mopa42
13-01-2007, 21:57
I am a programmer on team 662, and I wrote a simple scoring program. It is a quick and functional program that scores the rack for the red and blue alliances. It is in the perl language, because I can write faster in perl than in C. You need the free Perl interpreter to run it. If you do not have perl, get it from activestate (http://www.activestate.com/Products/ActivePerl/) or www.perl.com (http://www.perl.com).
The program is pretty much a beta, because I have only tested it in a few situations on a few computers. It probably has bugs.
Some Features:
Graphical interface using Tk
Fast Scoring
Accurate Scoring (it scores singletons correctly and eliminates wraparound error).
Some things I didn't include:
Difference between ringers and keepers
Limit to red and blue tubes, just spoilers
Putting two tubes on one leg
I will be coming out with a C port soon, so if you don't want to get perl just for this one thing, wait for the Windows-based executable.
By the way, it is in a .zip file because CD wouldn't let me attach a .pl file.
The program is pretty much a beta, because I have only tested it in a few situations on a few computers. It probably has bugs.
Some Features:
Graphical interface using Tk
Fast Scoring
Accurate Scoring (it scores singletons correctly and eliminates wraparound error).
Some things I didn't include:
Difference between ringers and keepers
Limit to red and blue tubes, just spoilers
Putting two tubes on one leg
I will be coming out with a C port soon, so if you don't want to get perl just for this one thing, wait for the Windows-based executable.
By the way, it is in a .zip file because CD wouldn't let me attach a .pl file.