View Full Version : rookie team (PLEASE HELP!)
roboticsgoof95
29-08-2011, 15:52
What is the best way to prepare a team before kickoff?
Establish communication with other teams in your area. They can help you with just about anything.
Go all out attempting to secure funding and resources, like machining services and mentors. They'll give you a leg up.
Get as much done as you can before kickoff. Get T-shirts ordered, a shipping crate built, and anything else that does not absolutely have to be done during the 6 week build period.
Learn as much as you can about how the season, and the robots, work.
Study other great teams and robots from the past.
Perform "mock kickoffs," to fine tune the early stages of your team's design process.
Read these forums daily.
roboticsgoof95
29-08-2011, 16:06
Thank you soo much! I am restarting a team and i am just a junior in high school, i was on a team before but starting one isnt as easy.
roboticsgoof95
29-08-2011, 16:08
What is the best way to start the robot build? I mean should you design the robot first or build the chasis? (I think thats how you spell it)
Thank you soo much! I am restarting a team and i am just a junior in high school, i was on a team before but starting one isnt as easy.
In that case, I'll emphasize one of my points. It is critical that you find committed adult leadership, whether they be teachers, parents, or engineering mentors, as soon as possible. Contact your school, students' parents, local businesses, local teams, and local colleges. They are vital to the success of a FIRST program. I've seen too many student driven teams fail, not because they were student driven, but because the students had a "we can do it on our own" attitude.
Work hard, and accept every little shred of help you can get. You'll go far.
What is the best way to start the robot build? I mean should you design the robot first or build the chasis? (I think thats how you spell it)
http://thinktank.wpi.edu/article/156
Become intimately familiar with the engineering design process. To summarize:
-Know the rules
-Strategize
-Brainstorm/prototype
-Select a design, using quantitative evaluation.
-More prototyping
-Detailed design
-More prototyping
-Build the thing.
-Iterate
-And did I mention prototyping?
Many teams will build the kitbot right out of the box, to become familiar with the control system and basic mechanical elements of an FRC robot. This is fine, as a form of prototype. But your final drive configuration should be driven by your game strategy.
Also, if you haven't already, learn a Computer Aided Design program, like Autodesk Inventor or solidworks. Both are free for FRC teams. They're vital to robot design.
roboticsgoof95
29-08-2011, 16:14
Yes, thats why i left my other team, it was too adult controlled and we had no way of choosing what we wanted. I have help from both teachers (engineers) and parents. :)
roboticsgoof95
29-08-2011, 16:17
lol okayy, my last team did like 3 weeks of design and all our time was wasted. so i guess we just have to find a better balance. I think your going to be my new bff. haha
Andrew Lawrence
29-08-2011, 18:45
If you're in Pontiac, Michigan, look for team 51, Wings of Fire. They're an excellent team whom I'm sure would be delighted to help you start your year off right! As for pre-season things, I highly suggest off-season projects if you have the means. Make test robots and drive trains to teach students how to build and use the parts on a robot, or maybe make a tshirt cannon. If parts are unavailable, try some useful math and science courses that would relate to robotics.
zachmartin1806
29-08-2011, 19:10
Have the whole team look at past years robot, what worked, what didn't, unique features. Get on usfirst.org and pull the game manuals for a couple different years and think of deigns for the games. But make sure to get everyone familiarized with the tools you will be using so that when the time comes your aren't trying to teach and build at the same time.
Are there any off season events in your area between now and then? I would try to drag as many people as you can to one to show them what to expect and talk to as many teams as possible.
roboticsgoof95
29-08-2011, 21:04
thanks guys! i love wings of fire! lol ive been keeping in contact with some of the alumni so we are close, so i may ask. Our team will be participating in the OCCRA competitions so i guess that will help. :)
BrendanB
30-08-2011, 09:09
Robot design 101.
1. Know the capabilities of your team and what is reasonable for you to build, not admirable. Being a rookie team a 4 stage lift on a crab drive isn't something I'd recommend unless you built something similar now to get the experience.
