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View Full Version : Who are the better shooters?


Jherbie53
23-03-2006, 20:29
I'm wondering, "who are the better shooters?", that people have seen at regionals. At Boilermaker last weekend, team 135 was a strong shooter that ended up as the 'undefeated' top seed but lost in the semifinals, I think? They were good not only at shooting but at picking up from the floor. (Floor pick up is a completely different topic) However if you started pushing them from the side with a good drive train, while they were shooting, they could be stopped.

I'm now going to talk about my team, 85 B.O.B. Our drive team coach has said that in the finals, at Boilermaker, we easily scored 30-40Pt's a match. (I could be mistaken) One of the reasons that we did this is because we got our camera working. In one match we were off to one side, with the "body" of BOB turned about 90 degrees to the 3pt goal, and the turret moved and scored 3-4 balls. This was pretty cool from up in the stands, and from my point of view makes us one of the better shooters. You might disagree, but keep reading.

Most of the 3pt shooters that I saw at Boilermaker needed to "line up" there robot with the goal, which if you seen any finals matches this can be VARY tough to do. I'm not saying these teams are bad, its just hard to drive with "obstacles" that keep moving and hitting you.

Turrets on the other hand allow drivers the ease of not always moving the robot, just the turret. With some good programming, and a camera, the turret locks on to the goal and make its own adjustments. Team 85 got this to work and it helped lead us to winning the regional.

I my final opinion, I think that the better shooters are the ones with a turret. Easier shooting, less worry about where the robot is, and some very exciting matches make a turret robot a cool one. Now its YOUR turn to tell me and everyone else, Team numbers or types of robots, "Who are the better or who make the better shooters."

Nuttyman54
23-03-2006, 20:40
Have you seen the Cheesy Poofs (254) yet? If not, i suggest you watch video from either PNW or SVR (http://robotics.nasa.gov/events/webcasts/svr_2006.php). They are absolutely INSANE, and they do not have a turret. All it takes is a few seconds of an unguarded ramp and you're either doomed or just BARELY going to scrape by. What makes it so good is, as you said, ease of aiming. 114, Eagle Strike, was pretty good also (turret), though they had a slow rate of fire (which i hear is going to be fixed this weekend at Davis).

Kyle Love
23-03-2006, 20:42
Don't forget about 1024 or 1038. 1024 has amazing automodes and uses the camera very well.

Koko Ed
23-03-2006, 20:44
Nothing compares to 25.
Sparx and DIvision by Zero were the best at FLR (think mass quanities) but 25 is deadly accurate even when pushed ( you need to actually spin them around to make them miss).

Arefin Bari
23-03-2006, 20:45
Team 25 and Team 86.

Wait, just saw team 254 in action. Gotta add them to the list.

Jaine Perotti
23-03-2006, 20:47
At the UTC New England regional, my top shooting picks were:

126
20
237
177

All of these robots performed beautifully, and I believe all of them could score well in autonomous mode.

Jherbie53
23-03-2006, 20:49
Have you seen the Cheesy Poofs (254) yet? If not, i suggest you watch video from either PNW or SVR (http://robotics.nasa.gov/events/webcasts/svr_2006.php). They are absolutely INSANE, and they do not have a turret. All it takes is a few seconds of an unguarded ramp and you're either doomed or just BARELY going to scrape by. What makes it so good is, as you said, ease of aiming. 114, Eagle Strike, was pretty good also (turret), though they had a slow rate of fire (which i hear is going to be fixed this weekend at Davis).
Yeah I didn't see either of those regionals, except for maybe a match or two. But like you said an "Unguarded" ramp, which is a luxury in the finals, and they were great. Most of the teams don't try going on the ramp and shooting, but if you can make it up and in to the corner of the ramp, no one can move you, if thats how your robot works.

EDIT: You said I forgot Cheesy Poofs when I actual didn't mention them because I didn't know that were good.

Andrew Blair
23-03-2006, 21:15
Best at Pittsburgh by far was 1038. They were able to sink shots even with some defense, and their autonomous sank like 6 shots average, with some higher scores. And I believe it was all dead-reckoning!

