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Mark Chang 09-01-2013 00:28

54 in cylinder
 
For the 54in cylinder rule, does the base of the cylinder stay parallel to the ground if the base of the robot is not parallel with the ground (i.e. when the robot is trying to climb the pyramid).

PayneTrain 09-01-2013 00:34

Re: 54 in cylinder
 
Rules R03 and G23 specify the projected cylinder is horizontal, with a very clear picture of a robot enclosed in a figurative cylinder with its bottom base mashed against the ground and the top face parallel with the roof of the arena.

For future reference, FRC doesn't like it when you lawyer the rules, so I would avoid it. The spirit of the rule is made very clear with both the diagram and repetition of the rule.

Good Luck!

nikeairmancurry 09-01-2013 00:35

Re: 54 in cylinder
 
The way I have read this, is that the 54 inch cylinder applies to the area parallel to the bumpers while on the ground. Hence the penalties for tipping.

Redo91 09-01-2013 00:46

Re: 54 in cylinder
 
I find myself seeing a submission to the Q&A. I do not think it is clear as to whether the cylinder tilts with the robot or remains perpendicular to the floor. That distinction can affect how one designs a mechanism to operate.

Karibou 09-01-2013 01:00

Re: 54 in cylinder
 
Quote:

Originally Posted by PayneTrain (Post 1211226)
For future reference, FRC doesn't like it when you lawyer the rules, so I would avoid it. The spirit of the rule is made very clear with both the diagram and repetition of the rule.

I'm going to politely disagree and say that I wouldn't consider this lawyering, especially since this is probably the 10th time I've seen this question asked since Saturday and the answer to this is a make-it-or-break-it for a lot of design constraints. Something like "is it legal to do this really complicated maneuver because rule <J33> technically doesn't say it applies when you're on the same alliance"...that's more like lawyering.

PayneTrain 09-01-2013 01:11

Re: 54 in cylinder
 
Quote:

Originally Posted by Karibou (Post 1211242)
I'm going to politely disagree and say that I wouldn't consider this lawyering, especially since this is probably the 10th time I've seen this question asked since Saturday and the answer to this is a make-it-or-break-it for a lot of design constraints. Something like "is it legal to do this really complicated maneuver because rule <J33> technically doesn't say it applies when you're on the same alliance"...that's more like lawyering.

Fair enough. I thought this was a rule brought over from 2012, but it's more of a modification of the 14-inch rule to go along with the new frame perimeter, and now I just look belligerent.

lorem3k 09-01-2013 12:37

Re: 54 in cylinder
 
I believe the base of the cylinder would tilt with the robot, because otherwise, a legal 60 inch tall robot would stop being legal if it were at a certain angle relative to the ground (unless this is intended, in order to force taller robots to design around this extra constraint).

dodar 09-01-2013 12:41

Re: 54 in cylinder
 
Quote:

Originally Posted by lorem3k (Post 1211464)
I believe the base of the cylinder would tilt with the robot, because otherwise, a legal 60 inch tall robot would stop being legal if it were at a certain angle relative to the ground (unless this is intended, in order to force taller robots to design around this extra constraint).

Seeing rules extremely similar to this one being put to use through previous years it would lead me to believe that the cylinder would stay flat on the ground. For instance, back in 2008, if you fell over while trying to hurdle the trackball and your robot had to extend itslef to put the ball over, you woulod incur the "too-big" rule.

Jon Stratis 09-01-2013 12:45

Re: 54 in cylinder
 
For those unsure, ask in the Q&A. Personally, I believe the rule is very clear:

Quote:

G23
A ROBOT’S horizontal dimensions may never exceed a 54 in. diameter vertical cylinder.
You can't lawyer the word "horizontal" or "vertical". My dictionary defines both as being in relationship to the ground.

Horizontal: "at right angles to the vertical; parallel to level ground."
Vertical: "being in a position or direction perpendicular to the plane of the horizon; upright; plumb."

dodar 09-01-2013 12:50

Re: 54 in cylinder
 
Quote:

Originally Posted by Jon Stratis (Post 1211472)
For those unsure, ask in the Q&A. Personally, I believe the rule is very clear:



You can't lawyer the word "horizontal" or "vertical". My dictionary defines both as being in relationship to the ground.

