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-   -   Co-Op Rules for IRI - Unofficial Vote (http://www.chiefdelphi.com/forums/showthread.php?t=106213)

artdutra04 02-05-2012 18:06

Re: Co-Op Rules for IRI - Unofficial Vote
 
Here's a sample analysis of how teams would have ranked differently when going by the three different options above. I chose the 2012 Archimedes division and followed the above three options. In cases where there was still a tie after the conditions set about in the options above, I then went by the manual and used hybrid and then bridge points as the tiebreakers. Here are the results:

Code:

Rank        Opt 1        Opt 2        Opt 3
1        2826        2826        2826
2        2056        2056        2056
3        2648        3481        3481
4        781        2648        67
5        3481        67        245
6        2590        245        1676
7        195        781        1218
8        67        1676        3997
9        245        1218        839
10        973        2590        2512
11        1676        195        1311
12        1218        3997        359
13        2557        973        1458
14        1403        839        1736
15        4082        2512        2815
16        4334        1403        2648
17        2898        2898        781
18        3997        1311        2590
19        1014        359        195
20        2974        2557        973
21        1756        1736        1403
22        839        1458        2898
23        2512        4082        2415
24        1868        2415        2996
25        1736        2996        1504
26        587        1504        190
27        2415        2974        1796
28        2996        1756        3015
29        1504        190        272
30        1311        2815        692
31        2395        4334        3008
32        359        1868        3947
33        2603        1796        1987
34        190        3015        2557
35        1458        1014        4082
36        956        2395        2974
37        2403        2603        1756
38        2815        587        2395
39        1796        272        2603
40        3015        692        2949
41        2949        2949        2046
42        2046        2046        128
43        2614        1987        1592
44        716        3008        4001
45        272        2403        3927
46        692        128        3476
47        3158        716        1868
48        1875        956        587
49        126        1875        1114
50        2085        3947        4143
51        1987        1592        4334
52        2851        126        1014
53        3008        4001        2403
54        1902        2085        716
55        128        1114        1875
56        234        3927        126
57        4256        2614        2085
58        4403        4143        234
59        1261        234        1261
60        1592        3158        2022
61        3747        1261        1
62        4218        2022        3968
63        4001        2851        236
64        2022        1        4300
65        246        1902        2851
66        1114        3476        1647
67        4143        4256        144
68        1710        4403        247
69        3927        3747        956
70        1        246        2614
71        369        1647        3158
72        1816        1710        1902
73        3947        3968        4256
74        20        236        4403
75        4206        369        3747
76        2638        1816        246
77        3335        4206        1710
78        4356        144        369
79        3410        4218        1816
80        3999        3335        4206
81        1647        4356        3335
82        144        3410        4356
83        2809        4300        3410
84        3968        3999        3999
85        236        1642        1642
86        1306        20        2410
87        3476        2809        1058
88        1642        2410        2809
89        100        2638        4218
90        2410        1058        20
91        4300        247        2638
92        3634        1306        1306
93        1058        100        100
94        3081        3634        3634
95        75        3081        3081
96        3128        75        75
97        1018        3128        3128
98        247        1018        1018
99        3456        3456        3456
100        3585        3585        3585


Chris Fultz 02-05-2012 18:12

Re: Co-Op Rules for IRI - Unofficial Vote
 
and i thought i asked a simple "choose one" question ...

:)

Justin Montois 02-05-2012 18:22

Re: Co-Op Rules for IRI - Unofficial Vote
 
I guess I'll be the outsider and say leave it alone. This is the game that was given to us. I want to see it played, the way it was designed, at the highest level.

Joon Park 02-05-2012 19:06

Re: Co-Op Rules for IRI - Unofficial Vote
 
I say leave it alone as well. I honestly thing that the coopertition is what makes Rebound Rumble one of the best games in recent years.

The GDC have always been trying to integrate coopertition into the game in a way that makes coopertition crucial to a winning strategy. I realize the point of this poll is to see what we think, not the GDC, but I fully agree with the system they have created. I believe in the tired and true spirit of coopertition, and I think that spirit is greatly emphasized by this point system.

Also, perhaps this argument is biased coming from me, as our team always seems to be better at the end game than the actual scoring game, but it allows less capable teams more of a chance against powerhouse teams or favored teams. And even if I was on a different team, I think I'd rather see more flexible and unpredictable matches, as that makes competition more fun.

ratdude747 02-05-2012 19:08

Re: Co-Op Rules for IRI - Unofficial Vote
 
Quote:

Originally Posted by Paul Copioli (Post 1165810)
Chris,

I want option 4: 2 co-op points but not used for anything other than the co-op award. Allow triple balances in qualifications since the robots will be good enough to either triple or defend the triple. Let's make all IRI matches like elimination matches. It will be an insane tournament this way.