Koko Ed
23-03-2006, 21:20
Have you seen the Cheesy Poofs (254) yet? If not, i suggest you watch video from either PNW or SVR (http://robotics.nasa.gov/events/webcasts/svr_2006.php). They are absolutely INSANE, and they do not have a turret. All it takes is a few seconds of an unguarded ramp and you're either doomed or just BARELY going to scrape by. What makes it so good is, as you said, ease of aiming. 114, Eagle Strike, was pretty good also (turret), though they had a slow rate of fire (which i hear is going to be fixed this weekend at Davis).
The one thing that botehrs me about 254 is they like to get close to the ramp to shoot (or up on it) and at the championship teams aren't going to just let them do that. I want to see if they can still be effective is they are kept from their "sweet spot".

Mahalis
23-03-2006, 21:26
When ours (1139's) was working, it was pretty cool - our programmer-guy did a really good job on the camera code, and we actually landed several shots while being pushed around by other 'bots. :D

Rick TYler
23-03-2006, 21:30
Yeah I didn't see either of those regionals, except for maybe a match or two. But like you said an "Unguarded" ramp, which is a luxury in the finals, and they were great.

The point to the Poofs is that you have to guard them 100% effectively, 100% of the match. If you give them three seconds pointed more-or-less at the goal, they will have scored 25 or 30 points. Their rate of fire is mind-boggling -- the best I've seen in the Webcasts or live. Their other claim to fame is lizard quickness and an extremely maneuverable chassis. One defender mistake and they are g-o-n-e. (Disclaimer -- I haven't seen some of the other 'bots mentioned in this thread.) (Another disclaimer -- I watched 753 do an awesome job guarding the Poofs at PNW -- so the Poofs spun around and dumped 20 points, plus or minus, in a low goal. They can hurt you in multiple ways.)

Ian Curtis
23-03-2006, 21:54
296- Not at lot of buzz about these guys, but after GTR, I expect that to change. Incredible autonomous shooting. Incredible range. Incredible Drivers. An incredible machine

25- Enough said. Amazing shooter. Still waiting for someone to hold them away from the Human Loader...

40- Evershifting autonomuos routine. Once they get into position you can't push them (unless of course your team number is 1138)

138- Great shooter, but they run on omniwheels

254- Crazy Shooter, crazy drivers. And these guys don't need an unguarded ramp. They make an unguarded ramp (and can't they shoot from the base as well?)

222- Just fun to watch. Once they get up on the ramp its fun to watch them shoot. See SOAP's archive of Virginia match 70 to truly get it.

1519- Great autonomous shooter. These guys were our autonomous routine at BAE.

I've heard about the ThunderChickens. Does anyone have any pictures?

Nuttyman54
23-03-2006, 22:00
In match 1 of the finals, the poofs were held off the ramp....so they shot from in front of it, and still scored 90% of the shots. What REALLY makes them deadly, however, is their adaptability. If something isn't working, they almost always find a way around it. (Match 3 of the Quater Finals and match 3 of Finals at SVR they slightly changed their auto mode to clinch the win)

Team 25 is definitely up their, and 222 looked very impressive. The rest of those mentioned i have yet to see

Peter Matteson
23-03-2006, 22:02
From what I saw at UTC.
20 - I was just flat out impressed impressed.
126 - Usually high quality machine with a very fast shooter.
237 - Their programing with the camera was top notch again.

The obvious weakness with most good shooters though is they shoot low.

Tomasz Bania
23-03-2006, 22:16
From what I saw at UTC.
20 - I was just flat out impressed impressed.
126 - Usually high quality machine with a very fast shooter.
237 - Their programing with the camera was top notch again.

The obvious weakness with most good shooters though is they shoot low.

Team 818 has a great but low shooter.

Tomasz Bania

MattB703
23-03-2006, 22:19
469 - Las Guerillas!!

GaryVoshol
23-03-2006, 22:25
469 - Las Guerillas!!And 703 as well, particularly when on the ramp.

Chief Delphi 47 also has a good shooter.

Jeremiah Johnson
23-03-2006, 22:30
At MWR...

71 - Superior accuracy, but slow shooting
111 - Shoot from anywhere quickly
1213 - Their aiming device on the back... the LED sight was awesome!
648 - (Biased) Awesome when not on their back... hopefully that will be fixed for WMR

Rohith Surampudi
23-03-2006, 22:40
25 & 233
103 was pretty good
oh and the robowizards to, i dont know their team #

Rick TYler
23-03-2006, 22:50
Before I forget, 1280 and 948.

