Log in

View Full Version : 200 mph ball kicker


mgurgol
26-01-2010, 12:30
Would this be considered overkill for a ball kicker?


http://translate.google.com/translate?js=y&prev=_t&hl=en&ie=UTF-8&layout=1&eotf=1&u=http://www.marca.com/2010/01/25/futbol/equipos/real_madrid/1264434120.html&sl=auto&tl=en

Chris is me
26-01-2010, 12:33
It breaks a few rules about extension into the Bumper Perimeter and would bounce out of the goals... so..... yes? :)

Thermal
26-01-2010, 12:34
I'll just go ahead and be the first one to point out 200km/h != 200mph ;-)

Dancin103
26-01-2010, 12:37
I'll just go ahead and be the first one to point out 200km/h != 200mph ;-)

It would roughly be 125 mph.

Al Skierkiewicz
26-01-2010, 12:38
It breaks a few rules about extension into the Bumper Perimeter and would bounce out of the goals... so..... yes? :)

Yeah, but what about breaking the sound barrier?!?

Jones571
26-01-2010, 12:38
Also getting that by safety may be an issue... I know the refs would be scared of missfired balls heading there way

Nuttyman54
26-01-2010, 12:43
It would roughly be 125 mph.

To be fair, the translated article does say 200 mph. Either way it's still gonna turn the heads of the safety inspectors (and everyone else)....but DANG that is cool

Smoores
26-01-2010, 15:17
there is no such thing as overkill

jamie_1930
26-01-2010, 16:16
Yeah, but what about breaking the sound barrier?!?

I know I shouldn't doubt you Al, but I see nothing about the sound barrier. Could you point us to this rule?

Pjohn1959
26-01-2010, 17:06
Yeah, but what about breaking the sound barrier?!?

Fast enought to wipe off the tie-dye... :rolleyes:

nitneylion452
26-01-2010, 17:53
I'll say no rules broken. The wheels move, not the frame; and the kicker stays under the frame before kicking, pops out of the perimeter for no more than 2 seconds, and retracts. All of that seems nearly text book.;)

EricH
26-01-2010, 17:59
If it's that fast, <S01> may well come into effect...

nitneylion452
26-01-2010, 18:03
If it's that fast, <S01> may well come into effect...

Which section is <S01> in again?

EricH
26-01-2010, 18:07
Which section is <S01> in again?
<S01>-<S04> are the first four rules in Section 7, right after the definitions.

<S0X> and <GXX> rules are in Section 7, <RXX> rules are in Section 8, and <TXX> rules are in Section 9. Other sections with rules do not number them.

<S01> is the most general of the safety rules. Pretty much, if it's unsafe, it can be penalized.

Manoel
26-01-2010, 20:43
I'll just go ahead and be the first one to point out 200km/h != 200mph ;-)

It's remarkable that the original article cites 200 km/h and 130 km/h but then Google Translate decided it was 200 mi/h and 130 km/h. I wonder how it did that - why did it choose to translate kilometer as mile, without converting, and then decided to skip "translating" the other figure. An interesting bug, maybe...

Galum
26-01-2010, 21:20
Hehe I just saw this and went right away to see whether anyone posted about it already =P Pretty amazing stuff

Alan Anderson
26-01-2010, 21:40
I know I shouldn't doubt you Al, but I see nothing about the sound barrier. Could you point us to this rule?

<R02B> might apply.

seannoseworthy
26-01-2010, 22:09
...If its worth doing, its worth over-doing. :D

nitneylion452
26-01-2010, 22:34
I'll just go ahead and be the first one to point out 200km/h != 200mph ;-)

I love how you used the code not equal to rather than what most people use: =/=. You are on programming on your team, I assume?

RoboticBohemian
26-01-2010, 23:30
Haha I saw this on Engadget today

engunneer
27-01-2010, 12:50
I've honestly never seen =/= online as 'not equal to', even though the meaning is clear if you think about it.

seathroath
27-01-2010, 13:40
I wonder what would happen if someone was standing right in front of it?