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Re: Climbing Mechanism Ideas
Ok, our team was thinking of an extending hook that would grab the 3rd rung and winch us up as we drove up the side of the pyramid and stopped at possibly the 20 point zone. Would this be against the rule that says we would need to climb up sequentially?
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Electromagnets may violate R32.
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I know some have think about pneumatics but then It comes to having a "light" robot.. anyone has thought about something?
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Seeing 3 robots all score the 30 point bonus on one tower will be like seeing the Loch Ness Monster this season.
(Seeing one climb that high in about 4 seconds after the buzzer on the other hand...) :rolleyes: There ya go Paul! J. |
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Where exactly is the auto zone? My team would like know exactly where on the field your robot can go up to 84 inches?
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Your colored carpet and i believe feeding station, not sure about the latter though
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The auto zones are the areas marked out but the long pieces of red and blue tape that cross the fields on the side of the pyramids closest to the center of the field. If you look at the field drawings in the manual, look for the biggest pieces of colored tape. Whenever you are contacting carpet within the zone or are touching the pyramid, you can go to 84".
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Look what they did a few years back in FTC. Look familar?
http://www.youtube.com/watch?v=ZjEtPgTrYPQ |
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Yeah, that was VEX round up. The biggest difference between then and now is that in round up, you could latch on to the top and pull yourself all the way up which is, unfortunately, illegal in Ultimate Ascent.
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That's true , but only grabbing the second rung with s similar technique would get you 10 points.
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Ok it took awhile to find, but here is a climbing robot that could climb our pyramid legally
http://robotzeitgeist.com/tag/climbing-robot |
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Either way I can't wait to see what you guys come up with in terms of climbing this thing, if you can do it in 4 seconds, that will be a feat of engineering itself, before or after the bell! |
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That's one of the most complicated elements of this climb. It cannot be accomplished using a method that is intuitive to how a human would complete the task (aside from jumping up the levels but I don't think most people will feel comfortable with a 100-something lb robot jumping around 5'-8' in the air).
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Noticeably absent in this year’s competition is the lack of overt scoring opportunities for cooper-tition. I thought this was strange considering FIRST’s ever-present focus on gracious professionalism and collaboration. After three days of mulling over any solution for robo-soloing the tower completely above the first rung, it dawned on me that the design of the tower requires a collaborative approach and that’s why the number of points that can be achieved or so high in comparison to tossing a Frisbee. Team efforts receive more points than those of individuals. Really – They always have.
Although Frisbees are certainly involved in play, they play a minor role in scoring and are probably (forgive me) a red herring. I believe this contest is really a test of team’s abilities to work together to scale that structure. That may be the reason why an individual robot can’t make contact with more than two rungs at a time and can only skip the first rung. It seems that we’re being setup to work together and it’s that feature that may in fact be designed into the game as the desired outcome by the game’s designers. I think that this must be the rationale behind the game hint we received from the GDC in the form of a still-shot of Rick Ashley music video, “Never Gonna Give You Up.” Here’s the refrain. Never gonna give you up Never gonna let you down Never gonna run around and desert you The good news… This makes climbing the pyramid much easier if teams work together. Now – How do you capture a Frisbee off the floor. |
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Yes, I've thought about this multiple ways. My immediate thought after kickoff was to scoot under and send a grappling hook up to level 3, and "ride the elevator up". Until I read the rules, and realized you have to touch each level in order. Then I thought, climbing from the inside might be easier, if you depend on gravity to lean you into the climb. But after wrestling with it a bit, it would seem like it might be easier to climb from the outside, where the pyramid is somewhat underneath you. Has anyone give thought to building a ramp bot to assist others in climbing? They show one in the video, but I'm very unclear on how that would affect the climbing sequence rule. |
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The way I read the rules, I would say u r correct
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The difficult thing about helping partner robots up the pyramid is that they also have to satisfy the rules for ascending the pyramid in the proper order. They couldn't simply drive up a giant ramp or ride a lift up to the 3rd level, since they would need to contact a point on each level of the pyramid on the way up.
