View Full Version : Kinect Won't work
I installed the Kinect Beta, the Microsoft Visual 2010 C# Express, and it won't work with the skeletal veiwer or the driver station.
When I open the skeletal viewer, I get the message "Could not create DIrect3D surface. Please ensure the DirectX runtime is instelled." So I installed the DirectX runtime, but I get the same error.
What do?
RufflesRidge
12-01-2012, 19:56
I installed the Kinect Beta, the Microsoft Visual 2010 C# Express, and it won't work with the skeletal veiwer or the driver station.
When I open the skeletal viewer, I get the message "Could not create DIrect3D surface. Please ensure the DirectX runtime is instelled." So I installed the DirectX runtime, but I get the same error.
What do?
Try the Skeletal Viewer - WPF example instead.
The Kinect Sample game sort of works though, so I don't know whats up.
RufflesRidge
12-01-2012, 20:00
The Kinect Sample game sort of works though, so I don't know whats up.
The Skeletal Viewer example (non-WPF version) uses hardware DirectX acceleration. If your graphics card doesn't support the necessary features, it won't run.
So... What is the wpf and where can I get it?
Also, showdn't the netbook be able to use the kinect if it's included in the kit?
RufflesRidge
13-01-2012, 17:34
Also, showdn't the netbook be able to use the kinect if it's included in the kit?
It can. Use the Skeletal Viewer WPF example located at C:\Program Files\Microsoft SDKs\Kinect\v1.0 Beta2\Samples\bin
Ok, so that worked, but the driver station still can't find the kinect
RufflesRidge
13-01-2012, 18:01
Ok, so that worked, but the driver station still can't find the kinect
Have you installed the Kinect Server? It can be found in the WPILib project at firstforge.wpi.edu if not.
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