take the top 4 seeded teams.. but each team could pick 4 or 5 allies.

It would be a best of 3.. and each of the games would be played.

All 3 games would be the standard 2 minute length,and include the infamous autonomous mode.

The field would not change, it would be the same setup for the end. All the games could include a KOTH or mayb only 2 of them. The combinations are endless, it would really take a lot more thanking than " lets put together the strongest robot ever and push people around " that'd be part of it.. but with 3 different games.. the possibilities are endless.

Think of the madness

Think of the strategy

Think of the awesomeness

Dan

Soukup
05-10-2003, 02:03
clever idea.....really.

there is only 2 problems.... time and money. Having to build robot with mutliple functions may be a crucnh for most teams but reprogramming the bots, inspecting each part, and of course field setup would be a mess.

The only way to accomplish something like this would be to have game 1 on friday morning. game 2 on friday afternoon and game 3 on saturday. but if a robot that was designed for game 1 blows up and isn't ready for fridays matches, they;ve proven themselves useless.

this idea rocks but it would take a couple more years to get the foundations laid for this game. crazy idea though.

KenWittlief
05-10-2003, 11:17
know what would be awesome? spec out the new robots so that instead of playing together in alliances, the robots physically connect together at predefined interface points, and then function on the field as one unit, as one machine

now THAT would be something to see!

Aignam
05-10-2003, 16:36
Originally posted by Wayne C.
In two words-

Punching Clowns



(we submitted that game for the survey. Nobody said NO yet)

Try picking those suckers up!


Send in the Clowns!!!!
WC:cool:

I can't wait until FIRST releases the construction blueprints for the Volkswagen..