I think an inside climb might be slightly easier because you can grab a bar from beneath and winch or lift up, but I'm concerned about accidentally contacting the ground (level 0) when going from level 1 to level 2. Also you couldn't fit multiple robots inside the pyramid very well (not that we'll see many triple climbs anyway...). |
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The triple climb could go a number of ways. Three robots on three different corners/planes at the third level means 90 points(!) :yikes: Even three robots on the same plane/corner could be 60 points, which means it's worth considering creating a really strong climber that can bring one or two other robots with it. |
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I'm worried. I see a lot of posts from folks who are misinterpreting the rules, and I'm worried that we'll see a host of unusable robots at the regionals. Yes, there is need for clarification from QA about whether the airspace directly above the tops of each rung constitutes a new zone, but I think the clear intention of the rules is that we find a solution that only allows us to touch (or exist in) two zones at a time. We therefore can't slide up the rungs, or use a hooked conveyor belt, or ski up them. Clearly, it would be much easier if you could balance on two rungs as you reach for a third, but you can't. you will have to freely swing from each rung as you try grasp the next one up.
Not trying to be a party pooper. I really do want to see some cool solutions, but I have been to enough events to have seen the heartbreak of teams who misread the rules, and have to play defense as a fallback, or completely rebuild on game day. :( |
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I agree there needs to be clarification from QA, but I see nothing that indicates the "air" in a level is "contacting" or "touching" the pyramid. So I'm not clear how such posts are "misintrepreting" the rules. Please show the rule or part of the manual that suggests your intrepretation. Thanks! Steve |
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Coming from the Montreal region, almost half of the teams at the Montreal regional will be rookies (either brand new teams, or 1 to 2 years old). Granted, some of them are insanely good, and are quickly catching up to us, but still, it would be really hard to organize and get everyone to stick with it. If we could devise a standardized way to get two robots to climb together, that would be cool... but would it be a waste of time? |
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I'm also taking into account that in order to score 10, 20 or 30 points, the robot must exist entirely above the plane that defines each zone. I don't think (from my reading) that a robot could, for instance, grab the first bar, then the second, release the first, grab the third, release the second, and be hanging with the wheels below the plane of first (or second) bar, and still get 30 points, regardless of whether the robot is touching any but the third bar.
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So this coordination...how much would a team REALLY need beforehand? A team could design a robot that is nothing more than a rectangle with an unbelievably strong climbing mechanism to push robots up as needed. That's a reasonable plan, in my view. What about this for a vaguely universal coordination system: ![]() Those are push pull scrapers. Basically one pulls up behind the other, lowers a big hoop onto a hook on the back of the other, and the amount of power available for pulling dirt up off the ground is instantly greater. So for FIRST teams, they could (very easily it seems) put a hook on the back and a window motor actuated hoop on the front and boom-universal system is ready to go. At least one team doing this has to be the first one on the pyramid, however, and they are going to need a climbing mechanism, so at least in theory a team could have only the hook on the back of their robot and others could hook on. Point is, this is well within the reach of most teams and the strains on a push pull scraper are many many times greater than what we would have with our FIRST robots, so making it smaller seems like it could work. Now...does it make sense for teams to do this? I have no idea. I do think it's a reasonable thing for teams to put together and providing it does not violate any rules (none are coming to mind), it seems solid as long as a few teams close to one another do it. |
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this is cool
http://youtu.be/kqGOwqWBV-E |
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Skiing: Ok, if that's your definition of skiing, then true (illegal). That isn't so much the way I've heard it used, but definitely agree people considering it should be made aware. Perhaps reach out to them directly? |
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It also depends on how you interpret the climbing rules... but it is my belief that robots have successfully climbed if they get to level 3 height without touching any parts of the pyramid. |
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Here is a way two robots working together could score 40 points legally, relatively easily.
