View Full Version : your favorite equations for build seasion
team 3311
04-02-2011, 21:05
Just wanted to know some of your favorite physics and math equasions during build seasions thanks.
mine is pathagriom therom
One I thought about when I was a Junior in high school
F=ma, right?
Work = Fd, agreed?
So,
work is mad
(This is one of those times I wish the "therefore symbol" was on the keyboard - you know, the three dots that form a triangle.)
While programming a crab drive back in 2009, the arctangent function was my friend. Then sin and cos became my friends too. Sooo much math in 4-wheel independent steer independent drive crab drives.
so far mine has been nested if statements with nested statements in them
we did this for our arm
3 hours of programing and only 10 lines of code :p
team 3311
04-02-2011, 22:11
QUOTE=Taylor;1015838]One I thought about when I was a Junior in high school
F=ma, right?
Work = Fd, agreed?
So,
work is mad
(This is one of those times I wish the "therefore symbol" was on the keyboard - you know, the three dots that form a triangle.)[/QUOTE]
Work is force/distance
don't mean to be rude just wanted to help
jamie_1930
04-02-2011, 22:15
How can you go a day through life without using these babies:
-PV=nRT
-sin, cos, tan, sec, csc, cot
-F=ma
-W=FD
-t=Fr
-P=W/T
-All unit conversions (although annoying. All for the metric system say "I")
team 3311
04-02-2011, 22:16
QUOTE=Taylor;1015838]One I thought about when I was a Junior in high school
F=ma, right?
Work = Fd, agreed?
So,
work is mad
(This is one of those times I wish the "therefore symbol" was on the keyboard - you know, the three dots that form a triangle.)
You are right about the formulas
jamie_1930
04-02-2011, 22:18
QUOTE=Taylor;1015838]One I thought about when I was a Junior in high school
F=ma, right?
Work = Fd, agreed?
So,
work is mad
(This is one of those times I wish the "therefore symbol" was on the keyboard - you know, the three dots that form a triangle.)
Work is force/distance
don't mean to be rude just wanted to help[/QUOTE]
I don't mean to be correct, but check again
W=Fd
pfreivald
04-02-2011, 22:41
(lowercase) tau = I*omega (lowercase)
P = IV
Team#2057-Vegas
04-02-2011, 23:00
Work is force/distance
don't mean to be rude just wanted to help
I don't mean to be correct, but check again
W=Fd
its force x distance, he had it right. the full equation is technically F(D)cos(theta)
artdutra04
04-02-2011, 23:18
(This is one of those times I wish the "therefore symbol" was on the keyboard - you know, the three dots that form a triangle.)You don't have a ∴ key? It's right next to 'Any' key. :p
pfreivald
04-02-2011, 23:22
You don't have a ∴ key? It's right next to 'Any' key. :p
...which is right next to the Easy Button...
demosthenes2k8
04-02-2011, 23:23
...which is right next to the "compile faster" button...
T = ((et)^5) + 7s
Give up? Hint. et is estimated time, T is actual time. s is the number of times you say it'll be easy.
...which is right next to the "compile faster" button...
T = ((et)^5) + 7s
Give up? Hint. et is estimated time, T is actual time. s is the number of times you say it'll be easy.
So if I say it will take half a minute, then it will actually take one thirty-second of a minute, assuming I don't say it will be easy at all?
ttldomination
04-02-2011, 23:29
Idk, but the Law of Cosines has become more sexy than usual...
,4lex S.
04-02-2011, 23:37
Internet + Cats = Robot that doesn't work and isn't built.
MarkoRamius1086
04-02-2011, 23:38
Most Used: (Machine Shop Algebra for finding the coordinates for paired symmetrical holes on material. With d1 being the material length, d2 being the hole pattern, and x being the distance from the hole center to the edge of the material)
x = (d1/2)-(d2/2) = (d1-d2)/2
Most Reliable: Newton's Second Law
Least Favorite: Murphys Law
I've been modelling some of our robot's movements using an intersection of two circles..
(x-a)^2 + (y-b)^2 = r^2
It is ftw
Matt Krass
04-02-2011, 23:51
Can't believe no has said this yet:
V = IR
(I^2)R = VI = P
Or, to have some fun:
Fs >= 2B (any takers? it's not an exact formula, more of a theorem, and kind of hard to represent without proper math symbols)
Matt
iblis432
04-02-2011, 23:54
mine is used for when i get tired of the code stopping for stupid reasons
while true==true
PAR_WIG1350
05-02-2011, 00:02
Idk, but the Law of Cosines has become more sexy than usual...
