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-   -   Where are you going to hang? (http://www.chiefdelphi.com/forums/showthread.php?t=110884)

PayneTrain 11-01-2013 02:15

Re: Where are you going to hang?
 
Quote:

Originally Posted by Sean Raia (Post 1212855)
Interesting... So if 2056 isn't going to hang, are they going to perch?

Canadians have built invisibility cloaks to hide their perpetual snow machines from the world so why can't 2056 just teleport up to the top of the pyramid?

AllenGregoryIV 11-01-2013 05:38

Re: Where are you going to hang?
 
Quote:

Originally Posted by Akash Rastogi (Post 1212033)
Working our way up from 10 point at the start of the season to 20. Doubt we will have the capacity to work up to 30.

I agree with this. Before yesterday I would have said 30, but now with a little CAD and G23 (the 54" cylinder rule), it's looking much more like a 10 point hang. I'm going to be very impressed with teams that manage to fit in that cylinder and still hang for 30 points. It's possible, it's just not easy.

lcoreyl 11-01-2013 07:15

Re: Where are you going to hang?
 
Quote:

Originally Posted by AllenGregoryIV (Post 1212872)
I agree with this. Before yesterday I would have said 30, but now with a little CAD and G23 (the 54" cylinder rule), it's looking much more like a 10 point hang. I'm going to be very impressed with teams that manage to fit in that cylinder and still hang for 30 points. It's possible, it's just not easy.

I agree, although how does the rule work if you are tipped on your side? Does the 54" cylinder tip along with you? Or does the cylinder stay vertical while you are tipped making your reach only add to your height?

JosephC 11-01-2013 07:40

Re: Where are you going to hang?
 
Quote:

Originally Posted by lcoreyl (Post 1212882)
I agree, although how does the rule work if you are tipped on your side? Does the 54" cylinder tip along with you? Or does the cylinder stay vertical while you are tipped making your reach only add to your height?

The cylinder stays the same.

Q&A question 15.

danopia 11-01-2013 07:42

Re: Where are you going to hang?
 
Quote:

Originally Posted by lcoreyl (Post 1212882)
I agree, although how does the rule work if you are tipped on your side? Does the 54" cylinder tip along with you? Or does the cylinder stay vertical while you are tipped making your reach only add to your height?

The cylinder stays vertical. (more)

Alan Anderson 11-01-2013 08:03

Re: Where are you going to hang?
 
Quote:

Originally Posted by sanddrag (Post 1212847)
The increase in difficulty from 20 to 30 is significantly greater than the increase in difficulty in going from 10 to 20.

How so? If you've climbed from the 10-point to the 20-point level, just do the same thing again and you'll be at the 30-point level.

Adam Freeman 11-01-2013 08:06

Re: Where are you going to hang?
 
Quote:

Originally Posted by AllenGregoryIV (Post 1212872)
I agree with this. Before yesterday I would have said 30, but now with a little CAD and G23 (the 54" cylinder rule), it's looking much more like a 10 point hang. I'm going to be very impressed with teams that manage to fit in that cylinder and still hang for 30 points. It's possible, it's just not easy.

Exactly! G23 has been the biggest hurde that we have run up against so far. I think we now have a "concept" that can do it. Although after looking at the model for the pyramid, moving from 2 to 3 is not exactly the same as moving from 1 to 2....so that will probably be the next hurdle.

Getting to 30pts is not an easy task. Lots of people are saying they will do it, but I bet only a few will.

MysterE 11-01-2013 08:30

Re: Where are you going to hang?
 
In analyzing the strategy, I'd much rather be a bot that could shoot auto and hang than even worry about teloperated. Remember, when it comes to FMS rankings, you are looking at A) Game Win, B) Auto Score, C) Climb Score.

$wimmer3138 11-01-2013 08:54

Re: Where are you going to hang?
 
I plan on creating a second poll at the end of the build season to see how people change their minds because i believe the poll results will be completely different.

Jon Stratis 11-01-2013 10:06

Re: Where are you going to hang?
 
Quote:

Originally Posted by sanddrag (Post 1212847)
The increase in difficulty from 20 to 30 is significantly greater than the increase in difficulty in going from 10 to 20.

That depends on your design... To go from 20 to 30 with our design, we basically just have to copy part of it.

Orion.DeYoe 11-01-2013 11:40

Re: Where are you going to hang?
 
Quote:

Originally Posted by thefro526 (Post 1212340)
Now lets go back to the spatula bucket... When you're cooking an omelette or pancakes, if you hit them just right with the spatula, the omelette or pancake stays still, while the spatula moves under.... So if you drive at two disks pre-placed on the field reasonably quickly, the spatula moves right under them.

Someone posted this on the thread about picking up discs: http://www.diginfo.tv/v/11-0121-r-en.php

It seemed to fit with your possible mechanism.

IndySam 11-01-2013 12:00

Re: Where are you going to hang?
 
Quote:

Originally Posted by PayneTrain (Post 1212858)
Canadians have built invisibility cloaks to hide their perpetual snow machines from the world so why can't 2056 just teleport up to the top of the pyramid?

The refs would have to see them touch each level so they would have to teleport one level at a time for a legal climb.

Mongai 11-01-2013 12:20

Re: Where are you going to hang?
 
Quote:

Originally Posted by dellagd (Post 1212726)
In the past two years, many if not most matches have been decided by the end game. Deeming 30 points as a "distraction" seems a bit harsh for its worth.

I just say so because of the difficulty in doing so. Of course, difficulty is relative :)

dodar 11-01-2013 12:28

Re: Where are you going to hang?
 
Quote:

Originally Posted by MysterE (Post 1212905)
In analyzing the strategy, I'd much rather be a bot that could shoot auto and hang than even worry about teloperated. Remember, when it comes to FMS rankings, you are looking at A) Game Win, B) Auto Score, C) Climb Score.

That should only be a team's midnset when going into Championships. But for thinking about winning a regional, you should build to score high in Auto and Tele-Op and then hang. If you build a robot for say Orlando(week 2) and you can score 2-4 in the 3pt in Auto and then score 10-15 in the 3pt in Tele-Op and then hang 10pt, thats 52-79pts. That will win you that regional, most likely as the #1 seed captain. More often than not, winning a regional by getting seeded usually plays out i the W/L column.

Vs. someone that builds a 1pt dumper and 30 point hanger that gets you maybe 46-50pts in that same match. Doing this kind of robot will also make your end score highly dependent on one factor of the match.(i.e. your livelyhood at that regional depends on you getting to the 3rd level of that pyramid, no if, ands, or buts)

Kellen Hill 11-01-2013 13:10

Re: Where are you going to hang?
 
Next poll question mainly targeted at those attempting the 30 point hang.

Are you hanging on the inside or the outside of the pyramid?



Once it comes to picking alliances for eliminations, you had better make sure you only have one interior climber on your alliance. Doesn't seem like there will be room for more than one robot when it comes to 30 point hanging on the inside.


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