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Re: 2013 ACTUAL game hint!!!
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Re: 2013 ACTUAL game hint!!!
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There are 28,331 recognized words* in those 48 letters. I played with it for maybe 15 minutes and found at least a half dozen well-articulated and absolutely terrifying games possibilities. In fact, I'd venture that there are literally thousands of ideas one could articulate with this collection of letters. How to sift through them... *EDIT: To put this in perspective, this means that 1 in every 8 words included in the entire, unabridged Webster's dictionary [11th Ed. Collegiate] can be made from those 48 letters. (Maybe more, as it appears the anagram solver's database is smaller.) More than 1 in every 8 words in the English language. ...Is it just me or is the room spinning? |
Re: 2013 ACTUAL game hint!!!
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Re: 2013 ACTUAL game hint!!!
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For instance, even after picking 2 words from among the longest sensible options, say, "disintegration" and "wearisomeness", :P there are still almost four thousand (well, 3,816) words left. And that's using two options that could well be a half dozen letters longer each than any of the words in the actual clue. Even two of the maximum length: "meaninglessness" and "interrogatories" ;) still leave over a thousand additional words in the remaining 18 letters. |
Re: 2013 ACTUAL game hint!!!
Ever see the CIA recrutiers at Championship? I remember them being at Atlanta
in 2006. Maybe they have you all doing this to show the CIA (and maybe the NSA) you guys might be able to break code (or write it)...laughs....better hope its not actually written in Navaho or need a enigma machine for this. But the good side of this is that all this speculation gets ideas and the old grey matter going for the up coming season and thats a good thing. Sorta sports for the mind warm up. |
Re: 2013 ACTUAL game hint!!!
I thought of anagrams very early in the hint cycle. Rick astley didn't give much. Nor did his song's title. Even tossing "pi" into it didn't improve things.
Don has struck something of a phrase lode. Did you consider the G/T duality of the original code, Don? Of course, trying it in your anagram won't help making a more "sensible" version without going back through the iteration. You just have to start again with a differing number of Gs and Ts to see what pops out. All the numerical stats given by others about words since then are curious, but no one is offering any alternate phrases to bemuse us. Wearisomeness might have as a meaning something like half-a-thousand messages in futile speculation. Here's hoping the game, when revealed, will be neither wearisome nor cause disintegrations of any significant sort. |
Re: 2013 ACTUAL game hint!!!
I think that anagrams are futile. The GDC wants the hints to be crackable, and I don't think they expect us to find one of 28,000 possible answers. Haven't we done enough already to crack any possible codes, and we can move on to the words themselves?
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Hmmm, maybe there is another anagram in there? Not 28k words though (thanks Siri) but who |
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I love reading this thread and I can't wait to see what you all come up with when we actually get to the competition! |
Re: 2013 ACTUAL game hint!!!
Have been reading for an couple of days andhad a thought. What if the poem is like the name or synonimous (I spell horribly) to the name. Just since the first two lines point to the name Seal, it would make sense the last two line would do the same.
The Rick Astley pick, vague as it may be, might actually be somhow contected to the game. Has anyone else starting to in threes? |
Re: 2013 ACTUAL game hint!!!
Ok kids, step away from the letters and go back to the original decode.
Seals. Balls. We thought that it would be Seals balancing balls, but no It's our robots balancing on balls!! Just found this clip from CMU about robots on top of balls. Now it all makes sense, the smaller frames, the new flexi parts, new gyro components!!! Even better than the water game, it's a BALL game!!! |
Re: 2013 ACTUAL game hint!!!
Wow... a balancing game would be quite a challenge... but isn't that what makes FRC fun?
I have a few concerns however: If we do have a game where robots balance on top of balls, doesn't that sound dangerous to not only the robots but to teams attempting to retrieve their robots at the end of the match? Is the cRIO update speed fast enough to allow for tele-operation and balancing (separate task I would imagine)? I would think the danger part would definitely be the part to rule out this possibility.. However, I do think it would be a ball balancing game. Last year was a shooter.. so you know how this trend normally goes.. Arm game, but this year, the arm balances balls. Or maybe we use the arm to get the balls somewhere that requires balancing the balls atop it. I hope the game masters are getting a good chuckle at this thread because it is almost torturous for me. |
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The robots do get a bit large when you put bumpers on them. The bumpers end up being about 3.5-3.75 inches thick (.75 in plywood + 2.5 in + Fabric + Fasteners) on a side. This adds up to 7-7.5 inches per axis of frame dimension. So if the size limit is 38 in x 28 in and you subtract 7-7.5 in well that gives you a 30 in x 20 in frame which, coincidentally, fits within the AndyMark frame kit nicely. Like I said, I would bet that you have it (assuming we're not missing something in the KOP list). I can't say I'm happy about it though, I really liked the size. Like other people have said, the large dimensions are what make FRC challenging and fun. |
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