Trigonometry has always been rather attractive from my perspective
<3<3<3<3<3
A nice little as3 script for parsing the FIRST website :)
var temp:ArrayCollection = ArrayCollection(event.result);
var tempString:String = "";
var sentUrl:String = temp.getItemAt(0) as String;
var eid:String = sentUrl.substr(sentUrl.search("eid=")+4,sentUrl.length);
eid = eid.substr(0,eid.search("&"));
for(var n:int = 1; n < temp.length; n++){
tempString+=temp.getItemAt(n);
}
tempString = tempString.substr(tempString.search('<tr bgcolor="#FFFFFF">'),tempString.length);
tempString = tempString.substr(0, tempString.search('</table>'));
var i:int = tempString.search('\t');
while( i != -1){
tempString = tempString.replace('\t',' ');
i = tempString.search('\t');
}
i = tempString.search('<br />');
while( i != -1){
tempString = tempString.replace('<br />',' ');
i = tempString.search('<br />');
}
i = tempString.search('nowrap');
while( i != -1){
tempString = tempString.replace('nowrap',' ');
i = tempString.search('nowrap');
}
tempString = "<table>" +tempString+"</table>";
var xml:XML = XML(tempString);
for(i = 0; i < xml.children().length(); i++){
var location:String = xml.child(i).child(0).child(0).toString();
var name:String = xml.child(i).child(1).child(0).toString();
var url:String = "https://my.usfirst.org/myarea/index.lasso?page=event_details&eid="+eid+"&-session=myarea:C77D640504fbb2FB82SVt2270655"
var number:String = xml.child(i).child(2).child(0).child(0).toString() ;
var service:EventService = new EventService();
service.addMember(parseInt(eid),parseInt(number));
}
Well, in 2009 (Lunacy) our favorite equation was F=uN, or "fun," as we called it, to the point that the judges mentioned our use of "the equation 'fun'" during our DTT award speech at Championship.
All for the metric system say "I"
Jay.
For those saying that W=Fd is wrong, "d" is often used for distance. You could also use "l" for "length", but "d" is more common.
I kind of like the following:
Stress = F/A.
Stress = Homework/Time.
Therefore, Homework is a force.
Oh, and then there's this one:
Reading + Manual + Updates + Q&A = someone who knows the rules and doesn't have to ask [current most annoyingly common rules question].
demosthenes2k8
05-02-2011, 09:43
Ehhhh. I should have mentioned that it only works for whole numbers. So measure in seconds.
RoboMaster
05-02-2011, 17:17
W=[delta]KE
Or, WAKE!!!! (as in: wake up you sleepy robotics student!)
This one is pretty nice too:
motor in = (joystick out)^3
That keeps the freshmen from cranking on the joysticks to much.
Cyberphil
05-02-2011, 19:52
-All unit conversions (although annoying. All for the metric system say "I")
I
My favorite, and most used would have to be F=ma, hands down.
Idk, but the Law of Cosines has become more sexy than usual...
Reminds me of 2007. I was taking geometry in high school at the time, and it was awesome to be able to apply that to locating the poles on the rack. We ended up using about 80% of the IFI controller's processing power that year with all of the trig during autonomous.
And then in 2009 I was taking high school physics...man, my high school FRC experience was perfectly timed. :)
Andrew Schreiber
07-02-2011, 10:01
A nice little as3 script for parsing the FIRST website :)
var temp:ArrayCollection = ArrayCollection(event.result);
var tempString:String = "";
var sentUrl:String = temp.getItemAt(0) as String;
var eid:String = sentUrl.substr(sentUrl.search("eid=")+4,sentUrl.length);
eid = eid.substr(0,eid.search("&"));
for(var n:int = 1; n < temp.length; n++){
tempString+=temp.getItemAt(n);
}
tempString = tempString.substr(tempString.search('<tr bgcolor="#FFFFFF">'),tempString.length);
tempString = tempString.substr(0, tempString.search('</table>'));
var i:int = tempString.search('\t');
while( i != -1){
tempString = tempString.replace('\t',' ');
i = tempString.search('\t');
}
i = tempString.search('<br />');
while( i != -1){
tempString = tempString.replace('<br />',' ');
i = tempString.search('<br />');
}
i = tempString.search('nowrap');
while( i != -1){
tempString = tempString.replace('nowrap',' ');
i = tempString.search('nowrap');
}
tempString = "<table>" +tempString+"</table>";
var xml:XML = XML(tempString);
for(i = 0; i < xml.children().length(); i++){
var location:String = xml.child(i).child(0).child(0).toString();
var name:String = xml.child(i).child(1).child(0).toString();
var url:String = "https://my.usfirst.org/myarea/index.lasso?page=event_details&eid="+eid+"&-session=myarea:C77D640504fbb2FB82SVt2270655"
var number:String = xml.child(i).child(2).child(0).child(0).toString() ;
var service:EventService = new EventService();
service.addMember(parseInt(eid),parseInt(number));
}
I think we need to introduce you to our friend the regular expression...
