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According to the Indianapolis International Airport Art Program (http://www.indianapolisairport.com/information_news/airportArtProgram.aspx), it's called "Elemental Indiana" by Dale Enochs (http://daleenochs.com/) -- number 5 and maybe 6 on the interactive map. His resume doesn't mention any FIRST connection. He does do lots of small and large stone work.
For that area of the airport, between ticketing and security, they probably wanted some soothing Indiana-themed background art to walk by. In the boring, sit-and-wait areas you want something more exciting, like a giant marble roller.
Looks like a nice airport.
Just shows we are ready for the Championship to be here.
There is a lot of nice art in the new airport. The large sculpture in the parking garage was programmed by one of our mentors.
bellpride
07-08-2009, 12:48
We noticed it as well when we checked into our Southwest Airlines flight.
Just shows we are ready for the Championship to be here.
Hm... Anyone know how to make this happen? At this rate that is the only way I'm making it to the championship.
The large sculpture in the parking garage was programmed by one of our mentors.[bolding mine.] Is that Breath (http://www.greghull.com/Greg_Hull/Commissions/Commissions.htm) in the garage? [Not quite ready for show.] Or electroland (http://electroland.net/) on the bridge connection -- a rather interesting piece of work, which looks like fun to walk under and must have been a lot of work to program. Check out the video at the end in the link.
C'mon! We gotta get to the Championship*!
Not yet -- I'm still playing with the garage connection art!
I wish my jobs were this much fun. My one major creativity was a 4-foot tall address number in front of a building we're working on. Looked great, major avenue visibility, more than just a box with words stuck on it -- shot down like Snoopy.
Anyone know how to make this happen?Have Indianapolis talk to FIRST, put in a better deal than what is current. Make sure it all works for everybody.
*Just sayin' -- y'know?
youngWilliam14
07-08-2009, 13:48
Flo has been adamently talking to FIRST about moving championships here. he's met with them a few times, and i would be suprised if it doesn't happen. now if only we could convince the cnn center to follow...
Even better would be Six Flags or similar right next door...
DonRotolo
07-08-2009, 15:52
Just shows we are ready for the Championship to be here.
You mean that IRI is not The Championship? :ahh:
Schnabel
07-08-2009, 16:13
You mean that IRI is not The Championship? :ahh:
Well, we don't really want FIRST to know, but their championships are just qualifiers for IRI.
Flo has been adamently talking to FIRST about moving championships here. he's met with them a few times, and i would be suprised if it doesn't happen. now if only we could convince the cnn center to follow...
Bids have been submitted, FIRST has visited the facilities, final presentations have been made. It's all up to FIRST now.
Ericgehrken
08-08-2009, 21:21
Indianapolis would become the capital of FIRST outside of New Hampshire.
joshsmithers
11-08-2009, 00:58
Anyone else notice the pac-man about to eat the logo?:ahh:
Anyone else notice the pac-man about to eat the logo?:ahh:
*chuckle* I do now! :yikes:
-q
MiniNerd24
12-08-2009, 11:26
I'd be pretty ironic if that artwork ended up as this year's clue.
I'd be pretty ironic if that artwork ended up as this year's clue.
Hmm...I can see it now...a Pac-man styled game...fun :D
Mr. Pockets
12-08-2009, 22:19
Hmm...I can see it now...a Pac-man styled game...fun
Heh, just watch out for the evil, robot devouring ghosts :ahh:
I just hope we don't get squished cherries, strawberries, or oranges in our sprockets.
You can have your PacMan wall -- San Francisco has a tornado (http://sfdailyphotos.blogspot.com/2008/10/simulation-of-tornado.html) next to one of their gates... :cool:
Not sure of the connection between tornados and airplanes -- you'd think they'd want to remind customers of bad weather.
Okay, I'm going way off the original subject, but at least it's still an airport -- and it's pretty cool besides!
delsaner
21-08-2009, 13:46
Hmm...I can see it now...a Pac-man styled game...fun :D
o_O
A maze-like game, with walls low enough for drive teams to see, but high enough so robots cant go over them...
A maze-like game, with walls low enough for drive teams to see, but high enough so robots cant go over them...Maybe not. :eek: Remember we're getting that little laptop for the driver station. Could be video back to the drivers, so walls the drive teams can't see, but robots can drive thru/under.
Mr. Pockets
21-08-2009, 17:32
Yeah, but can you imagine the massive pain that it would be to set up? Plus unless you want the layout to be memorized by match 5 you'd need to change the maze every match which would mean that the time between matches would be longer and, feasibly speaking, fewer matches could be played per day...
But, it'd still be cool. It's actually sort of funny. When I was asking my brother if he could think of a good FRC game this was almost exactly what he proposed. Suppose great minds think alike.
Rion Atkinson
21-08-2009, 18:07
Well... If you REALLY want to get complicated...
Then you could have a field that would work like the fun metal rod where to stick your hand on one side and your hand pops out of the other. :D Except each would have a hydraulic on it. then you could have preset feild and you click a button. THe rods change and presto. You have a new field in a matter of minutes.
The problem... Money... not to mention to hole to fit the hydraulics...
Actually, you're making this too complicated. Divide the maze into small squares. Put a pivot point for each square in the middle. Randomly choose which squares get rotated and how much (90, 180, 270, or 360 degrees). Rotate and lock down. Note that the squares are probably going to be different shapes, so every time one gets rotated, the maze changes... Now you're doing it with several...:D:yikes:
Rion Atkinson
21-08-2009, 18:39
That would work too..
NorviewsVeteran
21-08-2009, 18:50
I think this just became the wrong thread.:rolleyes:
Chris is me
21-08-2009, 19:51
o_O
A maze-like game, with walls low enough for drive teams to see, but high enough so robots cant go over them...
Never say "can't" in robotics.
*builds 10-foot tall simswerve*
Never say "can't" in robotics.
*builds 10-foot tall simswerve*
Or just put a rule with a penalty for climbing over walls. Physics aren't the only way to prevent certain designs. Though physics is the one that people tend to overlook.
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