Jherbie53
23-03-2006, 22:58
I'm just wondering how good was 494 at Buckeye? and teams 74,107, and 141, when they competed. All of these teams are around me. :)

RoboMadi
23-03-2006, 22:58
I really noticed team 341, 293, 237 and 103 at the Chesapeake Competition.
All of these teams did a great job as far as shooters goes; also in autonomous.
If i remember right, Team 293 and 103, together scored 57 points in autonomous period; unfortunately the match was reset because of the field problems.

meaubry
23-03-2006, 23:12
469 for sure, is a good shooter

Ben Piecuch
23-03-2006, 23:19
The one thing that botehrs me about 254 is they like to get close to the ramp to shoot (or up on it) and at the championship teams aren't going to just let them do that. I want to see if they can still be effective is they are kept from their "sweet spot".

I had the great fortune of watching 254 in the eliminations at SVR (through the webcast, of course...) While I thought it would be pretty easy to defend them from the ramp, they proved that any opening is a big enough opening, and fought their way each time to score the load of balls they had. Even when they WERE denied from the ramp, they had enough range to shot from off the ramp and still make 10 or so balls. The opposing alliance spent so much time trying to defend just 254, that they didn't do much of anything else. (No offense to the other finalists) I was thoroughly impressed with that bot, and especially their drivers.

However, I still think that there are a handful of other robots that can give them a run for the money. And, as I've predicted before, I believe that the finals on Einstein will be 6 extremely offensive robots, with 3-pt scoring balls flying all over the place. The teams that have the quickest turn-around time between loadings and firings will be the most successful. And, 254 (and it's twin) certainly has to be included in that bunch. Other teams that fit this bill include 126, 343, 125, 435, 229, 1126, 111, 1114 (and twins...) and I'm sure a slew of others that I haven't seen yet. I'm looking forward to some great, high scoring matches.

BEN

Alex Golec
23-03-2006, 23:37
From Great Lakes, I can vouch for the niagra triplets (1114, 1503, 1680) as some of the best shooters out there: forget the fact that they don't have a turret; their powerful and tractive drivetrain (tank treads) more than makes up for that, because they can hold their ground well. In addition, they have a huge area from which they can shoot.

At Detroit, my favorite shooters were (coincidentally, two birds) 217(Thunderchickens) and 703(Pheonix): 217 had a 270-degree turret with pitch angle control, and a nice revolver-type ball storage organizer that let them put their shots out quick. 703 also sports tank treads, and is an excellent shooter from both the on the ramp, and along the base of the ramp.

And from what I've seen in pictures and video, 111 Wildstang is also going to put out an awesome show.

_Alex

Cory
24-03-2006, 00:27
The one thing that botehrs me about 254 is they like to get close to the ramp to shoot (or up on it) and at the championship teams aren't going to just let them do that. I want to see if they can still be effective is they are kept from their "sweet spot".

We do like to get on top of/near the base of the ramp, because it's that much harder to defend us if we successfully get into either position.

However, we most certainly are not limited to those two spots ;)

Tim Delles
24-03-2006, 00:31
From what I have seen and heard about from people here is my list

111
222 - they don't get much recognition but they are pretty fast if they get set in place on the ramp.
217
469
1114
1126
1503

Bob A
24-03-2006, 08:41
And, 254 (and it's twin) certainly has to be included in that bunch.
BEN

The twin is RAWC - Team 968, who has yet to compete.

Travis Hoffman
24-03-2006, 10:02
Nothing compares to 25.
Sparx and DIvision by Zero were the best at FLR (think mass quanities) but 25 is deadly accurate even when pushed ( you need to actually spin them around to make them miss).

or get between them and the goal and block all their shots.....

Pushing camera-driven turreted shooters from the side is like trying to kill an elephant with a toothpick. Even if you do manage to dislodge them from their position, it most likely won't be enough to stop them to any great degree.

GET IN FRONT OF PEOPLE! Especially robots with low-mounted launchers.

As a wise man once said in a great movie....

"Get in front of the d@*! ball!!! Don't give me this OLE' bs!"



Once they dialed in their camera and turret, 494 was quite effective at the Buckeye Regional.