2. A typical game has two parts (tubes and minibot, goals and hanging, tubes and ramps, balls and hanging) from there you need to decide what you want to play in the game (not how). This past season as a rookie team our robot had a major in minibot with a minor in tube scoring by completing 1 logo every match on the bottom row. I had feelings that we could do so much more and do the top row easily, but keep it simple and follow rule 1 and you can produce a robot that is in the top 6 scorers at your regional (our robot averaged 31 points a match ranging from 38 at our highest to 26 being our lowest due to our minibot only coming in second place once during the entire weekend). You should decide what you want to make by mid week 1.
3. Prototype and decide the how. Should it grab tubes from the inside or outside, when we score what should the angle of the tube be, how many wheels do we want on our drivebase, etc. Some of these items are easy if the field is flat then do a kitbot on *steroids* for a simple but effective drivebase, if the field has speed bumps then that takes a bit longer to build drivebase prototypes but you get the idea. Usually by the mid/end of week 2 you should be building even if it is just the drivebase.
4. As week 6 approaches keep in mind the time you have left and whether or not you need to change or eliminate a mechanism in order to have a working/competitive robot by your event. Sometimes this means scaling down from top row to mid. Only eliminate an item if by doing it means you will be weak. Making a weak/unreliable arm/lift just so you can make a weak/unreliable minibot is a poor choice compared to making a good, reliable arm with no minibot.
Some wise man once said, "better to do 50% of the task 100% of the time and to do 100% of the task 50% of the time".
If you need any help/advice pre-season or during the season email: frc3467@gmail.com
Watch this! http://www.simbotics.org/media/videos/2011/presentations/kitbot-presentation-kitbot-steroids
roboticsgoof95
30-08-2011, 09:12
Robot design 101.
1. Know the capabilities of your team and what is reasonable for you to build, not admirable. Being a rookie team a 4 stage lift on a crab drive isn't something I'd recommend unless you built something similar now to get the experience.
2. A typical game has two parts (tubes and minibot, goals and hanging, tubes and ramps, balls and hanging) from there you need to decide what you want to play in the game (not how). This past season as a rookie team our robot had a major in minibot with a minor in tube scoring by completing 1 logo every match on the bottom row. I had feelings that we could do so much more and do the top row easily, but keep it simple and follow rule 1 and you can produce a robot that is in the top 6 scorers at your regional (our robot averaged 31 points a match ranging from 38 at our highest to 26 being our lowest due to our minibot only coming in second place once during the entire weekend). You should decide what you want to make by mid week 1.
3. Prototype and decide the how. Should it grab tubes from the inside or outside, when we score what should the angle of the tube be, how many wheels do we want on our drivebase, etc. Some of these items are easy if the field is flat then do a kitbot on *steroids* for a simple but effective drivebase, if the field has speed bumps then that takes a bit longer to build drivebase prototypes but you get the idea. Usually by the mid/end of week 2 you should be building even if it is just the drivebase.
4. As week 6 approaches keep in mind the time you have left and whether or not you need to change or eliminate a mechanism in order to have a working/competitive robot by your event. Sometimes this means scaling down from top row to mid. Only eliminate an item if by doing it means you will be weak. Making a weak/unreliable arm/lift just so you can make a weak/unreliable minibot is a poor choice compared to making a good, reliable arm with no minibot.
Some wise man once said, "better to do 50% of the task 100% of the time and to do 100% of the task 50% of the time".
If you need any help/advice pre-season or during the season email: frc3467@gmail.com
Watch this! http://www.simbotics.org/media/videos/2011/presentations/kitbot-presentation-kitbot-steroids
Thanks!!! Whats the best way to approach sponsors?
akoscielski3
30-08-2011, 09:33
Thanks!!! Whats the best way to approach sponsors?
Through Parents! The best sponsors have been were parents work. My dads company started sponsoring our team in i think 2005 when my brother started... they are know our biggest sponsor, and donated our pits, Robot parts, vehichles for compeitions, gas money for competitions, and LOTS of money :) . try to find which parents are extremely deicated to helping out and see if their company will sponsor the team.
We are also trying to start another FRC team in Windsor, Onatrio so its not to far if u are in michigan. my team is from windsor and we are the only team for another two hours, besides crossing the border.
