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Re: BattleCry@WPI 13 - Reg Open 4-Apr 0800
Colleen,
Any game modifications planned? There are some neat ideas floating in the IRI thread. Last year's dot was simple and fun. My favorite modification so far is the introduction of the "moneyball." best regards! |
Re: BattleCry@WPI 13 - Reg Open 4-Apr 0800
I am sooooo happy 40 is back, albeit with 134.
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Re: BattleCry@WPI 13 - Reg Open 4-Apr 0800
Quote:
I find it comical that you can run a small regional with the Ready Reserve list!!! |
Re: BattleCry@WPI 13 - Reg Open 4-Apr 0800
We've been looking at that ready reserve list to see what we could do.. all teams this year should expect to have a survey about potential expansion once we are in the new sports and rec center (while we can handle more teams, it would mean making the event longer). No changes in the number of teams for BC13.
As for game changes, our policy at BC is to try to make game changes to improve the game based on what team's had issues with during the season. We try never to change the game to give certain styles of robots larger advantages (for example, bonus points that could only be scored by shooting robots). We are happy to hear suggestions from teams.. email bc@wpi.edu with any ideas! We are looking forward to the event! We always welcome volunteers from all over..off-seasons are a great place to get your feet wet in a new position in preparation for regional tournaments. Sign up here: www.tinyurl.com/bc13vols |
Re: BattleCry@WPI 13 - Reg Open 4-Apr 0800
I would love to see a yellow dot placed on the coopertition bridge during eliminations worth 10 points.
My only pet peeve about this years game was that it felt like there were never enough balls on the field when the games were tough. In low scoring matches where most of the robots can't shoot there are balls a plenty on the field but once eliminations hit or you are against two really good robots you'd be lucky to have a few on your side. Adding two- four more balls to the field could make a huge difference! |
Re: BattleCry@WPI 13 - Reg Open 4-Apr 0800
i think if we made balancing the co-op bridge in eliminations worth the same as a colored bridge it would make the game more interesting, it could help teams who can't triple balance and the bridge could be purposefully unbalanced by the opposing alliance so it would be more exciting to see two robots battle for the bridge (keep in mind that if they corporate both alliances could get 10 pts which wouldn't change the outcome of the match but if one alliance had 2 robots balanced on it you could prevent the 10 points for 2 robots but now you would have to deal with defending robots)
also there was an idea of making the hail Mary shots by the inbounders worth 2 or 3 points more than they would normally be worth (this would be pretty rare) maybe even let the in bounders shoot in hybrid mode (and make it a foul if they hit the opposing teams robots) |
Re: BattleCry@WPI 13 - Reg Open 4-Apr 0800
I second every idea Paul said. Allow the Coop bridge to be counted as a normal bridge during elms, and allow the opposing alliance to attempt to unbalance the bridge.
EDIT: At Suffield, balls were replaced frequently but hardly ever at the WPI Regional. Many teams - including ours - suffered woes at the hands of worn balls. It would be great if balls were replaced a bit more frequently at BattleCry, if at all possible. |
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