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-   -   pic: Another concept study (http://www.chiefdelphi.com/forums/showthread.php?t=109718)

Tom Ore 27-11-2012 20:16

pic: Another concept study
 

Andrew Lawrence 27-11-2012 20:18

Re: pic: Another concept study
 
Beautiful design and render, as always. One question, though - Any reason to have the traction wheels on the inside instead of the outside?

CalTran 27-11-2012 20:22

Re: pic: Another concept study
 
Quote:

Originally Posted by SuperNerd256 (Post 1196718)
Beautiful design and render, as always. One question, though - Any reason to have the traction wheels on the inside instead of the outside?

Shorter turn base?

Andrew Lawrence 27-11-2012 20:23

Re: pic: Another concept study
 
Quote:

Originally Posted by CalTran (Post 1196726)
Shorter turn base?

I thought that, but it seems like a really small wheelbase then for only two 4" wheels.

CalTran 27-11-2012 20:37

Re: pic: Another concept study
 
Quote:

Originally Posted by SuperNerd256 (Post 1196728)
I thought that, but it seems like a really small wheelbase then for only two 4" wheels.

It's not too small. If that's modeled as the long side of the robot, that'd be somewhere around 12"-15" between wheels.

Andrew Lawrence 27-11-2012 20:38

Re: pic: Another concept study
 
Quote:

Originally Posted by CalTran (Post 1196747)
It's not too small. If that's modeled as the long side of the robot, that'd be somewhere around 12"-15" between wheels.

Oh, looked short sided to me.

CalTran 27-11-2012 20:44

Re: pic: Another concept study
 
Quote:

Originally Posted by SuperNerd256 (Post 1196749)
Oh, looked short sided to me.

I might be wrong that it's long side. I just can't imagine doing octocanum for a wide robot.

ehfeinberg 27-11-2012 21:00

Re: pic: Another concept study
 
I guess that when driving with Octunum, you would drive it like mecanum with traction wheels. Thus you would be mostly driving with mecanum, using your traction wheels only if you need more traction.

Because of this, and with a much smaller wheel base, You might encounter some rock when on the inner wheels. Since you would want your main drive orientation to be as stable as possible, you could want your mecanum wheels on the outside. Also, for mecanum to work well, you really want all 4 wheels to be in contact with the floor at all times. If the mecanum wheels are the inner sets of wheels, during rocking, one or two of the wheels might lose traction with the floor impeding on your motion. (This rock might be negligible but hey, there is no disadvantage on having the mecanum wheels on the outside (And imo it looks cooler))

ENeyman 27-11-2012 21:10

Re: pic: Another concept study
 
Quote:

Originally Posted by CalTran (Post 1196758)
I might be wrong that it's long side. I just can't imagine doing octocanum for a wide robot.

I'm not sure if this is the long side or the wide side, but in this render by the same person, he says that his team uses a mini-octocanum because they have a wide robot.

Tom Ore 27-11-2012 21:52

Re: pic: Another concept study
 
Quote:

Originally Posted by SuperNerd256 (Post 1196718)
Beautiful design and render, as always. One question, though - Any reason to have the traction wheels on the inside instead of the outside?

I did the concept study this way because it made sense for last year's game. We wanted maximum stability on the Mecanum wheels. You would have to decide what made sense based on the game. It could be wide or long - again depending on the game.

Andrew Lawrence 27-11-2012 22:02

Re: pic: Another concept study
 
Quote:

Originally Posted by Tom Ore (Post 1196790)
I did the concept study this way because it made sense for last year's game. We wanted maximum stability on the Mecanum wheels. You would have to decide what made sense based on the game. It could be wide or long - again depending on the game.

That makes a lot more sense. What are the speeds for each wheel? How much does it weigh?

Tom Ore 27-11-2012 22:16

Re: pic: Another concept study
 
Quote:

Originally Posted by SuperNerd256 (Post 1196793)
That makes a lot more sense. What are the speeds for each wheel? How much does it weigh?

I believe I have the Mecanums at around 13 fps and the (3.25") traction wheels at around 7 fps.

The module we competed with last season weighed 23 lbs for each side so 46 lbs total - very heavy. This one is 18 lbs for each side for 36 lbs total. We sure could have used that 10 lbs last year. For example, we only had 1 motor driving our shooting wheel because we just didn't have the weight allowance to add a second motor.

Also, last year's version would have been nearly impossible to maintain if anything had failed. This one is very easy to maintain. The Mecanum wheel can be removed by just removing the one screw. The gear boxes have just 4 screws and the clevis pin. The CIMS stay with the frame rail when you drop the gearbox.

JesseK 28-11-2012 10:18

Re: pic: Another concept study
 
Is there any concern that the shaft on the reduction just prior to the 3.25" traction wheel won't hold up to the stresses of having 1/4 the robot's weight on it while transferring higher torque through it?