Good luck :)
roboticsgoof95
30-08-2011, 09:36
Through Parents! The best sponsors have been were parents work. My dads company started sponsoring our team in i think 2005 when my brother started... they are know our biggest sponsor, and donated our pits, Robot parts, vehichles for compeitions, gas money for competitions, and LOTS of money :) . try to find which parents are extremely deicated to helping out and see if their company will sponsor the team.
We are also trying to start another FRC team in Windsor, Onatrio so its not to far if u are in michigan. my team is from windsor and we are the only team for another two hours, besides crossing the border.
Good luck :)
Parents is a great idea! :) Wow I have so many teams around me lol i could name like 6 in driving distance. I hope to see you at competition. haha
staplemonx
30-08-2011, 10:06
Try and find some mentors from this list (http://www.michiganbusiness.us/index.php?nic=city&stringtofind=Pontiac)in addition to parents. I think if you establish your expectations up front with your mentors than you should be fine.
I highly recommend a structures and an electronics engineer as a minimum since they will be able to teach you the things you will need to do the work on your own.
roboticsgoof95
30-08-2011, 10:08
Where are you?
Im from Pontiac Michigan, but the team will be out of Royal Oak
BrendanB
30-08-2011, 12:40
Thanks!!! Whats the best way to approach sponsors?
Parents are a great start! Check out for local grants in your area and NASA offers grants for rookie teams starting up. Visiting the sponsors themselves are a great way to fund raise as a face to face conversation can many times be more productive than a letter or email.
In some situations face to face isn't an option or you need to leave something behind with a potential sponsor.
http://www.team3467.org/files/5513/0090/0757/RoboticsSponsorPacket-WindhamWindupTeam3467-r.pdf
roboticsgoof95
30-08-2011, 12:48
Thanks, I will definitely go thru this very carefully and definitely take notes. :)
steelerborn
30-08-2011, 12:54
Make sure you find some great teams in your area to help answer any questions that may come up (about the robot, game, CAD, code, etc.) But make sure that your team designs their own bot, and not just get a clone or twin from another team. I think that the kids learn a lot more by doing things themselves even if they don't do well in competition. The feeling that this is YOUR bot that the team spent 6 weeks on, is a great feeling :) and that's what FIRST is all about.
Good luck, and have fun!
roboticsgoof95
30-08-2011, 13:02
Make sure you find some great teams in your area to help answer any questions that may come up (about the robot, game, CAD, code, etc.) But make sure that your team designs their own bot, and not just get a clone or twin from another team. I think that the kids learn a lot more by doing things themselves even if they don't do well in competition. The feeling that this is YOUR bot that the team spent 6 weeks on, is a great feeling :) and that's what FIRST is all about.
Good luck, and have fun!
so should we research other bots from previous years and use the idea but not the whole bot?
steelerborn
30-08-2011, 13:10
There is a big difference between looking at other bots as inspiration, and using the same exact parts. Use the time now to build connections and get kids playing with some kind of CAD software. I meant you should design, manufacture, and build your own bot, and just not go to another team and have them build their bot for you. There is nothing wrong with having a bot that can only do one thing, but do it very well. KISS (Keep It Simple Silly) is probably the most important rule for a rookie team.
roboticsgoof95
30-08-2011, 13:13
There is a big difference between looking at other bots as inspiration, and using the same exact parts. Use the time now to build connections and get kids playing with some kind of CAD software. I meant you should design, manufacture, and build your own bot, and just not go to another team and have them build their bot for you. There is nothing wrong with having a bot that can only do one thing, but do it very well. KISS (Keep It Simple Silly) is probably the most important rule for a rookie team.
Sounds great!! thanks this was very helpful! lol i guess we can be a big help to each other then.:)
Taking the ideas of others from past years, and figuring out how to best combine and apply them to the current game, is a key part of the challenge.
Also, note that duplicating another team's design is harder than it looks. When you see a picture or video, you see the end result, not the hundreds of hours of experimentation and engineering that went into that result. You get to do that part yourself. But that's the fun part. :)
roboticsgoof95
30-08-2011, 13:21
Taking the ideas of others from past years, and figuring out how to best combine and apply them to the current game, is a key part of the challenge.