Jherbie53
24-03-2006, 10:11
The one thing that botehrs me about 254 is they like to get close to the ramp to shoot (or up on it) and at the championship teams aren't going to just let them do that. I want to see if they can still be effective is they are kept from their "sweet spot".
Low center of gravity is a must for shooting from the ramp. Which is what all the robots have that shoot there. As for at the championship for them, if they get picked or pick two other good shooters, then its going to leave one open robot during there offense period. But when you think about it, all the alliances at Einstein will be offense minded like last year.

thatphotochick
24-03-2006, 10:46
at pittsburgh, 365 was amazing while shooting, they would be able to shoot from the platform and nobody could stop them. other good ones were 1249, 888, 808, 128, and 1690 (i think that's their number..they were against us in the finals)
at BMR, 1501, 85, 135, 292, and 461 were great shooters. 135 could make 10 of their balls in auton..i think they did a couple of times if i'm not mistaken.
my team, 1038, worked all the 6 weeks to get our shooter working. we barely spent any other time with anything else. i'm not exactly sure what happened with our camera, but it was taken off in pittsburgh cause we never used it, and continue not to.

Cory
24-03-2006, 11:40
Low center of gravity is a must for shooting from the ramp. Which is what all the robots have that shoot there. As for at the championship for them, if they get picked or pick two other good shooters, then its going to leave one open robot during there offense period. But when you think about it, all the alliances at Einstein will be offense minded like last year.

I'd put money on the fact that the top two alliances at nationals will have a very strong defender who can also score--a la 494 in 2004.

Jherbie53
24-03-2006, 12:12
I'd put money on the fact that the top two alliances at nationals will have a very strong defender who can also score--a la 494 in 2004.
I didn't say there would be no one on defense, its just going to be a good defensive robot that can score as well or vise versa.

Peter Matteson
24-03-2006, 12:27
Low center of gravity is a must for shooting from the ramp. Which is what all the robots have that shoot there. As for at the championship for them, if they get picked or pick two other good shooters, then its going to leave one open robot during there offense period. But when you think about it, all the alliances at Einstein will be offense minded like last year.

I have to disagree with the all offensive alliance like last year comment. Last year if you sneezed wrong you were penalized so playing any kind of defense was very difficult. That promoted the offensive alliances. This year if you don't have three robots that can score and defend, remember you have a DEFENSIVE PERIOD, you don't have a chance. I think the people with a shooter only mentality have really think about ALL aspects of the game. You can't only be good at one thing in this game and win when you play a team that has balance and strategy.

Schneidie
24-03-2006, 12:49
I strongly agree with DZDConfusd, as in any sport, a player, (in this case a robot) needs to be able to defend against another scoring player. Imagine football without a defensive line or hockey without defensemen, the game would be boring.

Jherbie53
24-03-2006, 14:17
I have to disagree with the all offensive alliance like last year comment. Last year if you sneezed wrong you were penalized so playing any kind of defense was very difficult. That promoted the offensive alliances. This year if you don't have three robots that can score and defend, remember you have a DEFENSIVE PERIOD, you don't have a chance. I think the people with a shooter only mentality have really think about ALL aspects of the game. You can't only be good at one thing in this game and win when you play a team that has balance and strategy.
I strongly agree with DZDConfusd, as in any sport, a player, (in this case a robot) needs to be able to defend against another scoring player. Imagine football without a defensive line or hockey without defensemen, the game would be boring.
I'm not saying that JUST offensive robots are going to be there. I'm saying that they will be MOSTLY offensive and can play DEFENSE. Because if you can't play defense, then why try and win autonomous? Win autonomous, play DEFENSE and load yourself, then go score and reload again. This was what 135 did at Boilermaker. But they also didn't use there autonomous mode sometimes, and shot there 10 balls without much blocking. Anyhoo I'm just rambling on, and need to go do something more productive.

josh s
24-03-2006, 16:15
I'm just wondering how good was 494 at Buckeye? and teams 74,107, and 141, when they competed. All of these teams are around me. :)
494 won buckeye and defeated 141, 461 (alliance captain), and us (1018). They have a strong auto mode like 1024 where they shoot with the camera They are a strong bot in all aspects like they always are.

Dusty
24-03-2006, 18:47
So far the best shooter that I have seen is 1126 from FLR, they could pretty much shoot from anywhere with in the offensive zone. With ths they were also very fast and accurate. At times thwey would have up to 5 balls in the air at a time. And did I mention that by the finals they were sinking 10 balls in autonomous. From what I havve just seen in Waterloo, I would say that the Triplets are next, although they are very good, they are not quite as fast or as accurate as 1126.

