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Daniel_H
11-01-2008, 08:46
Hello everyone,

Does anybody knows a way to make the roller chains generator generates actual chainlinks instead of that blue belt arround the sprockets?
That would make nicer renderings :)
Last year I constrained every link and it was not cool

thanks.

JD Mather
14-01-2008, 12:17
Not that I know of.

Instead of placing and constraining all of the links I would place one pin link and one roller link and then pattern in the assembly. (There is a bit of a trick to get this to work.)
Attached is an example one of my students did (he got the catenary curve on the wrong side but otherwise nice).

Daniel_H
14-01-2008, 12:44
This video is really good, but I can't think of a way to do that. In the previous years we used the chainer technique (create a surface in the chape of the chain's trajectory, contraint the links to it and then make the surface invisible).
I wonder how the pattern on the video was done.

JD Mather
14-01-2008, 15:36
It will be several weeks till we get to sprocket and chain drives. I will try to work up a tutorial by that time.

artdutra04
14-01-2008, 19:30
Try this:

http://www.team228.org/documents/Roller-Chain_Inventor.zip

I still do not know where this file came from, as I found it on one of the team's computers several years ago. All I know is that it works really well for generating roller chain assemblies in Inventor. ;)

=Martin=Taylor=
14-01-2008, 19:50
Try this:

http://www.team228.org/documents/Roller-Chain_Inventor.zip

I still do not know where this file came from, as I found it on one of the team's computers several years ago. All I know is that it works really well for generating roller chain assemblies in Inventor. ;)

That came from the cbliss website (http://www.cbliss.com/). I could never get it to work. How exactly do you use it?