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View Full Version : [FVG]: Project Leaders


Mike Ciance
23-06-2004, 20:37
With the FVG in production, we will need to establish who will be in charge of what areas. here is what i think the command should be:

Game Design - me

Programming - Texan and/or Astronouth773

Graphics - HHSJosh

Sound - ???

If you were mentioned above, please post to accept or decline the position. Also post if you:
-think you should be in charge of something up there that somebody else is
-want to volunteer for sound
-wish to comment on my choices

Ryan M.
23-06-2004, 20:59
Programming - Texan and/or Astronouth773

I'll discuss it with Astronouth on who should be the 'leader.' :) I'll get back to you on that.

How much work do you think the sound person will actually have to do? Just asking so that others might be encouraged to volunteer. I don't think that it will be hard, maybe just a matter of finding appropriate (and uncopyrighted) sounds on the 'Net. :D Well, they can hope.

Joshua May
23-06-2004, 21:43
I'm all for the graphics, as long as you mean 3D. As far as stuff like photoshop is concerned, I don't have the program on this computer, and I'm not very good at it anyways. But for 3D modeling, I'll happily accept the position.

Astronouth7303
23-06-2004, 22:19
That would be an 'and', thank you. I accept.

Bharat Nain
23-06-2004, 23:40
If you guys need to keep an everyday log, or keep everything on the same track I can manage that task, just so everyone knows where everone stands...

Mike Ciance
23-06-2004, 23:58
If you guys need to keep an everyday log, or keep everything on the same track I can manage that task, just so everyone knows where everone stands...

sure, we can add that job

new list:


Game Design - me

Programming - Texan and/or Astronouth773

Graphics - HHSJosh

Sound - ???

Project Log - TeknoBrahma

Nastay
24-06-2004, 00:11
hey, ill head up the Mac Devision... i seem to be the only one who cares more for the Mac Version than the PC one :)

i can't say that i can really do much of anything until 2 things happen, 1 - The PC version gets under way, 2 - i finish the programming course that i will be taking, then i will have to expand my knowledge of OSX as far as from a programming stand point and from Graphics.

Astronouth7303
24-06-2004, 07:57
How about you head up porting in general? I know OSX is based on unix, but I'm not sure how that translates to porting.

Nastay
24-06-2004, 11:22
Sure, that would be cool.
Max OSX is unix, so the application should not have to be changed much, but any MacOSX specific calls that i make will have to be changed for unix.

Ryan M.
24-06-2004, 13:13
That would be an 'and', thank you. I accept.Well, what do you know... Ok, I accept... :)

Sure, that would be cool.
Max OSX is unix, so the application should not have to be changed much, but any MacOSX specific calls that i make will have to be changed for unix.It actually is BSD based. Just a warning. :) There are differences.

Mike Ciance
24-06-2004, 14:01
Game Design - me

Programming - Texan and/or Astronouth773

Graphics - HHSJosh

Sound - ???

Project Log - TeknoBrahma

Game Porting - Nastay


are stickies editable? if so i should have one where i can keep the newest roster easily accessible

Bharat Nain
24-06-2004, 14:05
OK I'll take charge of Sound, if nobody else is...

Mike Ciance
24-06-2004, 14:10
Game Design - me

Programming - Texan and/or Astronouth773 - looks like you two will have to duel to the death for this job ;)

Graphics - HHSJosh

Sound - TeknoBrahma

Project Log - TeknoBrahma

Game Porting - Nastay