The shaft looks like it's 0.375" even though the wheels themselves are on a 0.5" shaft (based upon bearing holes, so it's just a guess), which is the only reason I bring it up. Seems to me that if the wheels need to be on a 0.5" shaft, then that particular reduction shaft needs to also be 0.5" since it will hold the weight of the robot when the traction wheel is down. Or maybe the wheel shafts are 0.5" since the 1/8" keyway is more preferred for the wheel?

Love the render.

Akash Rastogi 28-11-2012 12:29

Re: pic: Another concept study
 
I really like the compact packaging of your design. Do you think, just for kicks, you'd try out a vertically oriented CIM + bevel gears to have all the space in the center free? Might be fun, although not necessary.

What are the distances between mec to mec and traction to traction?

akoscielski3 28-11-2012 12:49

Re: pic: Another concept study
 
Quote:

Originally Posted by Tom Ore (Post 1196799)
I believe I have the Mecanums at around 13 fps and the (3.25") traction wheels at around 7 fps.

The module we competed with last season weighed 23 lbs for each side so 46 lbs total - very heavy. This one is 18 lbs for each side for 36 lbs total. We sure could have used that 10 lbs last year. For example, we only had 1 motor driving our shooting wheel because we just didn't have the weight allowance to add a second motor.

Also, last year's version would have been nearly impossible to maintain if anything had failed. This one is very easy to maintain. The Mecanum wheel can be removed by just removing the one screw. The gear boxes have just 4 screws and the clevis pin. The CIMS stay with the frame rail when you drop the gearbox.

You may want to consider making the macanum's slower. 13 FPS will not give you a lot of torque on the wheels that is needed to make your roboto strafe. In 2011 we used CIMple boxes on our 6inch mecanum's and we were unable to strafe. I may be wrong because I am not a Mecanum master or anything, but this is just from my experience.

Andrew Lawrence 28-11-2012 13:47

Re: pic: Another concept study
 
Quote:

Originally Posted by akoscielski3 (Post 1196924)
You may want to consider making the macanum's slower. 13 FPS will not give you a lot of torque on the wheels that is needed to make your roboto strafe. In 2011 we used CIMple boxes on our 6inch mecanum's and we were unable to strafe. I may be wrong because I am not a Mecanum master or anything, but this is just from my experience.

Yeah, but you forget to mention only 3 of your wheels were on the ground at once. Aaron =/= trusted source on mecanums.

Madison 28-11-2012 14:07

Re: pic: Another concept study
 
My software-addled brain is having trouble visualizing how face-mounted cylinders can follow the arc the traction wheels make when extended downward.

AdamHeard 28-11-2012 14:16

Re: pic: Another concept study
 
Quote:

Originally Posted by Madison (Post 1196945)
My software-addled brain is having trouble visualizing how face-mounted cylinders can follow the arc the traction wheels make when extended downward.

It looks like they aren't facemounted, but rather front pivoting cylinders. The crossholes in what appear to be the mounts must be what they rotate on.

Garret 28-11-2012 15:16

Re: pic: Another concept study
 
Quote:

You may want to consider making the macanum's slower. 13 FPS will not give you a lot of torque on the wheels that is needed to make your roboto strafe. In 2011 we used CIMple boxes on our 6inch mecanum's and we were unable to strafe. I may be wrong because I am not a Mecanum master or anything, but this is just from my experience.
What ratio were you using? As Andrew suggested, That sounds more like a problem with the implementation than with the gearing. Our 2011 mecanum drive was around 8:1 and we had plenty of torque and speed to strafe. And besides gearing for torque on mecanum is like gearing for torque in Lunacy, you have just above no pushing power (in most cases) so gearing for high torque doesn't really do anything except slow you down and make you easy to defend against.

Tom Ore 28-11-2012 15:16

Re: pic: Another concept study
 
Quote:

Originally Posted by AdamHeard (Post 1196948)
It looks like they aren't facemounted, but rather front pivoting cylinders. The crossholes in what appear to be the mounts must be what they rotate on.

You are correct - the cylinders pivot.

Last year we did use fixed cylinders with the traction wheels. The arc error was only about 0.010" so we made the holes oversized to accommodate it. With this concept the tractor wheel rotates too much for a fixed cylinder.

Tom Ore 28-11-2012 15:26

Re: pic: Another concept study
 
Quote:

Originally Posted by akoscielski3 (Post 1196924)
You may want to consider making the macanum's slower. 13 FPS will not give you a lot of torque on the wheels that is needed to make your roboto strafe. In 2011 we used CIMple boxes on our 6inch mecanum's and we were unable to strafe. I may be wrong because I am not a Mecanum master or anything, but this is just from my experience.

When we run a simple Mecanum drivetrain we run at around 9 fps. This seems to be about as fast as you can go and still get maximum pushing force from the Mecanums.

Last year we ran at about 10.7 fps and had no trouble. With the traction wheels we don't need to worry about the Mecanum's lower pushing force so we can run faster.

