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-   -   Quadruple Balance on Bridge (http://www.chiefdelphi.com/forums/showthread.php?t=105202)

CompSciGeek 29-03-2012 17:42

Quadruple Balance on Bridge
 
I would really like to see this. I'm sure it's possible. :D

wesbass23 29-03-2012 17:52

Re: Quadruple Balance on Bridge
 
This would require working with the other alliance. Unless one alliance is ahead by enough that they are willing to do this just for fun, I do not think it will happen at a regional or St. Louis.

However, if you have 4 teams that are all based near each other and feel like hanging out, why not? It would make a cool video.

mikemat 29-03-2012 18:26

Re: Quadruple Balance on Bridge
 
Triple balance with 118 hanging off the side? That would make an awesome wallpaper...

OZ_341 29-03-2012 18:29

Re: Quadruple Balance on Bridge
 
You would need 67 with 522 and their two twins. :)

nikeairmancurry 29-03-2012 18:32

Re: Quadruple Balance on Bridge
 
Why not five 118 hanging and 179 hanging.. With a regular triple..

bam-bam 29-03-2012 18:35

Re: Quadruple Balance on Bridge
 
Why not stack with 1501/2054/701 and two wide bots with both 179 and 118?

7 bots on a bridge!

mikemat 29-03-2012 18:36

Re: Quadruple Balance on Bridge
 
You might run into some weighting problems with 179 hanging off the end...unless you stacked a robot on top of a 1501/2054 style deck at the other end.

Tetraman 29-03-2012 18:39

Re: Quadruple Balance on Bridge
 
That's what I call Coopertition. Sounds like a challenge for IRI: 2 bonus qualifying points for each pair of robot balances on the Coopertition Bridge at the end of the match.

philso 29-03-2012 19:21

Re: Quadruple Balance on Bridge
 
The teams that do well don't just "meet the specifications", they go above and beyond. At least give it a try on the practice field.

Steven Sigley 29-03-2012 19:36

Re: Quadruple Balance on Bridge
 
Quote:

Originally Posted by bam-bam (Post 1151270)
Why not stack with 1501/2054/701 and two wide bots with both 179 and 118?

7 bots on a bridge!

This would be amazing. Though a triple bot stack would be soooo hard to pull off. No offense but I could only see it happening if there was a clone of our bot in the middle of the triple stack (for low CG purposes). And then a very short low CG bot on top.

Jay1986 29-03-2012 19:53

Re: Quadruple Balance on Bridge
 
Quote:

Originally Posted by bam-bam (Post 1151270)
Why not stack with 1501/2054/701 and two wide bots with both 179 and 118?

7 bots on a bridge!

First of all, if you can even get 7 robots out in a match to play would be impressive. Try to ask the FTA if it can be a 4 vs. 3 match and tell me what they say.

waialua359 29-03-2012 19:54

Re: Quadruple Balance on Bridge
 
Quote:

Originally Posted by OZ_341 (Post 1151268)
You would need 67 with 522 and their two twins. :)

WHAT TWINS??:ahh:

OZ_341 29-03-2012 20:07

Re: Quadruple Balance on Bridge
 
Quote:

Originally Posted by waialua359 (Post 1151297)
WHAT TWINS??:ahh:

Just guessing! ;)

bam-bam 29-03-2012 20:19

Re: Quadruple Balance on Bridge
 
Quote:

Originally Posted by Jay1986 (Post 1151294)
First of all, if you can even get 7 robots out in a match to play would be impressive. Try to ask the FTA if it can be a 4 vs. 3 match and tell me what they say.

One can dream.... :)

EricH 29-03-2012 20:34

Re: Quadruple Balance on Bridge
 
Quote:

Originally Posted by philso (Post 1151282)
The teams that do well don't just "meet the specifications", they go above and beyond.

Actually... They do just meet the specifications. However, they set their robot specifications higher than FIRST does.

In the real world, I need to meet or beat specs. But, at the same time, I might be the one setting some of the specs based on what the customer wants. If the customer says, "I want up to three robots on this place" and that place is big enough for three and not four (and barely big enough for three at that), then if I design for 4, 5, or 6 robots, I may be able to meet the customer's specification--but it's not a good solution, because it's outside the customer's needs/wants, and the time I spend engineering that solution can be better spent for other things, like putting as many basketballs as possible into a hoop 10' high, which the customer also wants.

stundt1 29-03-2012 20:41

Re: Quadruple Balance on Bridge
 
Im wondering what if you got a couple small robots like the robo wizards robot?


dellagd 29-03-2012 21:10

Re: Quadruple Balance on Bridge
 
Quote:

Originally Posted by EricH (Post 1151310)
Actually... They do just meet the specifications. However, they set their robot specifications higher than FIRST does.

In the real world, I need to meet or beat specs. But, at the same time, I might be the one setting some of the specs based on what the customer wants. If the customer says, "I want up to three robots on this place" and that place is big enough for three and not four (and barely big enough for three at that), then if I design for 4, 5, or 6 robots, I may be able to meet the customer's specification--but it's not a good solution, because it's outside the customer's needs/wants, and the time I spend engineering that solution can be better spent for other things, like putting as many basketballs as possible into a hoop 10' high, which the customer also wants.

Very well said :D

philso 30-03-2012 01:59

Re: Quadruple Balance on Bridge
 
Quote:

Originally Posted by EricH (Post 1151310)
Actually... They do just meet the specifications. However, they set their robot specifications higher than FIRST does.

In the real world, I need to meet or beat specs. But, at the same time, I might be the one setting some of the specs based on what the customer wants. If the customer says, "I want up to three robots on this place" and that place is big enough for three and not four (and barely big enough for three at that), then if I design for 4, 5, or 6 robots, I may be able to meet the customer's specification--but it's not a good solution, because it's outside the customer's needs/wants, and the time I spend engineering that solution can be better spent for other things, like putting as many basketballs as possible into a hoop 10' high, which the customer also wants.

You are totally correct if the objective is to "deliver a product". People are not discussing this because balancing more than three robots on a bridge gives an advantage in this year's game. They are discussing this to explore what is possible.

Matthx 30-03-2012 02:14

Re: Quadruple Balance on Bridge
 
Since kickoff I've been joking about how if two alliances manage to hexabalance on the co-op bridge, they should both automatically go to St. Louis.

On a slightly more realistic (but still very ridiculous) note, ever since I saw that picture of a ball pyramid on the red alliance bridge I've thought a beyond-triple balance would be a cool closing ceremony/intermission entertainment type thing. Maybe utilize some hanging robots from 2010 for extra win.

Also, posted at 11:14 :P

EricH 30-03-2012 10:02

Re: Quadruple Balance on Bridge
 
Quote:

Originally Posted by philso (Post 1151473)
You are totally correct if the objective is to "deliver a product". People are not discussing this because balancing more than three robots on a bridge gives an advantage in this year's game. They are discussing this to explore what is possible.

Which is part of my point: Because these robots are designed for 3 on a bridge at most, due to the GDC's "product requirements", getting more than 3 is going to be very difficult. Not impossible, but extremely difficult. I can think of 3 "special hangers" (118, 179, and one other team whose number I can't remember that hangs most of their robot off the side of the bridge) and 2 "stackers" who can create a stack. That's 6 (one on top of both stackers) with room for one more. But to get that balance is going to take the entire available match time--stack the stackers, put two other teams on, and have the other robots lock on, and then fine-tune until balanced.

MAYBE on a Championship practice field... or IRI practice field. But with it not being worth it, not in any match, and with the risk of something going on, probably not until after the season is over.


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