View Full Version : Retracting a cylinder?
greatman05
10-02-2010, 14:59
Hello. I was thinking about this for a while, and I'm still kind of stuck as to how it works. I've heard that it's possible to retract a cylinder without using some kind of motor "rewind" mechanism; is this true? Also, how does the programming for this work? This might not be the right forum for that last question, but does this mean that the button I program it to will have to be held down for the cylinder to fully extend, and then once it's let go, the cylinder automatically retracts?
It is. You fire the other side of the solenoid valve, which sends air into the other end of the connected cylinder. Programming depends on whether a single or double solenoid is used.
greatman05
10-02-2010, 15:06
We planned on using double solenoids for the two cylinders we're going to use. Does the last question I asked earlier work for those, or is there something special I need to do?
Daniel_LaFleur
10-02-2010, 15:14
We planned on using double solenoids for the two cylinders we're going to use. Does the last question I asked earlier work for those, or is there something special I need to do?
The Festo solenoid that you recieved in the KOP is not a 'double solenoid'. It is a 4 way solenoid designed to control both the extension and retraction of a cylinder. While it can be used to control the extension of 2 cylinders (firing opposite) it won't be able to retract them.
greatman05
11-02-2010, 13:48
We're using the SMC solenoids.
We planned on using double solenoids for the two cylinders we're going to use. Does the last question I asked earlier work for those, or is there something special I need to do?
Look at the attached picture:
Pressure goes in at P.
If you energize one side of the double solenoid, pressure flows from P to A, through the cylinder actuating the cylinder in one direction, then from B to EB.
If you energize the other side of the double solenoid, pressure flows from P to B, actuating the cylinder in the opposite direction, and then from A to EA.
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