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Re: 2013 Game?
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Re: 2013 Game?
Since FIRST robotics has conquered tubes (2011) and balls (2012) it would only seem logical to use something like a frisbee in 2013 or another very different object.
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Ooh Ooh! We should so see something with stacking bins. Stacking bins filled with Hexagonal wire mesh game pieces. And playground balls. Bring all of them back!
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I would like to see a game with hollow cylinders. For example, a 24" long section of 6" PVC drain pipe, etc. Length, diameter, material, and weight could be whatever works for the game. There could even be multiple size game pieces.
There are several ways to pick up a cylinder, so we would see a variety of new and reconfigured manipulator concepts. Orienting the manipulator/chassis to pick up a cylinder and then reorienting the game piece to release it for scoring would require some fresh thinking. Multi-piece handling would be even more ambitious. The game could reward the ability to control and orient the game piece when released - lowest points for pushing them into a low goal, more for depositing them randomly in an elevated goal, more points still for stacking them like logs, even more for hanging them on pegs, etc. |
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Not saying that FIRST can't do it right, but I'm just sharing my experiences. |
Re: 2013 Game?
Since rehashes of old games are in the agenda for the last time next year, I am believeing to expect that we will see a 2005/2004 where tetras will be the main scoring element having 3 scoring locations. Two at the ends of the fields in the corner/middle in between driver stations and one in the middle of the field on each side touching the wall. In between these two scoring areas, you now have a bar similar to 2004 where you can hang from for extra points. Hanging from another robot would be more points as well.
That's the most likely scenairo I can see being used now. |
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Where's the game hint? It should be around here somewhere... No, but really, I feel like the veterans are getting bored, to a certain degree. It'll be interesting to find a game in which the veterans lack experience, the rookies can potentially play focused roles, and people can still easily understand what's going on. Irregularly shaped objects seems about right on this note, as it allows teams to second guess their rollers/intakes and step back from the board. - Sunny G. |
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The one before that was 2003's bins, which a roller would work very well for. Then you have to go back to 1999's floppies... those would be rather tough with a roller. I'm also leaving out the large exercise balls used in several years before 2005, and the mobile goals that fall into the same category, simply because on the balls you can use a roller, though a claw may be a better option, and on the goals there are too many types to go through good handling options. |
Re: 2013 Game?
I think FIRST really wants to develop games that are easy to understand and follow through simple rules, obvious scoring methods and foul calls, and live score counts. It's very important to engage people not in the competition but still attending them.
That being said, there are only two games in the modern era that have come close to those goals, but I expect them to carry those principles in game design with them in the future just like colored bumpers and 120 pound limits. I can't really predict what will come in 2013, but I expect you'll get a weird game piece that no one has dealt with in FRC before, and it will be offense-driven. |
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Does anyone know if in 2003, anyone actually built a stacking bot? I'm looking at video from stack attack and they're all pretty much small bots designed to just knock the wall to their side which would inevitably win the game.
I also want to know if there were any prohibited zones that the other alliance We're not able to enter without getting penalized? I feel like if they wanted to encourage stacking and not hording in the 2013 game then they would have to have some type of stacking zone that other alliances were unable to touch until some point in the match. |
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Since it has been awhile since I read the posts in this thread, I hope that I'm not repeating anything.
The possibility of stacking game seems highly probable either this year or maybe the next. If people's assumptions are true, I'm interested in seeing on how FIRST plans to make it viewer-friendly like Rebound Rumble. Robot Jenga maybe? I wouldn't mind too much of a reinvention of Triple Play. The matches I watched online didn't seem too bad and the game was easy to follow. Also, with the minibots being made from FTC parts and the bridges this year being taken from Get Over It!, I wonder if the GDC will add another FTC element into 2013 also. Bowling ballsmaybr? Why stop there drivetrains made from Legos. I'm more interested in the end game next year. It's going to be hard topping the excitement of a split-second triple balance. |
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