Jherbie53
24-03-2006, 18:52
So far the best shooter that I have seen is 1126 from FLR, they could pretty much shoot from anywhere with in the offensive zone. With ths they were also very fast and accurate. At times thwey would have up to 5 balls in the air at a time. And did I mention that by the finals they were sinking 10 balls in autonomous. From what I havve just seen in Waterloo, I would say that the Triplets are next, although they are very good, they are not quite as fast or as accurate as 1126.
I sooooo wish I could of seen more matches of the "Triplets", but I only got to see the first round elimination between the 1st and 8th seed at Great Lakes through the web cast. :( They did look awesome from what very littel I saw.

DRH2o
24-03-2006, 19:07
1610 and 343 were great at VCU and when we defended for them ... well you know !!

DRH2o
24-03-2006, 19:11
oops, I forgot to add 222, 435, & 384 could wear you out if they got a chance !!!

E. Wood
24-03-2006, 20:12
at pittsburgh, 365 was amazing while shooting, they would be able to shoot from the platform and nobody could stop them. other good ones were 1249, 888, 808, 128, and 1690 (i think that's their number..they were against us in the finals)



I think the team 1690 you are talking about is really my team 1629 (since there was no 1690 at pittsburg lol). But its cool, im not very good with team numbers eighter (and i always get yelled at for it). Our shooter has since improved with a change to our drive train (our bot is faster now). We also didnt have it it set exactly right at Pittsburg but at Chesapeake it was (Thanks to the pit crew). We are actually going to improve it some more for Championships by adding a a dial on our control bored that allows us to control the speed of the shooter motors letting us shoot from lots of different positions.
Here's my list of great shooters that i saw (numbers may not be correct)

56
103
293 (Spike)
175 (Buzz) -Great auto-mode
888
365 - if they are on the ramp
399 - two shooters is pretty cool
1727 - really good for a rookie in my opinon

(and some more i cant remeber the numbers of)

Sgraff_SRHS06
24-03-2006, 20:35
I think the team 1690 you are talking about is really my team 1629 (since there was no 1690 at pittsburg lol). But its cool, im not very good with team numbers eighter (and i always get yelled at for it). Our shooter has since improved with a change to our drive train (our bot is faster now). We also didnt have it it set exactly right at Pittsburg but at Chesapeake it was (Thanks to the pit crew). We are actually going to improve it some more for Championships by adding a a dial on our control bored that allows us to control the speed of the shooter motors letting us shoot from lots of different positions.
Here's my list of great shooters that i saw (numbers may not be correct)

56
103
397 (Spike)
175 (Buzz) -Great auto-mode
888
365 - if they are on the ramp
399 - two shooters is pretty cool
1727 - really good for a rookie in my opinon

(and some more i cant remeber the numbers of)

FYI: Spike was 293

Btw, congrats on the Radio-Shack Innovationin in Control Award. As for ramp-shooters, 339 was especially good. As soon as it had a couple seconds-breathing room, it was plopping ball after ball into the center goal.

To add to that list:

181 - loved the spinning action on that shooter and some of the auto modes pulled off
341 - the auto-aim on their shooter was excellent
624 - great autonomous programs
1218 - consistent 4-6 ball shooter, sometimes up to 10 balls

thatphotochick
24-03-2006, 21:23
lol i swear i messed up 1629 since pittsburgh..i don't even know why...sorry lol

ScoutingNerd175
24-03-2006, 21:43
BAE
1519- good auto and good shooting during matches
296- ditto
138- great auto but not enough traction to avoid pushing (God, I loved that robot though)
1276- as soon as they got to the ramp they were great
1100

UTC
126- great shooter
20- I was sitting with them on Saturday, good turret action and generally strong robot
177
176- Better here than at BAE, good all around robot, but shooting is good when they get a free spot (and sometimes when they don't)
237- good turret but defended too much to shoot as well as they could

Chesapeake
1629- good all around machine, good auto, good shooter
399
339- any time they could get to the top of the ramp they were great
888- one of the best shooters during the match
237- again great but heavily defended
293- that robot was slightly scary, great auto
103- good shooter, very interesting design (our engineers were always talking about it) they had some trouble here (I believe they had some breakage)
341- these guys would have been our first pick of the teams lower than us in seeding. Great auto, great shooting during match.
836- very nice robot, again better here than BAE.
1389
56
(Can you tell I have my scouting stuff from that one) :)