Also, note that duplicating another team's design is harder than it looks. When you see a picture or video, you see the end result, not the hundreds of hours of experimentation and engineering that went into that result. You get to do that part yourself. But that's the fun part. :)
good point! :) well i guess we just gotta throw some things together.
There is a big difference between looking at other bots as inspiration, and using the same exact parts. Use the time now to build connections and get kids playing with some kind of CAD software. I meant you should design, manufacture, and build your own bot, and just not go to another team and have them build their bot for you
He's just grinding on an old CD argument here. It almost certainly doesn't apply to you.
roboticsgoof95
30-08-2011, 13:39
He's just grinding on an old CD argument here. It almost certainly, doesn't apply to you at all.
What do you mean?:confused:
What do you mean?:confused:
Search "collaboration chiefdelphi" on google, there should be some threads discussing it. They stay civil for the first few pages and start to fall apart after that. If it peaks your interest you can look up the triplets, as they are the most often cited example.
akoscielski3
30-08-2011, 14:09
What do you mean?:confused:
I have to say that they were pretty darn good robots. Seeing them play in Toronto (my first regional to watch i was in gr 5 i think) was pretty darn cool. But it did take part of the fun away form it. :P
http://en.wikipedia.org/wiki/File:Niagarafirst.jpg
roboticsgoof95
30-08-2011, 14:11
I have to say that they were pretty darn good robots. Seeing them play in Toronto (my first regional to watch i was in gr 5 i think) was pretty darn cool. But it did take part of the fun away form it. :P
lol i understand now.:)
Search "triplets chiefdelphi" on google or just "triplets" in the Delphi search bar, and you'll find some threads discussing it.
I'm 99.9999% certain that you're reading something into the original post that wasn't there.
I'll save you the trouble of searching: back around 2006, 3 good teams in Canada built 4 identical robots (1 per team and 1 shared practice robot). Legality was not an issue (having been decided in 2004 on a different collaboration). However, some people got all upset about 3 teams building identical robots (and made the normal "mentors built the robots" and the less-normal "they bought their robot kits from some outside source and just had to assemble them" claims).
There was never a claim that one team built the robot for the others. I can't think of a single case where that's been claimed through the 3 major collaborations that I can think of, in fact. It's been claimed that the mentors did all the work (untrue, BTW).
roboticsgoof95
30-08-2011, 14:22
I'm 99.9999% certain that you're reading something into the original post that wasn't there.
I'll save you the trouble of searching: back around 2006, 3 good teams in Canada built 4 identical robots (1 per team and 1 shared practice robot). Legality was not an issue (having been decided in 2004 on a different collaboration). However, some people got all upset about 3 teams building identical robots (and made the normal "mentors built the robots" and the less-normal "they bought their robot kits from some outside source and just had to assemble them" claims).
There was never a claim that one team built the robot for the others. I can't think of a single case where that's been claimed through the 3 major collaborations that I can think of, in fact. It's been claimed that the mentors did all the work (untrue, BTW).
Thank you :)
steelerborn
30-08-2011, 16:12
I am sorry to get people upset, collaboration is not the same as what I was saying. Having two teams (or three) to come together and design something, is not the same as one team giving the design to another.
roboticsgoof95
30-08-2011, 16:13
I am sorry to get people upset, collaboration is not the same as what I was saying. Having two teams (or three) to come together and design something, is not the same as one team giving the design to another.
Its cool. :)
BrendanB
30-08-2011, 22:25
Jamie I would highly recommend poking around on youtube and thebluealliance.net to watch match videos and more specifically youtube for robot unveiling videos. Great way to get a visual library of designs and see them in action. Watching 2007 videos really helped to get the creative juices flowing for me this past year.
roboticsgoof95
31-08-2011, 08:16
Jamie I would highly recommend poking around on youtube and thebluealliance.net to watch match videos and more specifically youtube for robot unveiling videos. Great way to get a visual library of designs and see them in action. Watching 2007 videos really helped to get the creative juices flowing for me this past year.
Sounds good, I watched the 2011 and the 2010 competitions in regionals and state here. haha i was a driver in 2010 so i got the game.:) thanks!!
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