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Peer-to-Peer Alliance Robot Coordination
This year's game provides several scenarios where automated robot-to-robot coordination could be utilized (both between alliances and very decidedly within an alliance). This coordination could occur with or without driver control.
I'm not aware of any peer-to-peer protocol existing currently within the FIRST FRC robotics platform - yet the existence of such could enable a new-level of game-play and engineering innovation. One can imagine in 2012 the ability to communicate (via a blackboard-paradigm, perhaps) and coordinate dynamic tactical moves between 2-3 robots on the end-game bridge. Another opportunity in 2012 is to communicate the expected path of each robot on an alliance in order to adaptively plot a robot's path to avoid collision. This may seem far-fetched, but it is a direction of current robotics research and future development. And what better place for it to grow than within the "Gracious Professionalism" environment filled w/the next generation of robotics professionals..... If anyone has any thoughts or is aware of any other initiatives in this direction, please let me know. |
Re: Peer-to-Peer Alliance Robot Coordination
We wanted to do this really badly but couldn't figure out a legal way to do it. It would make balancing so much easier.
This should be available going forward. |
Re: Peer-to-Peer Alliance Robot Coordination
The rules don't allow for electronic communication between robots, unfortunately. I like the idea though.
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