Favorite equation for this build season? Torque = r x F. Law of Cosines comes in a close second. Though, I am also a pretty big fan of: Position = ∫∫Acceleration and the cylindrical coordinate system.
Zuelu562
07-02-2011, 12:33
C(amps) = V/ohms. Seems to be very useful this year. A lot of people seem to be burning out stuff by putting them to incorrect electrical loads (D-Links, for instance X.X).
Also, R + T + M = (Occasional Lack of) Knowledge ::rtm::
I can't believe I haven't see one of the most important minibot equations!?
Ep = mgh
Astarties
07-02-2011, 13:57
You don't have a ∴ key? It's right next to 'Any' key. :p
I like using that symbol on homework and imagining that the predator is targeting my homework.
pV=nRT
τ=rFsinϴ
Alan Anderson
07-02-2011, 14:58
My favorite equation of all time, for all time, at all times, is the one which relates five fundamental mathematical constants using addition, multiplication, and exponentiation.
0: the additive identity element
1: the multiplicative identity element
e: the natural base
pi: the ratio of a circle's circumference to its diameter
i: the square root of negative one
e^(i*pi) + 1 = 0
I wish I could do superscripts properly using vBulletin.
My second favorite equation is actually just an approximation: 1 foot ≈ 1 nanosecond
artdutra04
07-02-2011, 18:59
I wish I could do superscripts properly using vBulletin.You can so superscripts and subscripts in vBcode.
548swimmer
07-02-2011, 20:39
All of the torque and RPM equations for motors and their assorted conversions!
P= ((3.4 * N) div 8 ) + 1
Give N roboteers the number of pizzas P to order
Most used: circumference = 2 * Pi * r
Favorite: f = m * a
Trigonometry has always been rather attractive from my perspective
<3<3<3<3<3
I think it must be all the curves it comes with. ;)
FarmerWilly
10-02-2011, 17:57
1+1=11 <-My sister said this one the other day.
2
But seriously everyone, F=MA and E=MC :ahh:
billbo911
10-02-2011, 18:14
"Circumference = pi*D".......pause for effect........"think about it".
Also:
"pie = crust + filling"....... more pause....... "Oh, you mean "pi". OK, that's 22/7 rounded to the second place.......What?........Did you want 3.1415927"?
dubiousSwain
05-05-2014, 08:45
while true==true
I use
:While 1=1
all the time in TI-BASIC
dubiousSwain
05-05-2014, 08:50
My second favorite equation is actually just an approximation: 1 foot ≈ 1 nanosecond
not sure if reference?
http://mspaintadventures.wikia.com/wiki/Yellow_Yard
Caleb Sykes
05-05-2014, 09:11
a = dv/dt
v = dx/dt
P = τω = E/t = Fv = IV
MechEng83
05-05-2014, 09:57
For me, it's these equations:
T=F*d*sin(theta)
Law of cosines [c^2 = a^2 + b^2 - 2*a*b*cos(theta)]
Law of sines [sin(a)/A = sin(b)/B = sin(c)/C]
F=k*x
k=A*E/L
cmrnpizzo14
05-05-2014, 13:37
...
Hahaha! I did it! Take that VbCode!
My favorite equation of all time, for all time, at all times, is the one which relates five fundamental mathematical constants using addition, multiplication, and exponentiation.
0: the additive identity element
1: the multiplicative identity element
e: the natural base
pi: the ratio of a circle's circumference to its diameter
i: the square root of negative one
e^(i*pi) + 1 = 0
I'm with the Tauists on this one:
e^(i*tau) = 1
BBray_T1296
05-05-2014, 14:26
Theoretical velocity
Where: M=motor speed (rpm), Or=overall reduction, d=wheel diameter (inches), V= velocity (feet per second)
(M*Or*π*d)/(60*12)=V
Useful for calculating robot speed as well as projectile speed. For shooting frisbees last year, knowing how many feet/second the shooter wheel spun, assuming static friction on the opposing wall, you could both calculate the linear and rotational velocity of the disk as it exited the shooter.
faust1706
05-05-2014, 15:43
sm'= A[R|t]M' aka camera pose estimation. I used this bad boy in 2012. It is a beautiful equation.
Yipyapper
05-05-2014, 16:14
Arizona Green Tea + Programmers = Code
MechEng83
05-05-2014, 16:19
Arizona Green Tea + Programmers = Code
Interesting. I thought the function was
code = programmer(pizza,Mountain Dew)
*disclaimer* I am not a programmer. Please excuse syntax errors.
Yipyapper
05-05-2014, 16:21
Interesting. I thought the function was
code = programmer(pizza,Mountain Dew)
*disclaimer* I am not a programmer. Please excuse syntax errors.
My body became immune to pizza's code influence at this point, I needed to find a new way to make code. So much pizza...
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