Horizontal: "at right angles to the vertical; parallel to level ground."
Vertical: "being in a position or direction perpendicular to the plane of the horizon; upright; plumb."

I guess what might be troubling them is what viewpoint are the rules looking at? Robot-centric or Human-centric? If it is from robot, then the cylinder obviously tilts with the robot; if it is from human(which I think it is) then it stays on the ground even if the robot tilts.

Taylor 09-01-2013 12:55

Re: 54 in cylinder
 
Horizontal and vertical are with respect to the field. For reference, the carpet is horizontal; the alliance station walls are vertical. FRANK the robot shown in <G23> is tilted, but the cylinder is still based from the floor.
Horizontal is horizontal, vertical is vertical, regardless of the robot's orientation.

Jon Stratis 09-01-2013 12:57

Re: 54 in cylinder
 
Quote:

Originally Posted by dodar (Post 1211477)
I guess what might be troubling them is what viewpoint are the rules looking at? Robot-centric or Human-centric? If it is from robot, then the cylinder obviously tilts with the robot; if it is from human(which I think it is) then it stays on the ground even if the robot tilts.

The view point doesn't matter. Horizontal and vertical are constants, defined with respect to level ground. If you lay on your back on the floor, do you suddenly say that the floor is vertical and the walls are horizontal, just because your perspective has changed?

dodar 09-01-2013 13:03

Re: 54 in cylinder
 
Quote:

Originally Posted by Jon Stratis (Post 1211486)
The view point doesn't matter. Horizontal and vertical are constants, defined with respect to level ground. If you lay on your back on the floor, do you suddenly say that the floor is vertical and the walls are horizontal, just because your perspective has changed?

Laying down and looking out of your own eyes, then yes the floor is now vertical and the walls are horizontal because that is your perspective. But looking at it in the perspective of someone else looking at a robot, then no it never changes because your perspective isnt changing when the robot moves.

Nuttyman54 09-01-2013 13:43

Re: 54 in cylinder
 
This needs to be asked in Q&A, because FIRST has ruled differently in different years. In 2008, the cylinder was vertical regardless of robot orientation, but many years they have ruled that incidental excursions due to transient conditions such as tilting or being off-balance was not a violation of the rule. With the variety of hanging styles I expect to see this year, clarification is necessary. Would a robot be penalized if it briefly swings outside the cylinder during a winching process from the 1st to the 2nd level of the pyramid? How would that even be determined?

The BUMPER ZONE is also ruled a horizontal plane, but last year they had to modify it to be in relation to the robot's stable driving orientation because of bridges and barrier crossing. I expect a similar interpretation may be necessary this year due to climbing rules.

Siri 09-01-2013 14:32

Re: 54 in cylinder
 
Quote:

Originally Posted by Jon Stratis (Post 1211486)
The view point doesn't matter. Horizontal and vertical are constants, defined with respect to level ground. If you lay on your back on the floor, do you suddenly say that the floor is vertical and the walls are horizontal, just because your perspective has changed?

Interesting thought, as when a similar field vs. robot question was asked on the Q&A last year, the response specifically defined "vertical" as in relation to the robot. In fact, virtually all such questions with regard to both orthogonal axes were deemed to be in relation to the robot that year, and in several others I can remember offhand.

Note that this is not to say that 2013 will be the same as 2012 or any other year, only to point out that the GDC has written in similar ambiguity in the past and ruled it robot-centric. It was really the only logical approach for many of the 2012 questions; this is significantly more ambiguous.

Jon Stratis 09-01-2013 14:38

Re: 54 in cylinder
 
Quote:

Originally Posted by Siri (Post 1211558)
Interesting thought, as when a similar field vs. robot question was asked on the Q&A last year, the response specifically defined "vertical" as in relation to the robot. In fact, virtually all such questions with regard to both orthogonal axes were deemed to be in relation to the robot that year, and in several others I can remember offhand.

