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Best Fender shooters
Hey guys,
At the beginning of the season, everyone thought that the 3 point basket was going to win the matches. Plenty thought that if you could score effectively in the 3 point range, then you would win. But over the weeks I have noticed that there are quite a bit of very good fender shooters. Although they could be defended easily, more time is freed up by shooting quickly then leaving. In addition, due to normal probability, making 3 point shots for some teams may end up being the same amount of points as shooting 2 point shots with higher accuracy. In MSC, MAR or the Championship itself, will fender bots be a contender? In addition, what fender robots are the best out there? We have heard a lot about the 3 point shooters, but what about the 2 pointers? And if they still indeed are contenders, what is the best way to defeat these teams? |
Re: Best Fender shooters
What about the fender 3-point shooters?
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But they are not in Michigan. And I think that MSC is going to be a tough event for fender shooters. We will see smart defense force the shooters to hug the key. |
Re: Best Fender shooters
548's cool. I also enjoyed playing a match with 1504 in Detroit.
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1592 and 801 her in Florida
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How to defend against fender shooters?
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The subtleties of body checking are the best! |
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It was fun watching 842 shoot 3s from the corner at the end of the fender at the AZ regional. And when they encountered defense, they just scooted back to the key and shot 3s from there.
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When you use the term "shooter" you are categorizing the robot to have a spinning wheel. What about a fender "dumper" like 340? http://www.youtube.com/watch?v=vni7UpNF6pE |
Re: Best Fender shooters
For most of the season it's been "common sense" that fender shooters are easy to defend, but despite lots of talk, that hasn't universally been the case. There are some fender shooters that simply do not move when hit (2056 is one good example). While 469 is one team that's hard to move year-in and year-out, another team that'll be at MSC is 862, who can push right back.
At MSC, many fender-shooters shoot from up close by choice. This means that a robot that tries to defend the fender will not decrease the number of shots the opponents gets, but will hopefully reduce accuracy by forcing opposing teams to move back. Teams like 33, 469, and 548 are all teams that can hit the top hoop from up close or farther back. While this defense may be helpful, it won't be very effective against these high-achieving and versatile teams. I've also seen some offensive blocking played against fender defenders. Overall, when it comes to fender defense, all I have to say is "good luck." |
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We had a problem with robots wheelie the front of the their bot and riding up our bumpers thus contacting our inside frame perimeter real hard. The refs didn't call it but it was a obvious foul. I hope the refs watch for G27 in Champs. http://www.youtube.com/watch?v=T_mgq...eature=channel |
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If you're worried about your frame, you can just raise your bumpers to be in the middle of the bumper zone. But I know the purpose of low bumpers is to give you an advantage while pushing, because your wheels don't come off the ground as much. So when you're in a pushing match with a robot with higher bumpers, you are fully expecting their robot's wheels to come off the ground a bit, giving you an advantage. But with that measly 2" of bumper contact in the first place, you're also deliberately deciding to risk contact within the frame perimeter. |
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