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Disc Lauching Velocity
We're looking to find the exiting velocity of a disc from a launcher. Please provide the basis for your calculation. Thanks~!
From MOE 365 |
Re: Disc Lauching Velocity
Its a dynamics problem but the calculations can change based on how your device is set up. A description of your shooter should be enough to figure out the equations and what variables you'll need to plug in though.
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Re: Disc Launching Velocity
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Thanks. |
Re: Disc Lauching Velocity
Measuring B velocity and wheel RPM this weekend. Will post results
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Re: Disc Launching Velocity
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It would be a service to the CD community. |
Re: Disc Lauching Velocity
Here is a neat device that can help you out with your velocity numbers.
http://www.bhphotovideo.com/bnh/cont...G&A=details&Q= I good video analysis program is UberSense on a Ipad or Iphone http://www.ubersense.com/ |
Re: Disc Lauching Velocity
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This does not give you the "muzzle" velocity, but it does give you the average velocity, and you know you should probably target faster than that at the muzzle. If you simultaneously take times at teh 25' mark, then you will have the average velocity for that distance as well, and you can use the 3 points to see the trend for speed (total time give total average velocty, timing at 25' mark allows for 25' average as well as the 25-50 foot average by subtracting the two. |
Re: Disc Lauching Velocity
I have an Arduino Sketch that you are free to use to create a Chronometer. All you need is a couple of sensors to attach that can sense when the disk passes. You may have to change the Interrupt type from "RISING" to "FALLING" depending on the sensors you use.
Just edit the distance value in the code to match the separation distance between the sensors and it will spit out the velocity in ft/sec whenever the two sensors are triggered by a passing object. Code:
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Re: Disc Lauching Velocity
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You can see a video of our shooter here; http://www.youtube.com/watch?v=ThZCOtjVJmw |
Re: Disc Lauching Velocity
I've "refined" my Chronometer sketch (read that as "I now have it working correctly"). After testing it, I found it wasn't quite what I wanted, so I fixed it.
Please enjoy! Code:
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Re: Disc Lauching Velocity
With our latest shooter setup, we measured frisbee exit velocity very roughly with a 60fps camera as well as launch surface speed (under no load) with an optical tachometer. When making 3pters from 30" directly above the auto line, we measured an exit speed of roughly 2400 ft/min (+/- a few hundred), with the launch surface going about 6000 ft/min under no load (one-sided with no noticable slip, so you can see there is some spin down in our implementation, but it spun back up within a second). These numbers are lower than we had previously been estimating, but hey that's why we test.
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Re: Disc Lauching Velocity
There is a nice software package for the I phone. "Vernier Physics."
Take a video of the frisbee launching past some landmarks of known separation, mark those spots, and you can get the time in between. |
Re: Disc Lauching Velocity
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We had about 12in of contact with the belt. To measure exit velocity, we took several 60fps videos of the launch, and measured a 4ft travel out of the shooter in 6 or 7 frames, averaging about 2400 ft/min. The low frame count of course makes the uncertainty on this figure substantial (about 300ft/min per measurement, 100ft/min over 10 measurements). |
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