Re: idea for next year
Quote:
Originally Posted by XaulZan11
(Post 1121848)
I THINK the OP is getting at the fact that it could seem that in Rebound Rumble teams won't really be working together, but just have their individual made basket points added to their alliances points*. Unlike in soccer where there are goalies, defenders, midfielders and fowards who work together by passing to score points or in real basketball where players pass and set picks to score baskets.
*I think Rebound Rumble (and most FIRST games) alliance score is more than just a sum of each robot's offensive capibilities.
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Ah, now I get it. OP, I think you may be surprised at how most matches in this game play out. While you could have 3 separate robots doing the same task (collect from wherever and score), you certainly won't see that every time. Not most times. It will be viable for some alliance pairings, but difficult matches aren't won by robots adding their points to an alliance score, they're won by teams working together: communicating, sharing and splitting tasks, working together. (Like, say, basketball.) Scoring, feeding, defense, bridge manipulation, even autonomous features, will involve serious cooperation.
This is true of every game, and Rumble is really no different--the barrier/bridges actually facilitate it. While there are some games more conducive to it (Breakaway) and some less (Lunacy), most really land in the middle. Great alliances work together seamlessly, good ones communicate the splitting/sharing of the field and/or tasks, and poor unlucky ones try to work independently without communication and end up in each other's way.
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