To me, all of the other options are bad for IRI. It may have worked fine for a competition season where 90% of the robots were OK or bad, but at a competition that will have the top 2ish% robots participating, what will the co-op bridge achieve? It will just be another strategic option for teams to use to manipulate rankings.

Paul

Agreed and seconded.

CalTran 02-05-2012 19:14

Re: Co-Op Rules for IRI - Unofficial Vote
 
Quote:

Originally Posted by artdutra04 (Post 1166078)
Here's a sample analysis of how teams would have ranked differently when going by the three different options above. I chose the 2012 Archimedes division and followed the above three options. In cases where there was still a tie after the conditions set about in the options above, I then went by the manual and used hybrid and then bridge points as the tiebreakers. Here are the results:

Code:

Rank        Opt 1        Opt 2        Opt 3
1        2826        2826        2826
2        2056        2056        2056
3        2648        3481        3481
4        781        2648        67
5        3481        67        245
6        2590        245        1676
7        195        781        1218
8        67        1676        3997
9        245        1218        839
10        973        2590        2512
11        1676        195        1311
12        1218        3997        359
13        2557        973        1458
14        1403        839        1736
15        4082        2512        2815
16        4334        1403        2648
17        2898        2898        781
18        3997        1311        2590
19        1014        359        195
20        2974        2557        973
21        1756        1736        1403
22        839        1458        2898
23        2512        4082        2415
24        1868        2415        2996
25        1736        2996        1504
26        587        1504        190
27        2415        2974        1796
28        2996        1756        3015
29        1504        190        272
30        1311        2815        692
31        2395        4334        3008
32        359        1868        3947
33        2603        1796        1987
34        190        3015        2557
35        1458        1014        4082
36        956        2395        2974
37        2403        2603        1756
38        2815        587        2395
39        1796        272        2603
40        3015        692        2949
41        2949        2949        2046
42        2046        2046        128
43        2614        1987        1592
44        716        3008        4001
45        272        2403        3927
46        692        128        3476
47        3158        716        1868
48        1875        956        587
49        126        1875        1114
50        2085        3947        4143
51        1987        1592        4334
52        2851        126        1014
53        3008        4001        2403
54        1902        2085        716
55        128        1114        1875
56        234        3927        126
57        4256        2614        2085
58        4403        4143        234
59        1261        234        1261
60        1592        3158        2022
61        3747        1261        1
62        4218        2022        3968
63        4001        2851        236
64        2022        1        4300
65        246        1902        2851
66        1114        3476        1647
67        4143        4256        144
68        1710        4403        247
69        3927        3747        956
70        1        246        2614
71        369        1647        3158
72        1816        1710        1902
73        3947        3968        4256
74        20        236        4403
75        4206        369        3747
76        2638        1816        246
77        3335        4206        1710
78        4356        144        369
79        3410        4218        1816
80        3999        3335        4206
81        1647        4356        3335
82        144        3410        4356
83        2809        4300        3410
84        3968        3999        3999
85        236        1642        1642
86        1306        20        2410
87        3476        2809        1058
88        1642        2410        2809
89        100        2638        4218
90        2410        1058        20
91        4300        247        2638
92        3634        1306        1306
93        1058        100        100
94        3081        3634        3634
95        75        3081        3081
96        3128        75        75
97        1018        3128        3128
98        247        1018        1018
99        3456        3456        3456
100        3585        3585        3585


I really like option 3 now, especially since it shot us up 4 ranks! ;) In all seriousness, from the data posted, the top 8 in any scenario does not like it has shifted much. The top 2 are still the top 2, and really, if those two don't change, then the alliances eating each other don't shift too much either.

BJC 02-05-2012 19:20

Re: Co-Op Rules for IRI - Unofficial Vote
 
FIRST did the Co-op bridge to foster coperation between teams. However, I contend that working in alliances is already doing this and is extremely successful. In no other sport do you see teams working together on the field to beat other teams. This is awesome. I believe that because this has now become the "norm" FIRST (and many FIRSTers) have lost sight of the amount of cooperation and teamwork that goes into each alliance, it's now taken for granted. Maybe we should start celabrating that instead of forming new ways to colaborate with other teams.

