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Re: Climbing Rules
I see you poit, I guess the clarification needed is if that means "touched non-adjacent Levels" only
That is, if the climb restarts even if the clear intent is in making that all one climb. essentially, I think only an Official FIRST clarification can solve this... Both answers seem equally likely to be correct to me |
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I realize this is not a common scenario, but we do have a potential climbing apparatus that makes suspension largely trivial, so I'm curious. I'm not claiming it'll happen often, but there were a few suspensions in 2010. |
Re: Climbing Rules
Interesting point Siri. Though I think that the coordination and resources spent in Robot A supporting Robot B above 30" would have been better spent by Robot A creating a solo 20-pt climber and picking a different Robot B which could do a 10-pt solo climb. With that said...
Essentially, since level 0 (the floor) is considered part of the climb now, nothing says a robot can't flop down a 1/16" thick ABS sheet (or whatever your favorite flavor of material is), have another robot drive onto it, and get 10 climb points anywhere on the field. As far as I can tell (solely from 3.1.5.2), it still fits the definition of a climb in the current form without any "interpretation". That's a creative perspective that is perfectly within the clear definition of the current rules... totally overlooked by many (like me) I bet. It's a perfectly legitimate way to 'climb' for a team who has next to no budget and is already close to the weight limit before adding a climbing device in. I suspect that this isn't the intent and will get updated out of strategy playbooks, but who knows. |
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I don't care. It's not going to happen with sufficient frequency* to matter the slightest bit to my team. *I'd be shocked if it happens at all... |
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Hey guys I have a ? . Does anyone know if there is a rule for going up the tower to far. As in havering your robot extending past the top of the tower?
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From the "Scoring" section of the Q&A Quote:
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What Karibou said. However, the sides of the pyramid go vertical above the 3rd rung - a potential obstacle for mechanisms that extend parallel to the climbing portions of the sides.
-Karlis |
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I was also wondering if there are any rules for going to high on the tower ? as in you robot extends up past the top of the tower?
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There was also a GDC ruling on the Q&A that there is no upper bound for Level 3. |
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Does any one know if the robot's starting position can have a hook over the 30'' bar?!?!
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I think starting with your hook touching the rung is legal. Or poised over the rung so pulling it in will grab the rung. I'm pretty sure the "fully supported by the floor" clause is to keep teams from starting with a robot already hanging from the pyramid. |
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Remember that your hook has to be with your frame perimeter in starting configuration. No "mushroom" bots.
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Are bumpers considered part of the robot? i.e. The robot frame is hanging from top rung, the bottom of the frame is suspended just above the middle rung, the bottom of the bumper is hanging just below the middle rung....what zone are you technically in 2 or 3? Thanks guys... |
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Actually, I'm a dufus, should have checked Q&A same question posted two days ago and yes the answer is bumpers count...Thanks pfreivald :)
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Re: Hanging rules
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I just read through the QA documentation for the climbing rules and from what I can gather your robot can only be in contact with two levels the air space between them only comes into account when scoring. Therefor you could grab level one lift off the ground then grab level two and then grab level 3 while letting go of level 2. So your robot would be grabbing level one and level three simultaneously without braking the rules because A)You contacted the pyramid in sequential order and B) You are in 3 "air spaces" but are contacting only 2 levels making it legal. Again this is just my take I recommend that you check for yourself with this attached file. Good luck to all!!!!!! :)
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Now, if you put a bunch of discs on the floor by the pyramid, and drove onto the discs, then you would no longer be in contact with level 0. If you then touched bar 1, that would satisfy sequential. You could then touch bar 2. |
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He was also referring to dropping the abs for someone else to drive on. It would be tricky inside the 54" cylinder.
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ground), prior to contacting zone 2. In other words, a robot cannot be touching Zone 0 and touching zone 2 at the same time. Is this a correct statement? A.The first statement in this submission is incorrect. The requirements in Section 3.1.5.2 A and B pertain to the ROBOT'S contact with the PYRAMID structure and/or floor within each Level, not the ROBOT'S presence in the physical space of the Level. If you were right then wouldn't this have to be wrong? :confused: |
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The GDC has just revised several climbing rule Q&As in order to restrict the suspension strategies authorized a week ago:
Q: Is it a valid climb and 30 points if robot A is used as a base and is touching the pyramid with its bumper while on the floor at level 0. Robot B roles onto robot A and is lifted straight up by robot A past the 30 inch and 60 inch height requirements for level 2 & 3. Robot A is touching level 0. A: Q: Is a robot that only contacts Level 0 considered to have CLIMBED for the purpose of receiving CLIMB points as "determined by the lowest point of the ROBOT" as appropriate? For instance, this would require that contacting only Level 0 constitute contacting in "sequential order" during ascent A: Q: Assume Robot A makes a valid climb to Level 3. 1) If Robot A grapples Robot B and hoists Robot B completely above the first rung, does Robot B score 20 points? Robot B has only touched Level 0 of the pyramid, and has not touched two non-consecutive levels at the same time. A: What's up with all these Q&A contradictions/changes? |
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