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Human Player Strategies
I would like to call attention to the position of human player. I have played through two regionals now as the human player for my team and have experienced a wide range of styles of play. For some teams, it seems like the human player simply in-bounds balls as soon as he/she receives them from the corral. Then the field is littered with unused balls at the end of the match.
Personally I like to keep the balls until my alliance actually is in need of them, why overfeed the team and risk not getting the ball over onto the offensive side? The other advantage to this is I usually get to throw a few at the end of the match. I am curious as to what other human players are doing? How good are you at your full court shots? Did you know that we are allowed to shoot in the final 30 seconds of a match? (Unfortunately a human player on my alliance did not know this was allowed and simply dropped the ball over the top of the in-bounding station when I informed him there was 30 seconds left). |
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I am on Team Titanium FRC 1986 and am the Inbounder. I personally throw every ball through the slot that I get. My strategy would change however if we had an immense amount of balls on our offensive side. Most of the time we are starving for balls so I try to get them over to us as fast as possible. I have gotten pretty good at getting them through the slot and over to our robot every time. Personally I feel that giving a ball to our robot is almost a guaranteed 3 where throwing them over during that last 30 seconds is game of chance.
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Can we please call them Inbounders and not human players?
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/GOM rant FIRST goes to a lot of effort to come up with terms that differentiate each game and there is no reference to human player in the manual. The person/s that handle the balls are called Inbounders. That one is right up there with autonomous, nationals, and my biggest complaint pneumatic piston. /end GOM rant |
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And it bothers me as well when the annoucers mention autonomous during a match. But oh well And pneumatic piston! we use 1 of those. (I kid of course, we use 2) :p |
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I changed mine to say Inbounder to make everyone happy :-)
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Reading back I didn't mention human player or inbounder... so good for me? or shame on you? :D
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How did the term "human player" get started? Is your problem with "autonomous" that it should be called hybrid? |
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The word "Human Player" has been used in many previous FIRST games. However, like this year, sometimes they mix it up and call them Inbounder, Payload Specialist, Robocoach, etc.
Basically, use the appropriate name for the role so that people don't get confused and you KNOW we're talking about Rebound Rumble is what I believe IndySam is saying. Also yes, hybrid mode should not be called autonomous mode. However you can run autonomous programs in hybrid mode, it is not strictly autonomous. I think those were the points being discussed. :) |
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technically it would only be called autonomous if nobody uses the Kinect station. If they did then theres human interaction making it hybrid not autonomous. Am I right?
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