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New CAD of our claw arm configuration
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Here it is. And this only throws the ball. We have a way of putting it in the claw that we won't disclose just yet ;)
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Re: New CAD of our claw arm configuration
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Here's the rest
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Re: New CAD of our claw arm configuration
I fear that this design won't enable your team to shoot. Remember, there will be no dunking in Rebound Rumble. This is as a result of the Fender and the 14" maximum appendage. Keep that in careful consideration when proceeding further.
Good luck, though, and the CAD looks great! |
Re: New CAD of our claw arm configuration
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Re: New CAD of our claw arm configuration
intriguing!
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Re: New CAD of our claw arm configuration
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Thanks people! :) and also to spill another part of the design, we have algorithms set for the exact shots we want that makes the robot 99% computer and the claw doesn't actually rely on the servo power as a force to hold it in. It's held in by our calculations of the mu of friction of urethane to urethane between a urethane mold over the claw fingertip and the ball. So the servo gets a 1.1x boost and doesn't have to hold the ball, just apply perpendicular force. |
Re: New CAD of our claw arm configuration
Don't know if I understand...
Is the whole arm spinning rapidly releasing the ball? Safety violations?::safety:: |
Re: New CAD of our claw arm configuration
This is really interesting. My team posted a catapult concept many days ago. Do you happen to have seen it?
I think specialized robots like ours will be very critical in the eliminations rounds when teams want balls thrown full field. Maybe make it a three-roller-claw instead of the three prongs? |
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If you want, you can PM me and I can give you the low down on why and how we chose this design. It's awfully late for Texas but I'll look for the thread. |
Re: New CAD of our claw arm configuration
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Edit: arm is 2 feet from center of ball to center of counterweight It also does continuously spin but for only 1.57 secs before optimum velocity then 1 sec of relate time speed analysis then release after <.05 sec |
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