View Full Version : 3ds max "rigging"
Groene07
15-01-2008, 22:14
how would I set up a lego gear in 3ds max 10 to run along a flat gear track lego piece without manually animating it? I understand linking, but I wasn't sure how to tell max that rotation of gears, meant movement...or movement meant the gears would rotate.
thanks guys. :)
here is a link to a tutorial that will help with just that, it is at the end
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=1047962
it is under the animation tutorial at the bottom,
BuddyB309
16-01-2008, 10:53
how would I set up a lego gear in 3ds max 10 to run along a flat gear track lego piece without manually animating it? I understand linking, but I wasn't sure how to tell max that rotation of gears, meant movement...or movement meant the gears would rotate.
thanks guys. :)
You need to set some orientation constraints. And then set a position constraint to a dummy that is link to the actual structure of the legos
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