Note that this is not to say that 2013 will be the same as 2012 or any other year, only to point out that the GDC has written in similar ambiguity in the past and ruled it robot-centric. It was really the only logical approach for many of the 2012 questions; this is significantly more ambiguous.

The two rules were written quite differently:

2012:
Quote:

G21
Robots may extend one appendage up to 14 in. beyond a single edge of their frame perimeter at any time.
2013:
Quote:

G23

A ROBOT’S horizontal dimensions may never exceed a 54 in. diameter vertical cylinder.
In 2012, they defined the constraint with respect to the robot - 14 inches past the frame perimeter. This year, it's defined with respect to horizontal and vertical, which I take, by their very definitions, to be constant with respect to a level floor, which is another way of saying constant with respect to the local gravity field - for all practical purposes, they don't change as the robot orientation changes, for all games played here on Earth. If you play a game out in the middle of space, you might have a different answer :p.

Siri 09-01-2013 14:47

Re: 54 in cylinder
 
Quote:

Originally Posted by Jon Stratis (Post 1211564)
The two rules were written quite differently:

2012:


2013:


In 2012, they defined the constraint with respect to the robot - 14 inches past the frame perimeter. This year, it's defined with respect to horizontal and vertical, which I take, by their very definitions, to be constant with respect to a level floor, which is another way of saying constant with respect to the local gravity field - for all practical purposes, they don't change as the robot orientation changes, for all games played here on Earth. If you play a game out in the middle of space, you might have a different answer :p.

I do not believe that anyone referencing 2012 is referring to G21 (certainly I'm not). The questions last year were almost all about the allowable height and width with respect to the floor while you were on the bridge or barrier. Numerous Q&A questions on these subjects even led to updating the manual wording itself. This year's situation, where again the robot is expected to climb an inclined object/traverse a barrier, are quite similar in that respect.

Hazzerd 09-01-2013 16:04

Re: 54 in cylinder
 
I believe that its relation to the robot but this question has been brought up by my team members.

ScottOliveira 10-01-2013 09:23

Re: 54 in cylinder
 
This has been answered in the Q&A Q15:

Quote:

The vertical cylinder specified in G23 is not coupled with the ROBOT's orientation and is always vertical.

Grim Tuesday 10-01-2013 23:52

Re: 54 in cylinder
 
This is highly worrisome. What if you are a 60" tall robot and you are tipped over (maybe you fall off the tower). Do you get a technical foul? By this ruling, yes, absolutely you do. I feel like that would be adding extreme insult to injury, though and I doubt intended.

Nuttyman54 11-01-2013 00:11

Re: 54 in cylinder
 
Quote:

Originally Posted by Grim Tuesday (Post 1212797)
This is highly worrisome. What if you are a 60" tall robot and you are tipped over (maybe you fall off the tower). Do you get a technical foul? By this ruling, yes, absolutely you do. I feel like that would be adding extreme insult to injury, though and I doubt intended.

In 2008, this was exactly the case, with similar rules for an 80" cylinder. If you fell over and were over 80", you got a penalty. It stunk, but that was the rules. If it isn't intentional however, I don't believe they will assess the TECHNICAL FOUL for it this year (yes, I know it says "continuous", but I'm hard pressed to think that referees would assess it as such, especially if you e-stop).

I might have missed it, but I also don't see the rule that says you can't force an opponent into a penalty like they have had in previous years...

Grim Tuesday 11-01-2013 01:14

Re: 54 in cylinder
 
Quote:

Originally Posted by Nuttyman54 (Post 1212806)
In 2008, this was exactly the case, with similar rules for an 80" cylinder. If you fell over and were over 80", you got a penalty. It stunk, but that was the rules. If it isn't intentional however, I don't believe they will assess the TECHNICAL FOUL for it this year (yes, I know it says "continuous", but I'm hard pressed to think that referees would assess it as such, especially if you e-stop).

