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Re: Official Ultimate Ascent Thread!
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Re: Official Ultimate Ascent Thread!
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Re: Official Ultimate Ascent Thread!
pssh, obviously meccanum drive is best drive. ;)
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Re: Official Ultimate Ascent Thread!
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The only situation where I see a backhand working is if someone slices an IO from the feeder station on the low goal side of the field. |
Re: Official Ultimate Ascent Thread!
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Re: Official Ultimate Ascent Thread!
I think a lot of the future human players in this thread are underestimating the height of that feeder wall. I'm quite adamant in the fact that hammers are your only accurate option, and even then you won't see those go in too often.
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Re: Official Ultimate Ascent Thread!
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Re: Official Ultimate Ascent Thread!
Here's a tour of the 2013 Field:
http://www.youtube.com/watch?v=bp4cILBW-xM Hope this helps! Good luck teams! |
Re: Official Ultimate Ascent Thread!
I remember reading about the technical foul given to those that hit a robot with a frisbee while that robot is climbing, however, I can't seem to find that exact rule in the rulebook. (Even though I remember seeing it XD):ahh:
Anyone know the exact rule? |
Re: Official Ultimate Ascent Thread!
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Re: Official Ultimate Ascent Thread!
This is going to be a hard one. My team is still unsure of exactly what to do. :ahh:
We have prototypes for the shooter, but don't know how to: A. Pick up discs B. Climb This is going to be an interesting one. Robots climbing to level 3 will need a strong chassis to avoid damage if they fall while climbing. The grimaces and utterances of discomfort will be even more pronounced this year than last year. When a robot tips or falls, everyone feels it. ::ouch:: |
Re: Official Ultimate Ascent Thread!
I feel like picking up game pieces this year is different from yeares past. In 2009, 2011, and last year, picking up from the ground was CRUCIAL. But why? Because of the sheer amount of game pieces on the floor. This year I just don't see a multitude of pieces on the floor until the final minute or so.
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