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-   -   pic: Another concept study (http://www.chiefdelphi.com/forums/showthread.php?t=109718)

Andrew Lawrence 28-11-2012 13:47

Re: pic: Another concept study
 
Quote:

Originally Posted by akoscielski3 (Post 1196924)
You may want to consider making the macanum's slower. 13 FPS will not give you a lot of torque on the wheels that is needed to make your roboto strafe. In 2011 we used CIMple boxes on our 6inch mecanum's and we were unable to strafe. I may be wrong because I am not a Mecanum master or anything, but this is just from my experience.

Yeah, but you forget to mention only 3 of your wheels were on the ground at once. Aaron =/= trusted source on mecanums.

Madison 28-11-2012 14:07

Re: pic: Another concept study
 
My software-addled brain is having trouble visualizing how face-mounted cylinders can follow the arc the traction wheels make when extended downward.

AdamHeard 28-11-2012 14:16

Re: pic: Another concept study
 
Quote:

Originally Posted by Madison (Post 1196945)
My software-addled brain is having trouble visualizing how face-mounted cylinders can follow the arc the traction wheels make when extended downward.

It looks like they aren't facemounted, but rather front pivoting cylinders. The crossholes in what appear to be the mounts must be what they rotate on.

Garret 28-11-2012 15:16

Re: pic: Another concept study
 
Quote:

You may want to consider making the macanum's slower. 13 FPS will not give you a lot of torque on the wheels that is needed to make your roboto strafe. In 2011 we used CIMple boxes on our 6inch mecanum's and we were unable to strafe. I may be wrong because I am not a Mecanum master or anything, but this is just from my experience.
What ratio were you using? As Andrew suggested, That sounds more like a problem with the implementation than with the gearing. Our 2011 mecanum drive was around 8:1 and we had plenty of torque and speed to strafe. And besides gearing for torque on mecanum is like gearing for torque in Lunacy, you have just above no pushing power (in most cases) so gearing for high torque doesn't really do anything except slow you down and make you easy to defend against.

Tom Ore 28-11-2012 15:16

Re: pic: Another concept study
 
Quote:

Originally Posted by AdamHeard (Post 1196948)
It looks like they aren't facemounted, but rather front pivoting cylinders. The crossholes in what appear to be the mounts must be what they rotate on.

You are correct - the cylinders pivot.

Last year we did use fixed cylinders with the traction wheels. The arc error was only about 0.010" so we made the holes oversized to accommodate it. With this concept the tractor wheel rotates too much for a fixed cylinder.

Tom Ore 28-11-2012 15:26

Re: pic: Another concept study
 
Quote:

Originally Posted by akoscielski3 (Post 1196924)
You may want to consider making the macanum's slower. 13 FPS will not give you a lot of torque on the wheels that is needed to make your roboto strafe. In 2011 we used CIMple boxes on our 6inch mecanum's and we were unable to strafe. I may be wrong because I am not a Mecanum master or anything, but this is just from my experience.

When we run a simple Mecanum drivetrain we run at around 9 fps. This seems to be about as fast as you can go and still get maximum pushing force from the Mecanums.

Last year we ran at about 10.7 fps and had no trouble. With the traction wheels we don't need to worry about the Mecanum's lower pushing force so we can run faster.

This concept is at 13 fps but that doesn't mean we would ever build it that way. Our driver said he didn't go to full speed at 10.7 fps very often so faster than that would have be a need driven by the game.

Garret 28-11-2012 19:01

Re: pic: Another concept study
 
I love this design (and the detail in the model), but I cannot see how are you going to make the hollow round housing like that for the traction wheels? I am sure I am missing something but it looks like it is just machined from one solid block of aluminum.

Tom Ore 28-11-2012 19:22

Re: pic: Another concept study
 
Quote:

Originally Posted by Garret (Post 1197028)
I love this design (and the detail in the model), but I cannot see how are you going to make the hollow round housing like that for the traction wheels? I am sure I am missing something but it looks like it is just machined from one solid block of aluminum.

Yeah - that one is a bit messy. I have it designed as a tube with end plates welded on and then machined.

Greg Needel 28-11-2012 22:41

Re: pic: Another concept study
 
I would recommend changing the setup so that the pivot is on the traction wheel and not the mechanum. The reason is that you will see a large bending force on your pivot if you are in traction mode and you get pushed from the side. The distance from your traction wheel to the pivot will act as a moment arm and can reek havoc. Now you are using box tubing which has a great bending strength, but you are also using that same box tubing to house a gearbox, so even a slight bend can really foul up the works.

This is a lesson learned from experience on 148. Take a look at the differences in the drive train between 2010 and 2011.

cgranata 29-11-2012 17:47

Re: pic: Another concept study
 
Quote:

Originally Posted by Tom Ore (Post 1196717)

With what program did you make this with? About how much money is it to have the program and how much skill is needed to create this?

Our team is looking into this kind of designing.

Tom Ore 29-11-2012 17:51

Re: pic: Another concept study
 
Quote:

Originally Posted by cgranata (Post 1197279)
With what program did you make this with? About how much money is it to have the program and how much skill is needed to create this?

Our team is looking into this kind of designing.

I used Creo Parametric 2.0. It's free to First teams. It does take skill but no time like the present to start learning.

cgranata 29-11-2012 17:54

Re: pic: Another concept study
 
Quote:

Originally Posted by Tom Ore (Post 1197284)
I used Creo Parametric 2.0. It's free to First teams. It does take skill but no time like the present to start learning.

Does this program come included in the Kit Of Parts? Or must we request it separately? Also, how do you get FIRST pieces into the program (ex: the CIM motors, omni wheel)?

Tom Ore 29-11-2012 18:08

Re: pic: Another concept study
 
Quote:

Originally Posted by cgranata (Post 1197289)
Does this program come included in the Kit Of Parts? Or must we request it separately? Also, how do you get FIRST pieces into the program (ex: the CIM motors, omni wheel)?

Start here:

http://www.ptc.com/company/community/first/

Siri 30-11-2012 11:56

Re: pic: Another concept study
 
Quote:

Originally Posted by cgranata (Post 1197289)
Does this program come included in the Kit Of Parts? Or must we request it separately? Also, how do you get FIRST pieces into the program (ex: the CIM motors, omni wheel)?

I don't see the FIRST KoP on there (Tom's PTC link), so I'll just mention that you can get the files from Autodesk FIRSTbase (you want the STEP format if you run Creo). AndyMark and McMaster-Carr also have a lot of CAD files available for their products.

FIRST teams have access to a lot of free CAD software: Autodesk Inventor, Creo, and SolidWorks, at least. You can do things like this in any of them, if you practice! People here would be happy to help you (but you'll want to find/make the relevant threads).

...

And now back to our regularly scheduled ogle-at-octocanum thread. This is gorgeous! I never even thought about doing a concept study like this; brilliant insight. What's your cylinder bore?

Nemo 30-11-2012 22:05

Re: pic: Another concept study
 
I've been studying the details of this render in several sittings, and I'm still in the process of absorbing some of them. This is really neat stuff. Thanks for posting!

It looks to me like the speed on the traction wheels would be something like 3.5 times slower than the mecanums, based on wheel size difference and a guess that the traction wheel's gearing is about 2:1.


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