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-   -   987 Implementation of Kinect on robot (http://www.chiefdelphi.com/forums/showthread.php?t=106120)

Gray Adams 08-05-2012 00:42

Re: 987 Implementation of Kinect on robot
 
Quote:

Originally Posted by Skinkworks (Post 1167793)
Our team also had a Kinect on-board, and like 2410, we used RoboRealm with an on-board computer. It works really well; tracking distance is accurate to within 1/4". The best thing about using the Kinect is the IR camera, and built-in IR projector. We have just as powerful a light as some other teams, and don't get blinded when we look at the robot head-on :).

I'll get our white paper submitted on CD-Media soon, another team member has it.

But the light faces the opposing alliance when you shoot!

We tried to use the Kinect on our robot this year, with less than pleasing results. I believe we had issues with the power not always functioning properly, and sometimes the IR wouldn't work. I don't have all the details, but it was enough of a problem, along with a lot of comm issues associated with the on-board computer, that we went to an axis camera for champs.


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