Ken Leedle
24-03-2006, 21:47
At the Wisconsin regional, the best shooters were 111, 70 and 494 twins, and 1625.
If any two of those robots are together, almost regardless of the third robot, they are going to get a triple digit score. Wildstang was having some trouble locking onto the goal in automode today though. They hook their robot on the corner of the ramp and shoot a bunch of balls. 70 and 494 can shoot while being pushed sideways (it's scary). 1625 shoots incredibly fast and picks up faster (if possible).

Jherbie53
24-03-2006, 23:17
At the Wisconsin regional, the best shooters were 111, 70 and 494 twins, and 1625.
If any two of those robots are together, almost regardless of the third robot, they are going to get a triple digit score. Wildstang was having some trouble locking onto the goal in automode today though. They hook their robot on the corner of the ramp and shoot a bunch of balls. 70 and 494 can shoot while being pushed sideways (it's scary). 1625 shoots incredibly fast and picks up faster (if possible).
Don't you just love turret bots. Wildstang and the Martians are going to be good. Turrets rock, and I'm not just saying that because my team has one. Good turret makes a great robot, with the right drivers of course.

DarMagi
25-03-2006, 00:52
Seeing as little as I did this year, I have to say that 233 had an impressive shooter during the beginning of the day, but soon were put down by 86. I would also say that 1345 had a good shooter. I saw a team with a turret, I think it was 79, but I am not sure, I liked the design, but never got to see it in action.

Gearhead.
26-03-2006, 00:01
From Long Island, the best couple shooters were 271, 358 and I guess 353. 353 has to be on the ramp to shoot, and are rather slow to shoot and to drive. Any defense can shut them down. 358, however, has a decent autonomous but an even better job at harveting balls during the match. They shoot from the top, making it tough to block. Camera is well programmed and it is not suprising that they ended #1 qualifying, and #1 after finals. 271 looked very similar to team 25, a large cylindrical top with a small chassis. Good shooting with camera rotating entire unit and scoring in autonomous. Finished 18-ish but were picked by 358 to win it all in finals.

In trenton, the veterans do shine. Team 25 finished in first place and chose team 103 as their partner. In autonomous, these teams scored an average of about 16 three-pointers. Team 25, just like team 271, only re-fill with human player. Raider Robotix did an incredible job with the speed and accuracy, making at least 20 balls per round with maybe 95+% accuracy. They shot four/five balls per second, but from about 20 inches off of the ground. Their speed was not sacrificed and once again, their speed on the field was only matched by team 102 and 103 at 14 fps.

Team 103, cybersonics, winner of last year's chairman's award, created a very adaptable camera which refocuses quickly and sets the turret into position. They can pick up off the floor and shoot two, maybe three balls a second.

Team 254, cheesy poofs, seemed to have the fastest shooter. At their regionals, however, I noticed the 'spaghetti' chains were not fasten correctly and MANY of the balls shot were deflected out of the scoring hoop. Cheesy poofs do not rotate and require dead-on shooting, but shoot five-six balls per second. The shoot from the top, can pick up off the ground, and have a large ball capacity. If their driving and strategy can permit them to unload for ten seconds, their hopper is empty and they win the match.

25, 103, and 254 will be involved with the finals of each division in Atlanta. You definitely want to befriend these teams as soon as possible. I haven't seen all of the match videos, but New Jersey seems to have some of the best robots every year and have the best, to my knowledge, robot in the entire competition this year.

Vu2000
26-03-2006, 00:10
I just saw 968 RAWC put on a show. I love how dead-on their drivers are when it comes to transitioning from the HP to shooting. They drive super fast onto the ramp, then spin around real quick in place to get in position to shoot.

Tetraman
26-03-2006, 00:35
I'm from Team 174, and this is what I took from Buckeye.

494 - The Martians...we were with them and 272 in Buckeye to win it...and they basicly did 70% of all our points. Our shooter would have worked well if we had completed it. More Martians (team 70) has the Same robot, yet the driver skill and Auto-mode were a bit lacking.

272 - Their robot was slow at shooting, but very accurate. It shot from close up and got one in after another.