Robot A: Flat top 8" off the ground with a ramp. Robot B: Vertical arm with hook on top, extendible to 83 inches (max height is 84 inches) 1) Both robots drive into pyramid. 2) Robot B drives on top of robot A. 3) Robot A drives to center of pyramid. 4) Robot B extends arm 25 inches (25+8=33) 5) Robot A drives so robot B's arm taps zone 1 bar. 6) Robot A drives to center of pyramid. 7) Robot B extends arm 55 inches (55+8=63) 8) Robot A drives so robot B's arm taps zone 2 bar. 9) Robot A drives to center of pyramid. 10) Robot B extends arm 83 inches (83+8=91) 11) Robot A drives so robot A's arm hooks onto zone 3 bar. 12) Robot B retracts arm (or activates winch) and raises itself straight up into zone 3 for 30 points. This sequence follows the rules for climbing the pyramid precisely, robot B contacting each level sequentially and never contacting more than two levels at once. For even more scoring goodness, robot A then raises an arm, hooks the zone 1 bar and lifts off the floor for another 10 points. |
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I'm not committed yet to the idea that scoring and climbing are entirely separate in terms of legality. I think there is some ambiguity that will need to be clarified on Wednesday. One reason is the weirdness of the idea that you must touch the footing (level 0) of the pyramid before progressing to the first rung. 3.1.5.2 could be interpreted as equating the "pyramid" not with the metal bars but with the zones controlled by the bars.
The implications of zones rather than bars are: 1) it will be a lot more difficult to grab the bars if level 1 ends at the plane tangent to the top of bar 1; climbing the corners may be the only feasible method. 2) If a robot is fortunate enough to have reached level 2, it could drop a line to a waiting alliance member below, and carry that robot up enough to no longer be in level 0. If bars rather than zones, 1) climbing the rungs becomes more feasible (though still difficult). 2) a robot at level 3 could lower a cable to a robot partner on the ground, and lift it up, so long as the lower robot reaches out and touches the pyramid at specific points. |
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For any teams that have a 3D printer, I just published a design that might help you think about climbing. I made the model for my desk at home so I can stare at it and imagine all the robots climbing up.
http://www.thingiverse.com/thing:40727 |
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your second point about lifting a robot that touches each section in sequence (probably by being bounced off the horizontal bars along the way) seems like a legal corner case to me. |
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Here's another cooperation idea.
The trickiest part of the climb is leaving zone 0 before touching the zone 2 bar. If you could sit on the floor and reach up to the zone 2 bar (touching zone 1 bar first, of course), inch worming up to the top isn't too hard. So, robot A deploys a tarp from a roll and tows the tarp under the lowest bar, spreading it out to cover the ground. The tarp could be pretty big and not violate the 54" diameter rule. Robot B drives onto the tarp, thus leaving contact with zone 0, and inchworms up the pyramid, from bar to bar. Robot A then reels in the tarp and hangs for ten points. Much less coordination between the two robots. |
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On the subject of coopertition...
A few kids on my team had the idea of a skyhook that would reach down and grab a friendly robot by attaching to the eyelets/connecting points that are meant for the belay system. Making a skyhook, though, will be tough. |
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Just prop yourself up on an air cylinder "foot" on top of a frisbee, throw a batman hook to rung 2 (making sure to somehow touch rung 1 in the process) and hang for a quick 20, or climb for a slower 30.
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My team is thinking about two options at this point.
A. A tall robot that will position a v shaved divot around the corner and haul itself up via belt or arms and ratcheting over the knuckles (Keeping the base horizontal to the floor) or B. A short robot that would drive up the corner, forcing itself up on a rail, and pulling itself up along the bottom of the robot using neumatic pistons, also using the ratcheting system. |
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Violation: TECHNICAL FOUL. If the DISC(S) inhibits an opponent’s CLIMB attempt, the opponent ROBOT’S ALLIANCE is awarded points for a successful Level 3 CLIMB. Sorry, no dice! (nice idea though) |
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Ah was playing off the tarp idea. A retractable "parachute" seems more attractive now.