This concept is at 13 fps but that doesn't mean we would ever build it that way. Our driver said he didn't go to full speed at 10.7 fps very often so faster than that would have be a need driven by the game.

Garret 28-11-2012 19:01

Re: pic: Another concept study
 
I love this design (and the detail in the model), but I cannot see how are you going to make the hollow round housing like that for the traction wheels? I am sure I am missing something but it looks like it is just machined from one solid block of aluminum.

Tom Ore 28-11-2012 19:22

Re: pic: Another concept study
 
Quote:

Originally Posted by Garret (Post 1197028)
I love this design (and the detail in the model), but I cannot see how are you going to make the hollow round housing like that for the traction wheels? I am sure I am missing something but it looks like it is just machined from one solid block of aluminum.

Yeah - that one is a bit messy. I have it designed as a tube with end plates welded on and then machined.

Greg Needel 28-11-2012 22:41

Re: pic: Another concept study
 
I would recommend changing the setup so that the pivot is on the traction wheel and not the mechanum. The reason is that you will see a large bending force on your pivot if you are in traction mode and you get pushed from the side. The distance from your traction wheel to the pivot will act as a moment arm and can reek havoc. Now you are using box tubing which has a great bending strength, but you are also using that same box tubing to house a gearbox, so even a slight bend can really foul up the works.

This is a lesson learned from experience on 148. Take a look at the differences in the drive train between 2010 and 2011.

cgranata 29-11-2012 17:47

Re: pic: Another concept study
 
Quote:

Originally Posted by Tom Ore (Post 1196717)

With what program did you make this with? About how much money is it to have the program and how much skill is needed to create this?

Our team is looking into this kind of designing.

Tom Ore 29-11-2012 17:51

Re: pic: Another concept study
 
Quote:

Originally Posted by cgranata (Post 1197279)
With what program did you make this with? About how much money is it to have the program and how much skill is needed to create this?

Our team is looking into this kind of designing.

I used Creo Parametric 2.0. It's free to First teams. It does take skill but no time like the present to start learning.

cgranata 29-11-2012 17:54

Re: pic: Another concept study
 
Quote:

Originally Posted by Tom Ore (Post 1197284)
I used Creo Parametric 2.0. It's free to First teams. It does take skill but no time like the present to start learning.

Does this program come included in the Kit Of Parts? Or must we request it separately? Also, how do you get FIRST pieces into the program (ex: the CIM motors, omni wheel)?

Tom Ore 29-11-2012 18:08

Re: pic: Another concept study
 
Quote:

Originally Posted by cgranata (Post 1197289)
Does this program come included in the Kit Of Parts? Or must we request it separately? Also, how do you get FIRST pieces into the program (ex: the CIM motors, omni wheel)?

Start here:

http://www.ptc.com/company/community/first/

Siri 30-11-2012 11:56

Re: pic: Another concept study
 
Quote:

Originally Posted by cgranata (Post 1197289)
Does this program come included in the Kit Of Parts? Or must we request it separately? Also, how do you get FIRST pieces into the program (ex: the CIM motors, omni wheel)?

I don't see the FIRST KoP on there (Tom's PTC link), so I'll just mention that you can get the files from Autodesk FIRSTbase (you want the STEP format if you run Creo). AndyMark and McMaster-Carr also have a lot of CAD files available for their products.

FIRST teams have access to a lot of free CAD software: Autodesk Inventor, Creo, and SolidWorks, at least. You can do things like this in any of them, if you practice! People here would be happy to help you (but you'll want to find/make the relevant threads).

...

And now back to our regularly scheduled ogle-at-octocanum thread. This is gorgeous! I never even thought about doing a concept study like this; brilliant insight. What's your cylinder bore?

Nemo 30-11-2012 22:05

Re: pic: Another concept study
 
I've been studying the details of this render in several sittings, and I'm still in the process of absorbing some of them. This is really neat stuff. Thanks for posting!

It looks to me like the speed on the traction wheels would be something like 3.5 times slower than the mecanums, based on wheel size difference and a guess that the traction wheel's gearing is about 2:1.

Tom Ore 30-11-2012 23:00

Re: pic: Another concept study
 
Quote:

Originally Posted by Nemo (Post 1197679)
I've been studying the details of this render in several sittings, and I'm still in the process of absorbing some of them. This is really neat stuff. Thanks for posting!

It looks to me like the speed on the traction wheels would be something like 3.5 times slower than the mecanums, based on wheel size difference and a guess that the traction wheel's gearing is about 2:1.

The speed difference is mostly due to the size difference of the wheels. The CIM drives the center gear. The Mecanum wheel is driven off a second reduction going one way and the traction wheel is driven off the #25 chain and a second reduction going the other way. (I don't have the exact gear ratios handy - must have overwritten the spreadsheet.)

Nemo 30-11-2012 23:03

Re: pic: Another concept study
 
Ah, yes. I missed the fact that the traction wheel doesn't get the second stage reduction that the mecanum wheel gets.


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