703 - The most inovative of all the shooters I've seen. They have a small hopper at the lower portion of their robot with an open top that holds balls. This leads to pulling the balls up a belt and out a shooter at the top of the robot. In order to shoot, the robot gets on top of the platform and shoots dirrectly into the goal. Any balls that are missed go dirrectly back into the hopper and are re-used. They also had a killer Auto-mode. They lost the semi-finals to luck.

461 - Their robot didn't show much until the second day, but boy did that thing put up a fight. It's shooter is very good when it has the time and the room to make each shot. Plus their robot just looked mad awsome.

135 - Wow...I got to say that 135's robot is awsome. Not only does it pick up balls in the most awsome way possible (sweeping in a curve around the field), but their shooter is fast to get them out.

48 - Almost like 135, but with a different ball picker-upper. Auto-Mode was nice.

1747 - Not a shooter...but a dumper...and boy can that robot dump. Avarageing about 25 points per dump, this rookie team got our respect and a cheer. (1-7-4...seven!)

1008 - During many points of the day in first place overall, this robot is short, fast and shoots those balls with ease. You really have to keep an eye on it. We were suprised they didn't get farther in the finals as they did. Keep an eye out for them.

1018 - Devil's Ice Cube...this robot is sneaky. If you don't block it, it will score. It's downfall is it doesn't have a rappid shooter. It shoots 1 ball every 3-5 seconds or so...at least thats what I have seen it do.

1714 - Another rookie team. Their robot is the definition of drilling holes in a robot. It shoots slow, but very, very accurate. If it has enough time, you can find yourself scrambling to recover.

Thats what I got from Buckeye.

Doug G
26-03-2006, 02:03
Team 254, cheesy poofs, seemed to have the fastest shooter. At their regionals, however, I noticed the 'spaghetti' chains were not fasten correctly and MANY of the balls shot were deflected out of the scoring hoop. Cheesy poofs do not rotate and require dead-on shooting, but shoot five-six balls per second. The shoot from the top, can pick up off the ground, and have a large ball capacity. If their driving and strategy can permit them to unload for ten seconds, their hopper is empty and they win the match.

The scary thing is that MANY of those deflected balls simply fall back into their hopper only to be shot again!!

EricH
26-03-2006, 03:05
The scary thing is that MANY of those deflected balls simply fall back into their hopper only to be shot again!!
Ditto for RAWC (968). They used this very effectively at SoCal.

My list:
987--turreted, and virtually unstoppable
968--254 in red and black. 'Nuff said.
599--almost as dangerous as 968, with many of the same capabilities, in a smaller package
330--(biased) if you give us enough time to shoot, you have at least two balls coming down the clear tubing, and we have corner capability,
60--practically 968 and 254, but in blue and yellow and somewhat different.

geekofband007
26-03-2006, 10:20
At the Boston Regional team 121 and 233 had the best shooters by far

Dancin103
26-03-2006, 11:04
Ok well..... so far this year we have only gone to two regionals and we have one more to go and that is Philly!
At the Jersey Regional from what i remember, 25 was excellent, 1279 is really good and accurate, and 303 was pretty good and accurate.
At Chesapeake (there is a list...), 341 was really good (if we were in the top 8 picking, they were one of my first picks, 293 was just dead on fast at shooting and was accurate, 888 was pretty good, 237 was good, 303 once again was good, 1389 was good and 339 was also pretty good!
There are alot of teams that are accurate shooters and i hope to see some more this week at Philly!

AndyB
26-03-2006, 11:19
111 and 1625 both had 30 pt auton modes at Wisconsin. You should have seen it when they were partnered with eachother in the finals. It was a 71 pt auton. Simply amazing. It was also really cool to see Wildstang's bot get turned by another robot while shooting, but the shooter wouldn't move an inch. It was incredible. They ended up winning the thing with no doubt from anybody.

nifty
26-03-2006, 16:29
cocoa beach. and the rhode warriors. they cleaned out in the BAE elimination round, so watch out, anyone going to nationals! they're the ones to beat!

StandingInRain0
26-03-2006, 17:00
From what I saw at Wisconsin, I'd have to say the best shooters were 111, 1625, 494 and 70. All of them easily averaged 20-30+ points a match.
And when our robots on, it's on. We can shoot and dump balls with the reversible conveyor belt. So, we can be a good shooter in most matches.