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i'm an alumni of Team 1108, Panther Robotics and we have our 2nd robot which was apart of the 2004 FIRST Frenzy game. our climbing mechanism is a winch made from the CIM equivalent motor paired with a Dualt drill transmission. this combination was indestructible durring competition and had no problems lifting a 140 lb robot (battery weight included)
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Here it goes: "Points are awarded for the highest Level achieved for every ALLIANCE ROBOT that CLIMBS its PYRAMID. The Level to which a ROBOT has CLIMBED is determined by the lowest point of the ROBOT (in relation to the FIELD). CLIMB point values and Levels are defined in Figure 3-4. A ROBOT has CLIMBED its PYRAMID if it contacts the PYRAMID in sequential order (Level 0, 1, 2, 3) during ascent and no more than two (2) Levels simultaneously. If a CLIMB is considered unacceptable (e.g. a ROBOT has touched non-adjacent Levels or more than two (2) Levels at a time), a Referee will indicate a rejected CLIMB by turning the offending ROBOT’S PLAYER STATION LED strings yellow. The ROBOT will be ineligible for CLIMB points unless and until it begins a new CLIMB from the floor, Level 0." So a robot that is boosted past 60'' is at the highest Level, and the rules say that a robot gets credit for the highest Level (the top) for a successful CLIMB (passing the following criteria). The question is whether or not it has CLIMBED legally. Did the robot contact the pyramid in sequential order? Well, probably - it certainly wasn't out of order, as all it touched was level 0, and the rules never specifically state that robots much contact each level that they want credit for. And the robot clearly hasn't contacted more than two levels simultaneously. If you look at the (e.g ...) section in the third paragraph, then a boosted robot has succeeded even more easily - it definitely didn't touch non-adjacent levels or more than two at a time. That said, other scenarios that pass the (e.g. ...) part fail the first part. Bottom line: would I be surprised if Q and A said that I was wrong? Not really. But it does make sense to make it slightly easier for teams to help others, as there are additional coordination/strategy problems with assisting others. |
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It seems that many people want to climb the corner. However, it is going to be near impossible to keep from spinning. There would need to be an incredibly complex system to prevent spinning without breaking the device
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It seems like a lot of ideas require claws or grippers which do not rotate on the pipe. Would a pipe wrench mechanism work in this situation? It would allow you to pivot your robot up in one direction without rotating back due to your center of gravity. I don't know if it would properly grip the pyramid or if it would damage the pipes, but perhaps someone could test this. (I say someone and not me because I am just an alum and my team doesn't want to climb past lvl 1).
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-Mike |
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We've been looking at leverage against the tower support posts below the horizontal pipes, they are in the same zone. A pretty compact "claw" can make solid three-point contact with a single Level of the pyramid and support 150 pounds with compression contact only. |
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On another note, perhaps a dual engagement version of 2056's 2010 climbing mechanism would work. The first "climber" contacts the module, and the robot is lifted to vertical (or maybe so that the side of the robot is roughly parallel to the side pole, rolls up to the first bump, at which point the second set engages above the bump and the first stage disengages. Repeating this process would lead to a "hand-over-hand" approach to climbing the side. Of course, balance would be a possible issue here... Challenges like this are what makes FIRST so fun! |
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Our new thoughts have gone in a direction of two arms and a horseshoe shaped wide robot. Lots more prototyping to do... |
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Actually we were thinking sans the tumbling, as that seems overly complicated. As much as I love to see robots flipping over, it seems slower and more prone to failure than a (fairly) straight shot up the pyramid.
Do you think that the horseshoe is an inefficient use of perimeter? Or is it really just having an open side? I am interested in seeing what mechanism makes that make sense though... |
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I think there will be teams that manage to climb by repeated flipping the robot as previously described, but in my understanding, it would require a failry flat and symmetric robot, which could heavily constrain the designs of a shooter and hopper. |
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Not sure if this idea has been said yet, but I thought it might work to have a setup similar to the Team 2648 Breakaway bot (http://www.team2648.com/our-robots.html). If you have two of the arms shown on each end of the robot, it would be fairly easy to have one attach to the first level, lift the robot off the ground, and then have the second arm on the back attach to level 2. I don't think it would be feasible for it to reach level 3, but I thought it was a decent plan.