The above said I would like to play matches where we totally and completely play to win. I hate relying on my opponents for half of my seeding points. (An issue which has been brought up on CD enough already.) I would like to completely get rid of the co-op bridge. However, because that is not an option I voted for #3.

Please consider eliminating the Co-op bridge entirely, you would not be sorry.
Regards, Bryan

A_Reed 02-05-2012 19:53

Re: Co-Op Rules for IRI - Unofficial Vote
 
Keep it the way it is. I thought this was one of the greatest games to come out of Manchester, from top to bottom. I like to see a little parity and the luck of the co-op balance play into the final rankings. I find it interesting to see the pressure to pick on the first seed and when ego or scouting get to them it makes the upsets that much more interesting.

I would also find it interesting to encourage the co-op behavior deep into qualification matches by keeping the sponsor system. Get sponsors, big and small to pledge $x.xx per co-op point, pennies to bills and give to cancer research, food bank, scholarship fund etc. Guilt people into using the white bridge for every match in the spirit of charity. :D

Bjenks548 02-05-2012 20:00

Re: Co-Op Rules for IRI - Unofficial Vote
 
I would still love to see triples throughout qualifications, but some alliances simply not be able to perform this. Giving extra coopertition points to a alliances that puts 3 on the coop bridge poses the same problem. What if a balanced coop bridge was worth 2 coopertition points to both alliances, but if there were 3 robots the alliance with 2 on the bridge gets 20 points. Would make some very interesting fights over who gets to triple with who as its worth an extra 10 point than going to your alliance bridge. Also now you have to do it with a semi-unwilling partner.

Joon Park 02-05-2012 21:17

Re: Co-Op Rules for IRI - Unofficial Vote
 
Quote:

Originally Posted by BJC (Post 1166120)
FIRST did the Co-op bridge to foster coperation between teams. However, I contend that working in alliances is already doing this and is extremely successful. In no other sport do you see teams working together on the field to beat other teams. This is awesome. I believe that because this has now become the "norm" FIRST (and many FIRSTers) have lost sight of the amount of cooperation and teamwork that goes into each alliance, it's now taken for granted. Maybe we should start celabrating that instead of forming new ways to colaborate with other teams.

Perhaps you are right in that many are overlooking the alliance cooperation. Since Rebound Rumble is only my third FRC game, it's not my call to make. However, I do think that coopertating with the opposing alliance is quite different than cooperating with your own alliance partners. And the difference is what makes FRC so cool.

badger3.14 02-05-2012 21:31

Re: Co-Op Rules for IRI - Unofficial Vote
 
Quote:

Originally Posted by Paul Copioli (Post 1165810)
Chris,

I want option 4: 2 co-op points but not used for anything other than the co-op award. Allow triple balances in qualifications since the robots will be good enough to either triple or defend the triple. Let's make all IRI matches like elimination matches. It will be an insane tournament this way.

To me, all of the other options are bad for IRI. It may have worked fine for a competition season where 90% of the robots were OK or bad, but at a competition that will have the top 2ish% robots participating, what will the co-op bridge achieve? It will just be another strategic option for teams to use to manipulate rankings.

Paul

This or number 3. I hate when I am waiting on a bridge for a good 40-50 seconds only to have the opposing robot not attempt to balance or attempt and fail at the coop bridge.

Basically I don't want team's rankings hurt just because of the opposing robots inability to balance.

Mark Sheridan 02-05-2012 21:49

Re: Co-Op Rules for IRI - Unofficial Vote
 
Has anyone considered counting a robot balanced robot on the co-op bridge as a phantom robot for their own alliance bridge? It would help out 3 long robot alliances so one bot would balance to co-op by itself and the other two go for their own alliance bridge. The end result is the alliance bridge would count for 3 robots.

I don't think this should be used in eliminations. This also may backfire as teams try to do king of the hill on the center bridge.

Chris Fultz 02-05-2012 22:02

Re: Co-Op Rules for IRI - Unofficial Vote
 
Quote:

Originally Posted by Mark Sheridan (Post 1166199)
This also may backfire as teams try to do king of the hill on the center bridge.

I am afraid Raul would bring back the 111 "wedges" from 2003 Stack Attack.

GaryVoshol 02-05-2012 22:06

Re: Co-Op Rules for IRI - Unofficial Vote
 
How does 3 work? Is it WLT/CP/Points, or WLT/Points/CP?

If the first, it changes very little.

If the second, CP becomes nearly irrelevant.

Keep it the same. I vote for #1.


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