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Los Frijoles
21-04-2008, 22:55
Well I have been studying psuedorandom sequences for Microchip microcontrollers based on seeds and so far the fastest I have found is thusly from mondo technology:
chop movf val1,w ;get the 1st
addwf val2,w ;add the 2nd
movwf val2 ;store the 2nd
addwf val3,w ;add the 3rd & store
movwf val3 ;back in 3rd
addwf val1 ;add back to 1st
swapf val1 ;swap nibbles
movf val1,w ;return one byte
ret
It looks to be 10 instruction cycles long. However, I would like to see some other methods as I have found that this particular algorithm tends to repeat numbers after a short while with only a 24-bit seed. Does anyone else know of some psuedorandom sequences (C, ASM, or Psuedocode please)?

Vikesrock
21-04-2008, 23:00
Quite a bit longer than 10 instruction cycles but here is what our prof made us use for a lab earlier this year:

static unsigned long int SEED_X = 521288629L;
// this is a 32-bit constant
static unsigned long int SEED_Y = 362436069L;
// this is a 32-bit constant
unsigned int random()
{
static unsigned int a = 18000, b = 30903;
SEED_X = a*(SEED_X&65535) + (SEED_X>>16);
// requires 16X16 multiply, 32bit add
SEED_Y = b*(SEED_Y&65535) + (SEED_Y>>16);
// requires 16X16 multiply, 32bit add
return (SEED_X + SEED_Y)/2;
// requires 32bit add, 32bit shift
}

We had to implement this in ASM for our Lab before we started C so I have an ASM implementation, if you want to see it PM me.

Salik Syed
27-04-2008, 01:02
use a linear congruential generator - probably the best in terms of ease of use to simplicity ratio. It's on wikipedia
-Salik