A problem with this, however, is that the first level is only 30 inches off the ground, which might make it difficult to accomplish the lifting mechanism shown. Any ideas on this? |
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I'm interpreting this that you don't have to "climb" the first level, merely touch it. So maybe if you did a Robot-in-3-days-esque climber that barely lifts the robot at all, and that would be enough to "contact" the first level and continue on to the second. |
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Those grippers that just don't slide when they grab a pipe might damage the powdercoat, and that might disqualify mechanisms from gameplay. (I'm not sure on that one, but it's worth considering.) |
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@Nuttyman54: you know you're agreeing with him, right? ;) (re: "barely lifts the robot") |
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So, my thought was, a mechanism that clearly touches the first level (by lifting the robot slightly) would be enough to satisfy that requirement before using the mechanism in the video to lift up to level 2, and hang for the 20 points. |
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Is this legal? http://youtu.be/OY4BAbgWvdY
I see the robot being in more than two leves at the same time but only touching two. |
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This was an idea I presented today, I think its a great one. |
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I've read through this entire thread and i was just confused. Are you allowed to drive into the pyramid and latch onto the second rung and winch yourselves up or do you have to touch the first rung first? Or is it that if you are outside the pyramid and latch onto the second rung and winch your self to victory? Are they both legal? Neither? Please help or at least some clarification.
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http://www.youtube.com/watch?v=bp4cILBW-xM |
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This would not be a legal climb (it would get 0 points). Game Manual section 3.1.5.2 says the robot must contact the pyramid levels in sequential order. This proposal would contact level 0 (floor) and 2 (second rung), but not level 1. If you modify this somehow to make it valid, it would be 20 points. |
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I'm glad vikesrock expanded on what I said. I actually meant to respond to both proposals. I don't know why I only underlined the second. There isn't any difference (from a rules point of view) between climbing inside or outside the pyramid.
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So Q&A clarified some things today. The following are now confirmed true:
1) The floor is level 0; not the footings of the pyramid. 2) The airspace and the pyramid are not the same thing for climbing legalities. Your robot can "exist" in the airspace of levels 1, 2 and 3 at the same time as long as it only touches the pyramid on two or less of those levels at once. Question: does anyone think it would be a good idea to plan for the following scenario? Robot A successfully climbs to level 3 and lowers a winch with a "claw" (or other lifting device) to robot B, waiting on the ground. The winch doesn't touch the ground (thus nullifying the climb), only the top of robot B. It lifts robot B off the ground. If B is only lifted to level 1, both robots get only 10 points each. If lifted to level 2, both robots get 20 points each. In certain circumstances, robot B might be lifted as high as level 3. This would only work if alliance robots have some sort of bar attached to the top of their robot which allows them to be lifted. Level 3 could only be accomplished if both bots were tiny and well balanced. Worth the effort? |
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There's nothing wrong with asking for people to quote the rules, but please at least read one page of this thread before calling someone out. |
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Am I breaking the numerical sequence and contacting non-adjacent levels if I go from level 0 to being supported by something else entirely? I fail to see how this would be breaking the sequence. The proposed solution never contacts levels 2 or 3, so it doesn't break the order of (Level 0, 1, 2, 3), it just doesn't continue past 0. |
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Excuse the fact that I'm not going to post the rule needed because it was already posted in reference to your last post. On a side note, sorry for pushing your robot over at Championship last year. |
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I forgot one of the important aspects, forgive me. Robot B would swing a bit on the cable, enough to touch the bars as it ascends. Now worth it?
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Thanks |
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http://frc-manual.usfirst.org/Updates/0 The specific quote, with new text in bold. Quote:
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There'll be a Q&A question to by this afternoon at the latest, so no need heat up the debate too much. Anyone interested in suspending, stay tuned. |
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We are working on our robot design ideas. I was wondering if this idea would work.
Our idea is to have three arms. Two are going to grab onto the bar while the third keeps it in place.:] We want to get to the third level then dump four of the color frisbees in. Any ideas to help with the design? We need an idea for how we are fully going to climb the tower. Night_Shade |
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