View Full Version : Augmented reality in Team Pit
NoRemorse
12-05-2011, 14:28
I remember a team a few years ago at a Michigan event that had an augmented reality demo in their pit.
It had a web cam pointed at a board with markers, and a monitor that displayed the markers with a 3D model projected on them.
If anyone can help me track down the team, you will win not only my thanks, but be a really cool person on top of that!
Best Regards,
Brian
I believe the team you're looking for is lightning robotics team 862.
NoRemorse
13-05-2011, 10:08
I believe the team you're looking for is lightning robotics team 862.
And as soon as I read that, I remember the lightning logo as one of the items in the AR.
Thanks!
Ryan Himmelblau
13-05-2011, 19:40
Augmented reality via smart phone throughout the entire pits next year. Just putting it out there. Run with it...
And as soon as I read that, I remember the lightning logo as one of the items in the AR.
Thanks!
No problem!
Oh hi!
That was indeed 862, my team, and I was the one who did it! It's really cool that people remember! It was 2009 and we had a model of our mascot, an orbit ball, and i think a globe. I originally wanted to have the CAD model of our robot, but the software couldn't handle a model with that much geometry.
We never brought it back because it was hassle to bring a computer to run it, plus I graduated in 2010 :( I should be able to find the name of the software I used if you're interested, I certainly didn't write it myself!
NoRemorse
23-05-2011, 12:31
Oh hi!
That was indeed 862, my team, and I was the one who did it! It's really cool that people remember! It was 2009 and we had a model of our mascot, an orbit ball, and i think a globe. I originally wanted to have the CAD model of our robot, but the software couldn't handle a model with that much geometry.
We never brought it back because it was hassle to bring a computer to run it, plus I graduated in 2010 :( I should be able to find the name of the software I used if you're interested, I certainly didn't write it myself!
If you could help me out to set up a similar set up, I would much appreciate it!
The software I used was Mr. Planet V2. It has a pretty good interface as far as I remember, but it wasn't super stable and the model you use can't be too complicated. Here's the link: http://planet.urv.es/planetrv/ It looks like there might be a newer version, I'm not sure what's different about the "castle" and "lite" versions.
Some stuff is in Spanish, and the English manuals if I remember are just translated, so it may take some figuring out to make it work. If you can't make it work let me know and I'll see if I can help!
NoRemorse
25-05-2011, 08:44
The software I used was Mr. Planet V2. It has a pretty good interface as far as I remember, but it wasn't super stable and the model you use can't be too complicated. Here's the link: http://planet.urv.es/planetrv/ It looks like there might be a newer version, I'm not sure what's different about the "castle" and "lite" versions.
Some stuff is in Spanish, and the English manuals if I remember are just translated, so it may take some figuring out to make it work. If you can't make it work let me know and I'll see if I can help!
I have tried both versions. The newer version is in English.
Unfortunately, neither work in Win7, and neither work in XP virtualization. I am going to make a bootable flashdrive with XP on it to do testing. I'll let you know how it goes.
NoRemorse
02-06-2011, 12:36
In case anyone is wondering on how this turned out:
Mr.Planet was incredibly difficult to import meshes into, But did work very well for unsupported opensource software! I was quite impressed.
I was able to find (purchase) a plugin for 3DS Max that works very well, very smooth, and is very intuitive.
Animated:
http://www.youtube.com/watch?v=P6CY7kfmcI8&NR=1
Multiple, custom markers:
http://www.youtube.com/watch?v=i1F1my9ExX0
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