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[FTC]: Ring It Up! Scoring Potential
MAX. SCORING POTENTIAL:
Autonomous ring bonus: 50 pts. Score from rings on all pegs on own alliance’s side: (3*(15+10+5)) = 90 pts. Bonus from all pegs owned on own alliance’s side: (30*8) = 240 pts. All pegs owned on opposing side: (90+240) 330 pts. Bonus from 6 weighted rings: (20%*6*180) = 216 pts. Lifting a robot 24”: (30+(23*5)) = 145 pts. TOTAL = 1071 pts. However, this is nowhere near possible. Just calculating it for fun. Or you could say I'm ringing up the numbers for fun. Hyuck hyuck hyuck... Let the horrible puns begin... |
Re: [FTC]: Ring It Up! Scoring Potential
This game looks a lot like the 2011 FRC game, Logomotion (I mean A LOT), and has the robot lifting element from FRC 2007. I also love how they had the Curiosity Rover as one of the robots in the game animation.
Looks like it'll be an interesting season. |
Re: [FTC]: Ring It Up! Scoring Potential
There are just so many ways to gain points in this game!! I wonder how many teams will be able to lift robots super high, I haven't actually looked too deep into the game manual yet but is there a maximum height?
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Re: [FTC]: Ring It Up! Scoring Potential
^The maximum height for lifting a robot is 24 inches.
I'm very excited for this years game. It's my second year, and I must say I really prefer the simplicity of this years game over Bowled Over. Instead of having a crowded playfield full of crates, balls, 2 ramps, and having defined areas for where balls the balls robots go, we now have a clean area. The robots can be placed anywhere against the wall on their alliances side, as long as it's not touching anything but the wall(and ground). I'm liking it. :D Does anyone know how high up the third row of pegs is? |
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I like this game. A lot. Its not hanging but I can do with some robot on robot action.
Reminds me personally of 2005 Triple Play, 2007 Rack N' Roll, and 2011 Logomotion. |
Re: [FTC]: Ring It Up! Scoring Potential
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You have 26 Rings of your color. Put 6 of them as weighted rings on the corner goal for a 120% Ring Score + Line Score Bonus. That leaves 2 Auto and 18 Regular. Put 1 regular on each peg, giving a ring score of 180, and a line bonus of 480. The weighted ring bonus adds 120% of 660 (180+480) which gives 792. You also have those 2 autonomous rings and if you put them on the highest row that is also on the IR beacon column, that's another 100 points (not 50). Add in the 145 for lifting your partner 24". To sum that up, I get: 180 (RING SCORE) +480 (LINE SCORE) +792 (WEIGHTED RING BONUS) +130 (AUTONOMOUS RINGS) +145 (LIFTING BONUS) For a grand total of...1,727 Points Still, completely theoretical. |
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I heard 35-36" for the middle peg at the kickoff, but maybe they measured wrong, or maybe they were talking about the high peg. I may have misheard as well. |
Re: [FTC]: Ring It Up! Scoring Potential
Most matches will be lucky to see a score above 200. I predict a November/December average score of 80, with most successful alliances averaging 150 or so points by February.
For what it's worth, this is coming from the guy who found the Lockout strategy in the '09-'10 game (yes, there was one), and who figured out how to 'most likely' win the '11-'12 game on the Monday following kickoff (one of my teams did win champs this year...). Right now I don't see a "lock out" or "probably win" scenario that's guaranteed once executed, but I then again I've only read the rules rather than analyzed them. YMMV though. Focus on the simple things, leaving flexibility for the larger picture. That's the key to FTC (well, having a kick-butt autonomous helps too...). |
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1727 + 36 = 1763 grand total. |
Re: [FTC]: Ring It Up! Scoring Potential
The heights for the pegs, corner goal, and dispeneser were just re-released in the Field Set-Up Guide. 18" for the low pegs, corner goal, and dispenser, 31" for the middle peg, and 44" for the top peg, according to FIRST.
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Re: [FTC]: Ring It Up! Scoring Potential
this is how i count the highest possible score:
score for one donut on each peg:180 pts (90 per side) (this uses 18 donuts leaving only the weighted) score for line bonuses:30*8*2=480 pts score for auto ring placement on top row: 30 (for two auto rings) with 6 weighted rings is a 120% so 675 + 810= 1485 pts and with the 100 pt bonus for auto rings on IR column and 145 pts for lifting 24 inches (neither of these are affected by the weighted ring bonus) makes:1763 points by my count. I think joachim was right. |
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I also agree that 1763 is the highest possible score.
Edit: I'll upload the spreadsheet I'm using to calculate scoring. |
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Autonomous can not be understated!!! |
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I agree with JesseK that having a great autonomous can be a huge advantage. In the 2010-2011 Get Over Season, my team had a killer autonomous and lost only one of our matches at Worlds because of this autonomous.
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Re: [FTC]: Ring It Up! Scoring Potential
I agree with JesseK that having good autonomous can be a huge advantage. Last year's game had a relatively weak autonomous, compared to Get Over It, in which my team had a killer autonomous that had 95% of our matches won in autonomous.
This year's game also has a great autonomous potential (more than what is first perceived). Autonomous cannot be understated!!! |
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