I might have missed it, but I also don't see the rule that says you can't force an opponent into a penalty like they have had in previous years...

Our team picked up on the lack of forced penalty rule as well.

I think this requires some Q&A/update based fixing with the forced penalty rule. Only thing I can think of that would cover it is the head refs ability to assign red and yellow cards at their discretion for egregious behavior.

Technically this year it is an equally valid strategy to stack discs on your opponents to force them into penalties. There are many teams that say 'if it is a legal way to score it's a way to score'. Other teams would say this is against their honor code (I know we would never do it). If this kind of thing isn't fixed by the regionals there is going to be lots of unnecessary controversy.


On the original subject of the cylinder, someone should make sure the GDC knows the full ramifications of the rule and doesn't want to make any changes to the 'if a robot is tipped' rule considering how tipping a robot now could potentially create a technical foul.

lcoreyl 11-01-2013 07:40

Re: 54 in cylinder
 
I think this is far from obvious as well.

I looked back at 2010 breakaway and found an 84" cylinder that year. I really doubt the GDC wanted teams to become 84" ball blockers--they likely figured many people would tilt while climbing and would still need to reach up the 84" to the bar. that would imply they felt the cylinder tilts with the robot.

I also don't see how that picture clarifies the OP question since that robot is not clearly tilted.

I think I'm right at 50:50 on this one...

EDIT:
answered:

Q. Is the 54 inch envelope diameter (figure 3-5) orientation sensitive ie is its axis always vertical regardless of the robots axis ie such as when the robot climbs?

A. The vertical cylinder specified in [G23] is not coupled with the ROBOT'S orientation and is always vertical.


Q. Rule G22 places height restrictions "in relation to the ROBOT." Does this apply to G23 (horizontal restrictions)? When climbing the pyramid, extending an appendage "out" from the robot but "up" in space might extend past the cylinder if it is taken relative to the robot, as opposed to the ground.

A. The height requirement in [G22] is relative to the ROBOT. The horizontal volume requirement of [G23] is relative to the FIELD (see answer to Q15 ).

Donut 12-01-2013 00:24

Re: 54 in cylinder
 
Quote:

Originally Posted by lcoreyl (Post 1212888)
Q. Is the 54 inch envelope diameter (figure 3-5) orientation sensitive ie is its axis always vertical regardless of the robots axis ie such as when the robot climbs?

A. The vertical cylinder specified in [G23] is not coupled with the ROBOT'S orientation and is always vertical.


Q. Rule G22 places height restrictions "in relation to the ROBOT." Does this apply to G23 (horizontal restrictions)? When climbing the pyramid, extending an appendage "out" from the robot but "up" in space might extend past the cylinder if it is taken relative to the robot, as opposed to the ground.

A. The height requirement in [G22] is relative to the ROBOT. The horizontal volume requirement of [G23] is relative to the FIELD (see answer to Q15 ).

The way I'm interpreting these rulings would imply that a robot that intentionally flipped onto one side could legally extend to infinite height since the restrictions of G22 would now be rotated to constrain the robot horizontally relative to the field (this assumes the robot does not tip over in a location that would invoke G26).

AllenGregoryIV 12-01-2013 01:50

Re: 54 in cylinder
 
Quote:

Originally Posted by Donut (Post 1213482)
The way I'm interpreting these rulings would imply that a robot that intentionally flipped onto one side could legally extend to infinite height since the restrictions of G22 would now be rotated to constrain the robot horizontally relative to the field (this assumes the robot does not tip over in a location that would invoke G26).

I guess that depends on what they mean by "in relation to the ROBOT." if it's your bumpers than just by curling your robot so your wheels are 90 you can reach up to infinity.

Or maybe it's the max dimension at any time but that would only work if it were an 84" sphere and it's not. So I'm not sure how they want this to work, once you're curled up on the pyramid.

Ty Tremblay 14-01-2013 06:52

Re: 54 in cylinder
 
In a related note. Does the 54 inch rule include the robot's bumpers?

Edit: Per Team Update #1, the bumpers are included.


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